Do one assignment per line in CXFA_Rectangle.

Change-Id: I7dc41d1f8aa17ac3e6e94bca0316d83b8ac565ca
Reviewed-on: https://pdfium-review.googlesource.com/c/pdfium/+/70912
Reviewed-by: Tom Sepez <tsepez@chromium.org>
Commit-Queue: Lei Zhang <thestig@chromium.org>
diff --git a/xfa/fxfa/parser/cxfa_rectangle.cpp b/xfa/fxfa/parser/cxfa_rectangle.cpp
index 1ffead3..db53bfa 100644
--- a/xfa/fxfa/parser/cxfa_rectangle.cpp
+++ b/xfa/fxfa/parser/cxfa_rectangle.cpp
@@ -107,7 +107,8 @@
     float vy = 1.0f;
     float nx = 1.0f;
     float ny = 1.0f;
-    CFX_PointF cp1, cp2;
+    CFX_PointF cp1;
+    CFX_PointF cp2;
     CXFA_Stroke* corner1 = strokes[i];
     CXFA_Stroke* corner2 = strokes[(i + 2) % 8];
     float fRadius1 = corner1->GetRadius();
@@ -121,41 +122,52 @@
       case 0:
         cp1 = rtWidget.TopLeft();
         cp2 = rtWidget.TopRight();
-        vx = 1, vy = 1;
-        nx = -1, ny = 0;
+        vx = 1;
+        vy = 1;
+        nx = -1;
+        ny = 0;
         if (bRound) {
           sx = bInverted ? FX_PI / 2 : FX_PI;
         } else {
-          sx = 1, sy = 0;
+          sx = 1;
+          sy = 0;
         }
         break;
       case 2:
         cp1 = rtWidget.TopRight();
         cp2 = rtWidget.BottomRight();
-        vx = -1, vy = 1;
-        nx = 0, ny = -1;
+        vx = -1;
+        vy = 1;
+        nx = 0;
+        ny = -1;
         if (bRound) {
           sx = bInverted ? FX_PI : FX_PI * 3 / 2;
         } else {
-          sx = 0, sy = 1;
+          sx = 0;
+          sy = 1;
         }
         break;
       case 4:
         cp1 = rtWidget.BottomRight();
         cp2 = rtWidget.BottomLeft();
-        vx = -1, vy = -1;
-        nx = 1, ny = 0;
+        vx = -1;
+        vy = -1;
+        nx = 1;
+        ny = 0;
         if (bRound) {
           sx = bInverted ? FX_PI * 3 / 2 : 0;
         } else {
-          sx = -1, sy = 0;
+          sx = -1;
+          sy = 0;
         }
         break;
       case 6:
         cp1 = rtWidget.BottomLeft();
         cp2 = rtWidget.TopLeft();
-        vx = 1, vy = -1;
-        nx = 0, ny = 1;
+        vx = 1;
+        vy = -1;
+        nx = 0;
+        ny = 1;
         if (bRound) {
           sx = bInverted ? 0 : FX_PI / 2;
         } else {
@@ -498,17 +510,22 @@
       cp2 = rtWidget.TopRight();
       if (nIndex == 0) {
         cpStart.x = cp1.x - halfBefore;
-        cpStart.y = cp1.y + fRadius1, offsetY = -halfAfter;
+        cpStart.y = cp1.y + fRadius1;
+        offsetY = -halfAfter;
       } else {
-        cpStart.x = cp1.x + fRadius1 - halfBefore, cpStart.y = cp1.y,
+        cpStart.x = cp1.x + fRadius1 - halfBefore;
+        cpStart.y = cp1.y;
         offsetEX = halfAfter;
       }
-      vx = 1, vy = 1;
-      nx = -1, ny = 0;
+      vx = 1;
+      vy = 1;
+      nx = -1;
+      ny = 0;
       if (bRound) {
         sx = bInverted ? FX_PI / 2 : FX_PI;
       } else {
-        sx = 1, sy = 0;
+        sx = 1;
+        sy = 0;
       }
       break;
     case 2:
@@ -516,18 +533,23 @@
       cp1 = rtWidget.TopRight();
       cp2 = rtWidget.BottomRight();
       if (nIndex == 2) {
-        cpStart.x = cp1.x - fRadius1, cpStart.y = cp1.y - halfBefore,
+        cpStart.x = cp1.x - fRadius1;
+        cpStart.y = cp1.y - halfBefore;
         offsetX = halfAfter;
       } else {
-        cpStart.x = cp1.x, cpStart.y = cp1.y + fRadius1 - halfBefore,
+        cpStart.x = cp1.x;
+        cpStart.y = cp1.y + fRadius1 - halfBefore;
         offsetEY = halfAfter;
       }
-      vx = -1, vy = 1;
-      nx = 0, ny = -1;
+      vx = -1;
+      vy = 1;
+      nx = 0;
+      ny = -1;
       if (bRound) {
         sx = bInverted ? FX_PI : FX_PI * 3 / 2;
       } else {
-        sx = 0, sy = 1;
+        sx = 0;
+        sy = 1;
       }
       break;
     case 4:
@@ -535,18 +557,23 @@
       cp1 = rtWidget.BottomRight();
       cp2 = rtWidget.BottomLeft();
       if (nIndex == 4) {
-        cpStart.x = cp1.x + halfBefore, cpStart.y = cp1.y - fRadius1,
+        cpStart.x = cp1.x + halfBefore;
+        cpStart.y = cp1.y - fRadius1;
         offsetY = halfAfter;
       } else {
-        cpStart.x = cp1.x - fRadius1 + halfBefore, cpStart.y = cp1.y,
+        cpStart.x = cp1.x - fRadius1 + halfBefore;
+        cpStart.y = cp1.y;
         offsetEX = -halfAfter;
       }
-      vx = -1, vy = -1;
-      nx = 1, ny = 0;
+      vx = -1;
+      vy = -1;
+      nx = 1;
+      ny = 0;
       if (bRound) {
         sx = bInverted ? FX_PI * 3 / 2 : 0;
       } else {
-        sx = -1, sy = 0;
+        sx = -1;
+        sy = 0;
       }
       break;
     case 6:
@@ -554,10 +581,12 @@
       cp1 = rtWidget.BottomLeft();
       cp2 = rtWidget.TopLeft();
       if (nIndex == 6) {
-        cpStart.x = cp1.x + fRadius1, cpStart.y = cp1.y + halfBefore,
+        cpStart.x = cp1.x + fRadius1;
+        cpStart.y = cp1.y + halfBefore;
         offsetX = -halfAfter;
       } else {
-        cpStart.x = cp1.x, cpStart.y = cp1.y - fRadius1 + halfBefore,
+        cpStart.x = cp1.x;
+        cpStart.y = cp1.y - fRadius1 + halfBefore;
         offsetEY = -halfAfter;
       }
       vx = 1;