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// Copyright 2016 The PDFium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FPDFAPI_PAGE_CPDF_PAGEOBJECT_H_
#define CORE_FPDFAPI_PAGE_CPDF_PAGEOBJECT_H_
#include <stdint.h>
#include "core/fpdfapi/page/cpdf_contentmarks.h"
#include "core/fpdfapi/page/cpdf_graphicstates.h"
#include "core/fxcrt/bytestring.h"
#include "core/fxcrt/fx_coordinates.h"
#include "core/fxcrt/span.h"
class CPDF_FormObject;
class CPDF_ImageObject;
class CPDF_PathObject;
class CPDF_ShadingObject;
class CPDF_TextObject;
// Represents an object within the page, like a form or image. Not to be
// confused with the PDF spec's page object that lives in a page tree, which is
// represented by CPDF_Page.
class CPDF_PageObject {
public:
// Values must match corresponding values in //public.
enum class Type {
kText = 1,
kPath,
kImage,
kShading,
kForm,
};
static constexpr int32_t kNoContentStream = -1;
explicit CPDF_PageObject(int32_t content_stream);
CPDF_PageObject(const CPDF_PageObject& src) = delete;
CPDF_PageObject& operator=(const CPDF_PageObject& src) = delete;
virtual ~CPDF_PageObject();
virtual Type GetType() const = 0;
virtual void Transform(const CFX_Matrix& matrix) = 0;
virtual bool IsText() const;
virtual bool IsPath() const;
virtual bool IsImage() const;
virtual bool IsShading() const;
virtual bool IsForm() const;
virtual CPDF_TextObject* AsText();
virtual const CPDF_TextObject* AsText() const;
virtual CPDF_PathObject* AsPath();
virtual const CPDF_PathObject* AsPath() const;
virtual CPDF_ImageObject* AsImage();
virtual const CPDF_ImageObject* AsImage() const;
virtual CPDF_ShadingObject* AsShading();
virtual const CPDF_ShadingObject* AsShading() const;
virtual CPDF_FormObject* AsForm();
virtual const CPDF_FormObject* AsForm() const;
void SetDirty(bool value) { m_bDirty = value; }
bool IsDirty() const { return m_bDirty; }
void TransformClipPath(const CFX_Matrix& matrix);
void SetOriginalRect(const CFX_FloatRect& rect) { m_OriginalRect = rect; }
const CFX_FloatRect& GetOriginalRect() const { return m_OriginalRect; }
void SetRect(const CFX_FloatRect& rect) { m_Rect = rect; }
const CFX_FloatRect& GetRect() const { return m_Rect; }
FX_RECT GetBBox() const;
FX_RECT GetTransformedBBox(const CFX_Matrix& matrix) const;
CPDF_ContentMarks* GetContentMarks() { return &m_ContentMarks; }
const CPDF_ContentMarks* GetContentMarks() const { return &m_ContentMarks; }
void SetContentMarks(const CPDF_ContentMarks& marks) {
m_ContentMarks = marks;
}
// Get what content stream the object was parsed from in its page. This number
// is the index of the content stream in the "Contents" array, or 0 if there
// is a single content stream. If the object is newly created,
// |kNoContentStream| is returned.
//
// If the object is spread among more than one content stream, this is the
// index of the last stream.
int32_t GetContentStream() const { return m_ContentStream; }
void SetContentStream(int32_t new_content_stream) {
m_ContentStream = new_content_stream;
}
const ByteString& GetResourceName() const { return m_ResourceName; }
void SetResourceName(const ByteString& resource_name) {
m_ResourceName = resource_name;
}
pdfium::span<const ByteString> GetGraphicsResourceNames() const;
const CPDF_ClipPath& clip_path() const { return m_GraphicStates.clip_path(); }
CPDF_ClipPath& mutable_clip_path() {
return m_GraphicStates.mutable_clip_path();
}
const CFX_GraphState& graph_state() const {
return m_GraphicStates.graph_state();
}
CFX_GraphState& mutable_graph_state() {
return m_GraphicStates.mutable_graph_state();
}
const CPDF_ColorState& color_state() const {
return m_GraphicStates.color_state();
}
CPDF_ColorState& mutable_color_state() {
return m_GraphicStates.mutable_color_state();
}
const CPDF_TextState& text_state() const {
return m_GraphicStates.text_state();
}
CPDF_TextState& mutable_text_state() {
return m_GraphicStates.mutable_text_state();
}
const CPDF_GeneralState& general_state() const {
return m_GraphicStates.general_state();
}
CPDF_GeneralState& mutable_general_state() {
return m_GraphicStates.mutable_general_state();
}
const CPDF_GraphicStates& graphic_states() const { return m_GraphicStates; }
void SetDefaultStates();
protected:
void CopyData(const CPDF_PageObject* pSrcObject);
private:
CPDF_GraphicStates m_GraphicStates;
CFX_FloatRect m_Rect;
CFX_FloatRect m_OriginalRect;
CPDF_ContentMarks m_ContentMarks;
bool m_bDirty = false;
int32_t m_ContentStream;
// The resource name for this object.
ByteString m_ResourceName;
};
#endif // CORE_FPDFAPI_PAGE_CPDF_PAGEOBJECT_H_