blob: 1c79f1c39f1e99839e0baba0e28995f9341c11e4 [file] [log] [blame]
// Copyright 2018 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "core/fxge/fx_font.h"
#include <algorithm>
#include "core/fxge/cfx_glyphbitmap.h"
#include "core/fxge/dib/cfx_dibitmap.h"
#include "core/fxge/text_glyph_pos.h"
namespace {
ByteString GetStringFromTable(const uint8_t* string_ptr,
uint32_t string_ptr_length,
uint16_t offset,
uint16_t length) {
if (string_ptr_length < static_cast<uint32_t>(offset + length)) {
return ByteString();
}
return ByteString(string_ptr + offset, length);
}
} // namespace
FX_RECT GetGlyphsBBox(const std::vector<TextGlyphPos>& glyphs, int anti_alias) {
FX_RECT rect;
bool bStarted = false;
for (const TextGlyphPos& glyph : glyphs) {
if (!glyph.m_pGlyph)
continue;
Optional<CFX_Point> point = glyph.GetOrigin({0, 0});
if (!point.has_value())
continue;
int char_width = glyph.m_pGlyph->GetBitmap()->GetWidth();
if (anti_alias == FXFT_RENDER_MODE_LCD)
char_width /= 3;
FX_SAFE_INT32 char_right = point.value().x;
char_right += char_width;
if (!char_right.IsValid())
continue;
FX_SAFE_INT32 char_bottom = point.value().y;
char_bottom += glyph.m_pGlyph->GetBitmap()->GetHeight();
if (!char_bottom.IsValid())
continue;
if (bStarted) {
rect.left = std::min(rect.left, point.value().x);
rect.top = std::min(rect.top, point.value().y);
rect.right = pdfium::base::ValueOrDieForType<int32_t>(
pdfium::base::CheckMax(rect.right, char_right));
rect.bottom = pdfium::base::ValueOrDieForType<int32_t>(
pdfium::base::CheckMax(rect.bottom, char_bottom));
continue;
}
rect.left = point.value().x;
rect.top = point.value().y;
rect.right = char_right.ValueOrDie();
rect.bottom = char_bottom.ValueOrDie();
bStarted = true;
}
return rect;
}
ByteString GetNameFromTT(const uint8_t* name_table,
uint32_t name_table_size,
uint32_t name_id) {
if (!name_table || name_table_size < 6) {
return ByteString();
}
uint32_t name_count = GET_TT_SHORT(name_table + 2);
uint32_t string_offset = GET_TT_SHORT(name_table + 4);
// We will ignore the possibility of overlap of structures and
// string table as if it's all corrupt there's not a lot we can do.
if (name_table_size < string_offset) {
return ByteString();
}
const uint8_t* string_ptr = name_table + string_offset;
uint32_t string_ptr_size = name_table_size - string_offset;
name_table += 6;
name_table_size -= 6;
if (name_table_size < name_count * 12) {
return ByteString();
}
for (uint32_t i = 0; i < name_count; i++, name_table += 12) {
if (GET_TT_SHORT(name_table + 6) == name_id &&
GET_TT_SHORT(name_table) == 1 && GET_TT_SHORT(name_table + 2) == 0) {
return GetStringFromTable(string_ptr, string_ptr_size,
GET_TT_SHORT(name_table + 10),
GET_TT_SHORT(name_table + 8));
}
}
return ByteString();
}