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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_WIN32_WIN32_INT_H_
#define CORE_FXGE_WIN32_WIN32_INT_H_
#include <windows.h>
#include <memory>
#include <vector>
#include "core/fxcrt/retain_ptr.h"
#include "core/fxge/cfx_pathdata.h"
#include "core/fxge/cfx_windowsrenderdevice.h"
#include "core/fxge/renderdevicedriver_iface.h"
#include "core/fxge/win32/cfx_psrenderer.h"
#include "core/fxge/win32/cpsoutput.h"
class CFX_ImageRenderer;
class FXTEXT_CHARPOS;
struct WINDIB_Open_Args_;
RetainPtr<CFX_DIBitmap> FX_WindowsDIB_LoadFromBuf(BITMAPINFO* pbmi,
LPVOID pData,
bool bAlpha);
class CGdiplusExt {
public:
CGdiplusExt();
~CGdiplusExt();
void Load();
bool IsAvailable() { return !!m_hModule; }
bool StretchDIBits(HDC hDC,
const RetainPtr<CFX_DIBitmap>& pBitmap,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
const FXDIB_ResampleOptions& options);
bool DrawPath(HDC hDC,
const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_argb,
uint32_t stroke_argb,
int fill_mode);
RetainPtr<CFX_DIBitmap> LoadDIBitmap(WINDIB_Open_Args_ args);
std::vector<FARPROC> m_Functions;
protected:
HMODULE m_hModule = nullptr;
HMODULE m_GdiModule = nullptr;
};
class CWin32Platform {
public:
bool m_bHalfTone;
CGdiplusExt m_GdiplusExt;
};
class CGdiDeviceDriver : public RenderDeviceDriverIface {
protected:
CGdiDeviceDriver(HDC hDC, int device_class);
~CGdiDeviceDriver() override;
// RenderDeviceDriverIface
int GetDeviceCaps(int caps_id) const override;
void SaveState() override;
void RestoreState(bool bKeepSaved) override;
bool SetClip_PathFill(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
int fill_mode) override;
bool SetClip_PathStroke(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState) override;
bool DrawPath(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
int fill_mode,
BlendMode blend_type) override;
bool FillRectWithBlend(const FX_RECT& rect,
uint32_t fill_color,
BlendMode blend_type) override;
bool DrawCosmeticLine(const CFX_PointF& ptMoveTo,
const CFX_PointF& ptLineTo,
uint32_t color,
BlendMode blend_type) override;
bool GetClipBox(FX_RECT* pRect) override;
void DrawLine(float x1, float y1, float x2, float y2);
bool GDI_SetDIBits(const RetainPtr<CFX_DIBitmap>& pBitmap,
const FX_RECT& src_rect,
int left,
int top);
bool GDI_StretchDIBits(const RetainPtr<CFX_DIBitmap>& pBitmap,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FXDIB_ResampleOptions& options);
bool GDI_StretchBitMask(const RetainPtr<CFX_DIBitmap>& pBitmap,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
uint32_t bitmap_color);
HDC m_hDC;
bool m_bMetafileDCType;
int m_Width;
int m_Height;
int m_nBitsPerPixel;
int m_DeviceClass;
int m_RenderCaps;
};
class CGdiDisplayDriver final : public CGdiDeviceDriver {
public:
explicit CGdiDisplayDriver(HDC hDC);
~CGdiDisplayDriver() override;
private:
bool GetDIBits(const RetainPtr<CFX_DIBitmap>& pBitmap,
int left,
int top) override;
bool SetDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
uint32_t color,
const FX_RECT& src_rect,
int left,
int top,
BlendMode blend_type) override;
bool StretchDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
uint32_t color,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
const FXDIB_ResampleOptions& options,
BlendMode blend_type) override;
bool StartDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
int bitmap_alpha,
uint32_t color,
const CFX_Matrix& matrix,
const FXDIB_ResampleOptions& options,
std::unique_ptr<CFX_ImageRenderer>* handle,
BlendMode blend_type) override;
bool UseFoxitStretchEngine(const RetainPtr<CFX_DIBBase>& pSource,
uint32_t color,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
const FXDIB_ResampleOptions& options);
};
class CGdiPrinterDriver final : public CGdiDeviceDriver {
public:
explicit CGdiPrinterDriver(HDC hDC);
~CGdiPrinterDriver() override;
private:
int GetDeviceCaps(int caps_id) const override;
bool SetDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
uint32_t color,
const FX_RECT& src_rect,
int left,
int top,
BlendMode blend_type) override;
bool StretchDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
uint32_t color,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
const FXDIB_ResampleOptions& options,
BlendMode blend_type) override;
bool StartDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
int bitmap_alpha,
uint32_t color,
const CFX_Matrix& matrix,
const FXDIB_ResampleOptions& options,
std::unique_ptr<CFX_ImageRenderer>* handle,
BlendMode blend_type) override;
bool DrawDeviceText(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
const CFX_Matrix* pObject2Device,
float font_size,
uint32_t color) override;
const int m_HorzSize;
const int m_VertSize;
};
class CPSPrinterDriver final : public RenderDeviceDriverIface {
public:
CPSPrinterDriver(HDC hDC, WindowsPrintMode mode, bool bCmykOutput);
~CPSPrinterDriver() override;
private:
// RenderDeviceDriverIface
int GetDeviceCaps(int caps_id) const override;
bool StartRendering() override;
void EndRendering() override;
void SaveState() override;
void RestoreState(bool bKeepSaved) override;
bool SetClip_PathFill(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
int fill_mode) override;
bool SetClip_PathStroke(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState) override;
bool DrawPath(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
int fill_mode,
BlendMode blend_type) override;
bool GetClipBox(FX_RECT* pRect) override;
bool SetDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
uint32_t color,
const FX_RECT& src_rect,
int left,
int top,
BlendMode blend_type) override;
bool StretchDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
uint32_t color,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
const FXDIB_ResampleOptions& options,
BlendMode blend_type) override;
bool StartDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
int bitmap_alpha,
uint32_t color,
const CFX_Matrix& matrix,
const FXDIB_ResampleOptions& options,
std::unique_ptr<CFX_ImageRenderer>* handle,
BlendMode blend_type) override;
bool DrawDeviceText(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
const CFX_Matrix* pObject2Device,
float font_size,
uint32_t color) override;
HDC m_hDC;
const bool m_bCmykOutput;
int m_Width;
int m_Height;
int m_nBitsPerPixel;
int m_HorzSize;
int m_VertSize;
CFX_PSRenderer m_PSRenderer;
};
class CTextOnlyPrinterDriver final : public RenderDeviceDriverIface {
public:
explicit CTextOnlyPrinterDriver(HDC hDC);
~CTextOnlyPrinterDriver() override;
private:
// RenderDeviceDriverIface
int GetDeviceCaps(int caps_id) const override;
void SaveState() override{};
void RestoreState(bool bKeepSaved) override{};
bool SetClip_PathFill(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
int fill_mode) override;
bool SetClip_PathStroke(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState) override;
bool DrawPath(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
int fill_mode,
BlendMode blend_type) override;
bool GetClipBox(FX_RECT* pRect) override;
bool SetDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
uint32_t color,
const FX_RECT& src_rect,
int left,
int top,
BlendMode blend_type) override;
bool StretchDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
uint32_t color,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
const FXDIB_ResampleOptions& options,
BlendMode blend_type) override;
bool StartDIBits(const RetainPtr<CFX_DIBBase>& pBitmap,
int bitmap_alpha,
uint32_t color,
const CFX_Matrix& matrix,
const FXDIB_ResampleOptions& options,
std::unique_ptr<CFX_ImageRenderer>* handle,
BlendMode blend_type) override;
bool DrawDeviceText(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
const CFX_Matrix* pObject2Device,
float font_size,
uint32_t color) override;
HDC m_hDC;
const int m_Width;
const int m_Height;
int m_nBitsPerPixel;
const int m_HorzSize;
const int m_VertSize;
float m_OriginY;
bool m_SetOrigin;
};
#endif // CORE_FXGE_WIN32_WIN32_INT_H_