| // Copyright 2016 The PDFium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| |
| #ifndef CORE_FPDFAPI_PAGE_CPDF_SHADINGOBJECT_H_ |
| #define CORE_FPDFAPI_PAGE_CPDF_SHADINGOBJECT_H_ |
| |
| #include "core/fpdfapi/page/cpdf_pageobject.h" |
| #include "core/fxcrt/fx_coordinates.h" |
| #include "core/fxcrt/retain_ptr.h" |
| |
| class CPDF_ShadingPattern; |
| |
| class CPDF_ShadingObject final : public CPDF_PageObject { |
| public: |
| CPDF_ShadingObject(int32_t content_stream, |
| RetainPtr<CPDF_ShadingPattern> pattern, |
| const CFX_Matrix& matrix); |
| ~CPDF_ShadingObject() override; |
| |
| // CPDF_PageObject: |
| Type GetType() const override; |
| void Transform(const CFX_Matrix& matrix) override; |
| bool IsShading() const override; |
| CPDF_ShadingObject* AsShading() override; |
| const CPDF_ShadingObject* AsShading() const override; |
| |
| void CalcBoundingBox(); |
| |
| const CPDF_ShadingPattern* pattern() const { return m_pShading.Get(); } |
| const CFX_Matrix& matrix() const { return m_Matrix; } |
| |
| private: |
| RetainPtr<CPDF_ShadingPattern> m_pShading; |
| CFX_Matrix m_Matrix; |
| }; |
| |
| #endif // CORE_FPDFAPI_PAGE_CPDF_SHADINGOBJECT_H_ |