blob: 9dd2077c3b2614be894732876143a1f6a94cf88c [file] [log] [blame]
// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#include "core/fpdfapi/page/cpdf_path.h"
CPDF_Path::CPDF_Path() = default;
CPDF_Path::CPDF_Path(const CPDF_Path& that) : m_Ref(that.m_Ref) {}
CPDF_Path::~CPDF_Path() = default;
const std::vector<CFX_Path::Point>& CPDF_Path::GetPoints() const {
return m_Ref.GetObject()->GetPoints();
}
void CPDF_Path::ClosePath() {
m_Ref.GetPrivateCopy()->ClosePath();
}
CFX_PointF CPDF_Path::GetPoint(int index) const {
return m_Ref.GetObject()->GetPoint(index);
}
CFX_FloatRect CPDF_Path::GetBoundingBox() const {
return m_Ref.GetObject()->GetBoundingBox();
}
CFX_FloatRect CPDF_Path::GetBoundingBoxForStrokePath(float line_width,
float miter_limit) const {
return m_Ref.GetObject()->GetBoundingBoxForStrokePath(line_width,
miter_limit);
}
bool CPDF_Path::IsRect() const {
return m_Ref.GetObject()->IsRect();
}
void CPDF_Path::Transform(const CFX_Matrix& matrix) {
m_Ref.GetPrivateCopy()->Transform(matrix);
}
void CPDF_Path::Append(const CFX_Path& path, const CFX_Matrix* pMatrix) {
m_Ref.GetPrivateCopy()->Append(path, pMatrix);
}
void CPDF_Path::AppendFloatRect(const CFX_FloatRect& rect) {
m_Ref.GetPrivateCopy()->AppendFloatRect(rect);
}
void CPDF_Path::AppendRect(float left, float bottom, float right, float top) {
m_Ref.GetPrivateCopy()->AppendRect(left, bottom, right, top);
}
void CPDF_Path::AppendPoint(const CFX_PointF& point,
CFX_Path::Point::Type type) {
CFX_Path data;
data.AppendPoint(point, type);
Append(data, nullptr);
}
void CPDF_Path::AppendPointAndClose(const CFX_PointF& point,
CFX_Path::Point::Type type) {
CFX_Path data;
data.AppendPointAndClose(point, type);
Append(data, nullptr);
}