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// Copyright 2016 The PDFium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_ANDROID_CFPF_SKIAFONTMGR_H_
#define CORE_FXGE_ANDROID_CFPF_SKIAFONTMGR_H_
#include <map>
#include <memory>
#include <vector>
#include "core/fxcrt/bytestring.h"
#include "core/fxcrt/fx_codepage_forward.h"
#include "core/fxcrt/mask.h"
#include "core/fxcrt/retain_ptr.h"
#include "core/fxge/cfx_face.h"
class CFPF_SkiaFont;
class CFPF_SkiaFontMgr {
public:
CFPF_SkiaFontMgr();
~CFPF_SkiaFontMgr();
void LoadFonts(const char** user_paths);
CFPF_SkiaFont* CreateFont(ByteStringView family_name,
FX_Charset charset,
uint32_t style);
RetainPtr<CFX_Face> GetFontFace(const ByteString& path, int32_t face_index);
private:
struct Entry {
Entry();
~Entry();
ByteString path;
ByteString family;
uint32_t style;
int32_t face_index;
Mask<FX_CharsetFlag> charsets;
int32_t glyph_num;
};
void ScanPath(const ByteString& path);
void ScanFile(const ByteString& file);
std::unique_ptr<Entry> ReportFace(RetainPtr<CFX_Face> face,
const ByteString& file,
int face_index);
bool loaded_fonts_ = false;
std::vector<std::unique_ptr<Entry>> font_faces_;
// Key is a hash based on CreateFont() parameters.
std::map<uint32_t, std::unique_ptr<CFPF_SkiaFont>> family_font_map_;
};
#endif // CORE_FXGE_ANDROID_CFPF_SKIAFONTMGR_H_