| // Copyright 2016 PDFium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| |
| #ifndef CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ |
| #define CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "core/fpdfapi/fpdf_page/cpdf_shadingpattern.h" |
| #include "core/fpdfapi/fpdf_parser/include/cpdf_stream_acc.h" |
| #include "core/fxcrt/include/fx_basic.h" |
| #include "core/fxcrt/include/fx_system.h" |
| |
| struct CPDF_MeshVertex { |
| FX_FLOAT x; |
| FX_FLOAT y; |
| FX_FLOAT r; |
| FX_FLOAT g; |
| FX_FLOAT b; |
| }; |
| |
| class CFX_Matrix; |
| class CPDF_ColorSpace; |
| class CPDF_Function; |
| class CPDF_Stream; |
| |
| class CPDF_MeshStream { |
| public: |
| CPDF_MeshStream(ShadingType type, |
| const std::vector<std::unique_ptr<CPDF_Function>>& funcs, |
| CPDF_Stream* pShadingStream, |
| CPDF_ColorSpace* pCS); |
| |
| bool Load(); |
| |
| uint32_t GetFlag(); |
| void GetCoords(FX_FLOAT& x, FX_FLOAT& y); |
| void GetColor(FX_FLOAT& r, FX_FLOAT& g, FX_FLOAT& b); |
| |
| uint32_t GetVertex(CPDF_MeshVertex& vertex, CFX_Matrix* pObject2Bitmap); |
| FX_BOOL GetVertexRow(CPDF_MeshVertex* vertex, |
| int count, |
| CFX_Matrix* pObject2Bitmap); |
| |
| CFX_BitStream* BitStream() { return &m_BitStream; } |
| uint32_t ComponentBits() const { return m_nComponentBits; } |
| uint32_t Components() const { return m_nComponents; } |
| |
| private: |
| static const uint32_t kMaxComponents = 8; |
| |
| const ShadingType m_type; |
| const std::vector<std::unique_ptr<CPDF_Function>>& m_funcs; |
| CPDF_Stream* const m_pShadingStream; |
| CPDF_ColorSpace* const m_pCS; |
| uint32_t m_nCoordBits; |
| uint32_t m_nComponentBits; |
| uint32_t m_nFlagBits; |
| uint32_t m_nComponents; |
| uint32_t m_CoordMax; |
| uint32_t m_ComponentMax; |
| FX_FLOAT m_xmin; |
| FX_FLOAT m_xmax; |
| FX_FLOAT m_ymin; |
| FX_FLOAT m_ymax; |
| FX_FLOAT m_ColorMin[kMaxComponents]; |
| FX_FLOAT m_ColorMax[kMaxComponents]; |
| CPDF_StreamAcc m_Stream; |
| CFX_BitStream m_BitStream; |
| }; |
| |
| #endif // CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ |