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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_WIN32_WIN32_INT_H_
#define CORE_FXGE_WIN32_WIN32_INT_H_
#include "core/fxge/include/ifx_renderdevicedriver.h"
#include "core/fxge/win32/dwrite_int.h"
struct WINDIB_Open_Args_;
class CGdiplusExt {
public:
CGdiplusExt();
~CGdiplusExt();
void Load();
FX_BOOL IsAvailable() { return !!m_hModule; }
FX_BOOL StretchBitMask(HDC hDC,
BOOL bMonoDevice,
const CFX_DIBitmap* pBitmap,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
uint32_t argb,
const FX_RECT* pClipRect,
int flags);
FX_BOOL StretchDIBits(HDC hDC,
const CFX_DIBitmap* pBitmap,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
int flags);
FX_BOOL DrawPath(HDC hDC,
const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_argb,
uint32_t stroke_argb,
int fill_mode);
void* LoadMemFont(uint8_t* pData, uint32_t size);
void DeleteMemFont(void* pFontCollection);
FX_BOOL GdipCreateFromImage(void* bitmap, void** graphics);
void GdipDeleteGraphics(void* graphics);
void GdipSetTextRenderingHint(void* graphics, int mode);
void GdipSetPageUnit(void* graphics, uint32_t unit);
void GdipSetWorldTransform(void* graphics, void* pMatrix);
FX_BOOL GdipDrawDriverString(void* graphics,
unsigned short* text,
int length,
void* font,
void* brush,
void* positions,
int flags,
const void* matrix);
void GdipCreateBrush(uint32_t fill_argb, void** pBrush);
void GdipDeleteBrush(void* pBrush);
void GdipCreateMatrix(FX_FLOAT a,
FX_FLOAT b,
FX_FLOAT c,
FX_FLOAT d,
FX_FLOAT e,
FX_FLOAT f,
void** matrix);
void GdipDeleteMatrix(void* matrix);
FX_BOOL GdipCreateFontFamilyFromName(const FX_WCHAR* name,
void* pFontCollection,
void** pFamily);
void GdipDeleteFontFamily(void* pFamily);
FX_BOOL GdipCreateFontFromFamily(void* pFamily,
FX_FLOAT font_size,
int fontstyle,
int flag,
void** pFont);
void* GdipCreateFontFromCollection(void* pFontCollection,
FX_FLOAT font_size,
int fontstyle);
void GdipDeleteFont(void* pFont);
FX_BOOL GdipCreateBitmap(CFX_DIBitmap* pBitmap, void** bitmap);
void GdipDisposeImage(void* bitmap);
void GdipGetFontSize(void* pFont, FX_FLOAT* size);
void* GdiAddFontMemResourceEx(void* pFontdata,
uint32_t size,
void* pdv,
uint32_t* num_face);
FX_BOOL GdiRemoveFontMemResourceEx(void* handle);
void* m_Functions[100];
void* m_pGdiAddFontMemResourceEx;
void* m_pGdiRemoveFontMemResourseEx;
CFX_DIBitmap* LoadDIBitmap(WINDIB_Open_Args_ args);
protected:
HMODULE m_hModule;
HMODULE m_GdiModule;
};
class CWin32Platform {
public:
FX_BOOL m_bHalfTone;
CGdiplusExt m_GdiplusExt;
CDWriteExt m_DWriteExt;
};
class CGdiDeviceDriver : public IFX_RenderDeviceDriver {
protected:
CGdiDeviceDriver(HDC hDC, int device_class);
~CGdiDeviceDriver() override;
// IFX_RenderDeviceDriver
int GetDeviceCaps(int caps_id) const override;
void SaveState() override;
void RestoreState(bool bKeepSaved) override;
FX_BOOL SetClip_PathFill(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
int fill_mode) override;
FX_BOOL SetClip_PathStroke(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState) override;
FX_BOOL DrawPath(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
int fill_mode,
int blend_type) override;
FX_BOOL FillRectWithBlend(const FX_RECT* pRect,
uint32_t fill_color,
int blend_type) override;
FX_BOOL DrawCosmeticLine(FX_FLOAT x1,
FX_FLOAT y1,
FX_FLOAT x2,
FX_FLOAT y2,
uint32_t color,
int blend_type) override;
FX_BOOL GetClipBox(FX_RECT* pRect) override;
void* GetPlatformSurface() const override;
void DrawLine(FX_FLOAT x1,
FX_FLOAT y1,
FX_FLOAT x2,
FX_FLOAT y2,
const CFX_Matrix* pMatrix);
FX_BOOL GDI_SetDIBits(CFX_DIBitmap* pBitmap,
const FX_RECT* pSrcRect,
int left,
int top);
FX_BOOL GDI_StretchDIBits(CFX_DIBitmap* pBitmap,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
uint32_t flags);
FX_BOOL GDI_StretchBitMask(CFX_DIBitmap* pBitmap,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
uint32_t bitmap_color,
uint32_t flags);
HDC m_hDC;
int m_Width;
int m_Height;
int m_nBitsPerPixel;
int m_DeviceClass;
int m_RenderCaps;
};
class CGdiDisplayDriver : public CGdiDeviceDriver {
public:
explicit CGdiDisplayDriver(HDC hDC);
~CGdiDisplayDriver() override;
protected:
FX_BOOL GetDIBits(CFX_DIBitmap* pBitmap, int left, int top) override;
FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap,
uint32_t color,
const FX_RECT* pSrcRect,
int left,
int top,
int blend_type) override;
FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap,
uint32_t color,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
uint32_t flags,
int blend_type) override;
FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap,
int bitmap_alpha,
uint32_t color,
const CFX_Matrix* pMatrix,
uint32_t render_flags,
void*& handle,
int blend_type) override;
FX_BOOL UseFoxitStretchEngine(const CFX_DIBSource* pSource,
uint32_t color,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
int render_flags);
};
class CGdiPrinterDriver : public CGdiDeviceDriver {
public:
explicit CGdiPrinterDriver(HDC hDC);
~CGdiPrinterDriver() override;
protected:
int GetDeviceCaps(int caps_id) const override;
FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap,
uint32_t color,
const FX_RECT* pSrcRect,
int left,
int top,
int blend_type) override;
FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap,
uint32_t color,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
uint32_t flags,
int blend_type) override;
FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap,
int bitmap_alpha,
uint32_t color,
const CFX_Matrix* pMatrix,
uint32_t render_flags,
void*& handle,
int blend_type) override;
FX_BOOL DrawDeviceText(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
CFX_FontCache* pCache,
const CFX_Matrix* pObject2Device,
FX_FLOAT font_size,
uint32_t color) override;
const int m_HorzSize;
const int m_VertSize;
};
#endif // CORE_FXGE_WIN32_WIN32_INT_H_