blob: 74997027ca39358cf9ecc94aa4d8b3970dfb254d [file] [log] [blame]
// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#include "core/fpdfapi/fpdf_render/render_int.h"
#include <vector>
#include "core/fpdfapi/fpdf_font/cpdf_cidfont.h"
#include "core/fpdfapi/fpdf_font/cpdf_type3char.h"
#include "core/fpdfapi/fpdf_font/cpdf_type3font.h"
#include "core/fpdfapi/fpdf_font/include/cpdf_font.h"
#include "core/fpdfapi/fpdf_page/include/cpdf_form.h"
#include "core/fpdfapi/fpdf_page/include/cpdf_imageobject.h"
#include "core/fpdfapi/fpdf_page/include/cpdf_pageobject.h"
#include "core/fpdfapi/fpdf_page/include/cpdf_pathobject.h"
#include "core/fpdfapi/fpdf_page/include/cpdf_textobject.h"
#include "core/fpdfapi/fpdf_page/pageint.h"
#include "core/fpdfapi/fpdf_parser/include/cpdf_dictionary.h"
#include "core/fpdfapi/fpdf_parser/include/cpdf_document.h"
#include "core/fpdfapi/fpdf_render/cpdf_type3cache.h"
#include "core/fpdfapi/fpdf_render/include/cpdf_renderoptions.h"
#include "core/fpdfapi/fpdf_render/include/cpdf_textrenderer.h"
#include "core/fxge/include/cfx_autofontcache.h"
#include "core/fxge/include/cfx_facecache.h"
#include "core/fxge/include/cfx_fontcache.h"
#include "core/fxge/include/cfx_fxgedevice.h"
#include "core/fxge/include/cfx_gemodule.h"
#include "core/fxge/include/cfx_graphstatedata.h"
#include "core/fxge/include/cfx_pathdata.h"
#include "core/fxge/include/cfx_renderdevice.h"
FX_BOOL CPDF_RenderStatus::ProcessText(CPDF_TextObject* textobj,
const CFX_Matrix* pObj2Device,
CFX_PathData* pClippingPath) {
if (textobj->m_nChars == 0)
return TRUE;
const TextRenderingMode text_render_mode = textobj->m_TextState.GetTextMode();
if (text_render_mode == TextRenderingMode::MODE_INVISIBLE)
return TRUE;
CPDF_Font* pFont = textobj->m_TextState.GetFont();
if (pFont->IsType3Font())
return ProcessType3Text(textobj, pObj2Device);
bool bFill = false;
bool bStroke = false;
bool bClip = false;
if (pClippingPath) {
bClip = true;
} else {
switch (text_render_mode) {
case TextRenderingMode::MODE_FILL:
case TextRenderingMode::MODE_FILL_CLIP:
bFill = true;
break;
case TextRenderingMode::MODE_STROKE:
case TextRenderingMode::MODE_STROKE_CLIP:
if (pFont->GetFace() ||
(pFont->GetSubstFont()->m_SubstFlags & FXFONT_SUBST_GLYPHPATH)) {
bStroke = true;
} else {
bFill = true;
}
break;
case TextRenderingMode::MODE_FILL_STROKE:
case TextRenderingMode::MODE_FILL_STROKE_CLIP:
bFill = true;
if (pFont->GetFace() ||
(pFont->GetSubstFont()->m_SubstFlags & FXFONT_SUBST_GLYPHPATH)) {
bStroke = true;
}
break;
case TextRenderingMode::MODE_INVISIBLE:
// Already handled above, but the compiler is not smart enough to
// realize it. Fall through.
ASSERT(false);
case TextRenderingMode::MODE_CLIP:
return TRUE;
}
}
FX_ARGB stroke_argb = 0;
FX_ARGB fill_argb = 0;
bool bPattern = false;
if (bStroke) {
if (textobj->m_ColorState.GetStrokeColor()->IsPattern()) {
bPattern = true;
} else {
stroke_argb = GetStrokeArgb(textobj);
}
}
if (bFill) {
if (textobj->m_ColorState.GetFillColor()->IsPattern()) {
bPattern = true;
} else {
fill_argb = GetFillArgb(textobj);
}
}
CFX_Matrix text_matrix;
textobj->GetTextMatrix(&text_matrix);
if (!IsAvailableMatrix(text_matrix))
return TRUE;
FX_FLOAT font_size = textobj->m_TextState.GetFontSize();
if (bPattern) {
DrawTextPathWithPattern(textobj, pObj2Device, pFont, font_size,
&text_matrix, bFill, bStroke);
return TRUE;
}
if (bClip || bStroke) {
const CFX_Matrix* pDeviceMatrix = pObj2Device;
CFX_Matrix device_matrix;
if (bStroke) {
const FX_FLOAT* pCTM = textobj->m_TextState.GetCTM();
if (pCTM[0] != 1.0f || pCTM[3] != 1.0f) {
CFX_Matrix ctm(pCTM[0], pCTM[1], pCTM[2], pCTM[3], 0, 0);
text_matrix.ConcatInverse(ctm);
device_matrix.Copy(ctm);
device_matrix.Concat(*pObj2Device);
pDeviceMatrix = &device_matrix;
}
}
int flag = 0;
if (bStroke && bFill) {
flag |= FX_FILL_STROKE;
flag |= FX_STROKE_TEXT_MODE;
}
if (textobj->m_GeneralState.GetStrokeAdjust())
flag |= FX_STROKE_ADJUST;
if (m_Options.m_Flags & RENDER_NOTEXTSMOOTH)
flag |= FXFILL_NOPATHSMOOTH;
return CPDF_TextRenderer::DrawTextPath(
m_pDevice, textobj->m_nChars, textobj->m_pCharCodes,
textobj->m_pCharPos, pFont, font_size, &text_matrix, pDeviceMatrix,
textobj->m_GraphState.GetObject(), fill_argb, stroke_argb,
pClippingPath, flag);
}
text_matrix.Concat(*pObj2Device);
return CPDF_TextRenderer::DrawNormalText(
m_pDevice, textobj->m_nChars, textobj->m_pCharCodes, textobj->m_pCharPos,
pFont, font_size, &text_matrix, fill_argb, &m_Options);
}
CPDF_Type3Cache* CPDF_RenderStatus::GetCachedType3(CPDF_Type3Font* pFont) {
if (!pFont->m_pDocument) {
return nullptr;
}
pFont->m_pDocument->GetPageData()->GetFont(pFont->GetFontDict(), FALSE);
return pFont->m_pDocument->GetRenderData()->GetCachedType3(pFont);
}
static void ReleaseCachedType3(CPDF_Type3Font* pFont) {
if (!pFont->m_pDocument) {
return;
}
pFont->m_pDocument->GetRenderData()->ReleaseCachedType3(pFont);
pFont->m_pDocument->GetPageData()->ReleaseFont(pFont->GetFontDict());
}
class CPDF_RefType3Cache {
public:
explicit CPDF_RefType3Cache(CPDF_Type3Font* pType3Font)
: m_dwCount(0), m_pType3Font(pType3Font) {}
~CPDF_RefType3Cache() {
while (m_dwCount--) {
ReleaseCachedType3(m_pType3Font);
}
}
uint32_t m_dwCount;
CPDF_Type3Font* const m_pType3Font;
};
// TODO(npm): Font fallback for type 3 fonts? (Completely separate code!!)
FX_BOOL CPDF_RenderStatus::ProcessType3Text(CPDF_TextObject* textobj,
const CFX_Matrix* pObj2Device) {
CPDF_Type3Font* pType3Font = textobj->m_TextState.GetFont()->AsType3Font();
for (int i = 0; i < m_Type3FontCache.GetSize(); ++i) {
if (m_Type3FontCache.GetAt(i) == pType3Font)
return TRUE;
}
CFX_Matrix dCTM = m_pDevice->GetCTM();
FX_FLOAT sa = FXSYS_fabs(dCTM.a);
FX_FLOAT sd = FXSYS_fabs(dCTM.d);
CFX_Matrix text_matrix;
textobj->GetTextMatrix(&text_matrix);
CFX_Matrix char_matrix = pType3Font->GetFontMatrix();
FX_FLOAT font_size = textobj->m_TextState.GetFontSize();
char_matrix.Scale(font_size, font_size);
FX_ARGB fill_argb = GetFillArgb(textobj, TRUE);
int fill_alpha = FXARGB_A(fill_argb);
int device_class = m_pDevice->GetDeviceClass();
std::vector<FXTEXT_GLYPHPOS> glyphs;
if (device_class == FXDC_DISPLAY)
glyphs.resize(textobj->m_nChars);
else if (fill_alpha < 255)
return FALSE;
CPDF_RefType3Cache refTypeCache(pType3Font);
uint32_t* pChars = textobj->m_pCharCodes;
if (textobj->m_nChars == 1)
pChars = (uint32_t*)(&textobj->m_pCharCodes);
for (int iChar = 0; iChar < textobj->m_nChars; iChar++) {
uint32_t charcode = pChars[iChar];
if (charcode == (uint32_t)-1)
continue;
CPDF_Type3Char* pType3Char = pType3Font->LoadChar(charcode);
if (!pType3Char)
continue;
CFX_Matrix matrix = char_matrix;
matrix.e += iChar ? textobj->m_pCharPos[iChar - 1] : 0;
matrix.Concat(text_matrix);
matrix.Concat(*pObj2Device);
if (!pType3Char->LoadBitmap(m_pContext)) {
if (!glyphs.empty()) {
for (int i = 0; i < iChar; i++) {
const FXTEXT_GLYPHPOS& glyph = glyphs[i];
if (!glyph.m_pGlyph)
continue;
m_pDevice->SetBitMask(&glyph.m_pGlyph->m_Bitmap,
glyph.m_OriginX + glyph.m_pGlyph->m_Left,
glyph.m_OriginY - glyph.m_pGlyph->m_Top,
fill_argb);
}
glyphs.clear();
}
CPDF_GraphicStates* pStates = CloneObjStates(textobj, FALSE);
CPDF_RenderOptions Options = m_Options;
Options.m_Flags |= RENDER_FORCE_HALFTONE | RENDER_RECT_AA;
Options.m_Flags &= ~RENDER_FORCE_DOWNSAMPLE;
CPDF_Dictionary* pFormResource = nullptr;
if (pType3Char->m_pForm && pType3Char->m_pForm->m_pFormDict) {
pFormResource =
pType3Char->m_pForm->m_pFormDict->GetDictBy("Resources");
}
if (fill_alpha == 255) {
CPDF_RenderStatus status;
status.Initialize(m_pContext, m_pDevice, nullptr, nullptr, this,
pStates, &Options,
pType3Char->m_pForm->m_Transparency, m_bDropObjects,
pFormResource, FALSE, pType3Char, fill_argb);
status.m_Type3FontCache.Append(m_Type3FontCache);
status.m_Type3FontCache.Add(pType3Font);
m_pDevice->SaveState();
status.RenderObjectList(pType3Char->m_pForm.get(), &matrix);
m_pDevice->RestoreState(false);
} else {
CFX_FloatRect rect_f = pType3Char->m_pForm->CalcBoundingBox();
rect_f.Transform(&matrix);
FX_RECT rect = rect_f.GetOuterRect();
CFX_FxgeDevice bitmap_device;
if (!bitmap_device.Create((int)(rect.Width() * sa),
(int)(rect.Height() * sd), FXDIB_Argb,
nullptr)) {
return TRUE;
}
bitmap_device.GetBitmap()->Clear(0);
CPDF_RenderStatus status;
status.Initialize(m_pContext, &bitmap_device, nullptr, nullptr, this,
pStates, &Options,
pType3Char->m_pForm->m_Transparency, m_bDropObjects,
pFormResource, FALSE, pType3Char, fill_argb);
status.m_Type3FontCache.Append(m_Type3FontCache);
status.m_Type3FontCache.Add(pType3Font);
matrix.TranslateI(-rect.left, -rect.top);
matrix.Scale(sa, sd);
status.RenderObjectList(pType3Char->m_pForm.get(), &matrix);
m_pDevice->SetDIBits(bitmap_device.GetBitmap(), rect.left, rect.top);
}
delete pStates;
} else if (pType3Char->m_pBitmap) {
if (device_class == FXDC_DISPLAY) {
CPDF_Type3Cache* pCache = GetCachedType3(pType3Font);
refTypeCache.m_dwCount++;
CFX_GlyphBitmap* pBitmap = pCache->LoadGlyph(charcode, &matrix, sa, sd);
if (!pBitmap)
continue;
int origin_x = FXSYS_round(matrix.e);
int origin_y = FXSYS_round(matrix.f);
if (glyphs.empty()) {
m_pDevice->SetBitMask(&pBitmap->m_Bitmap, origin_x + pBitmap->m_Left,
origin_y - pBitmap->m_Top, fill_argb);
} else {
glyphs[iChar].m_pGlyph = pBitmap;
glyphs[iChar].m_OriginX = origin_x;
glyphs[iChar].m_OriginY = origin_y;
}
} else {
CFX_Matrix image_matrix = pType3Char->m_ImageMatrix;
image_matrix.Concat(matrix);
CPDF_ImageRenderer renderer;
if (renderer.Start(this, pType3Char->m_pBitmap.get(), fill_argb, 255,
&image_matrix, 0, FALSE)) {
renderer.Continue(nullptr);
}
if (!renderer.m_Result)
return FALSE;
}
}
}
if (glyphs.empty())
return TRUE;
FX_RECT rect = FXGE_GetGlyphsBBox(glyphs, 0, sa, sd);
CFX_DIBitmap bitmap;
if (!bitmap.Create(static_cast<int>(rect.Width() * sa),
static_cast<int>(rect.Height() * sd), FXDIB_8bppMask)) {
return TRUE;
}
bitmap.Clear(0);
for (const FXTEXT_GLYPHPOS& glyph : glyphs) {
if (!glyph.m_pGlyph)
continue;
bitmap.TransferBitmap(
static_cast<int>(
(glyph.m_OriginX + glyph.m_pGlyph->m_Left - rect.left) * sa),
static_cast<int>((glyph.m_OriginY - glyph.m_pGlyph->m_Top - rect.top) *
sd),
glyph.m_pGlyph->m_Bitmap.GetWidth(),
glyph.m_pGlyph->m_Bitmap.GetHeight(), &glyph.m_pGlyph->m_Bitmap, 0, 0);
}
m_pDevice->SetBitMask(&bitmap, rect.left, rect.top, fill_argb);
return TRUE;
}
class CPDF_CharPosList {
public:
CPDF_CharPosList();
~CPDF_CharPosList();
void Load(int nChars,
uint32_t* pCharCodes,
FX_FLOAT* pCharPos,
CPDF_Font* pFont,
FX_FLOAT font_size);
FXTEXT_CHARPOS* m_pCharPos;
uint32_t m_nChars;
};
CPDF_CharPosList::CPDF_CharPosList() {
m_pCharPos = nullptr;
}
CPDF_CharPosList::~CPDF_CharPosList() {
FX_Free(m_pCharPos);
}
void CPDF_CharPosList::Load(int nChars,
uint32_t* pCharCodes,
FX_FLOAT* pCharPos,
CPDF_Font* pFont,
FX_FLOAT FontSize) {
m_pCharPos = FX_Alloc(FXTEXT_CHARPOS, nChars);
m_nChars = 0;
CPDF_CIDFont* pCIDFont = pFont->AsCIDFont();
FX_BOOL bVertWriting = pCIDFont && pCIDFont->IsVertWriting();
for (int iChar = 0; iChar < nChars; iChar++) {
uint32_t CharCode =
nChars == 1 ? (uint32_t)(uintptr_t)pCharCodes : pCharCodes[iChar];
if (CharCode == (uint32_t)-1) {
continue;
}
bool bVert = false;
FXTEXT_CHARPOS& charpos = m_pCharPos[m_nChars++];
if (pCIDFont) {
charpos.m_bFontStyle = true;
}
charpos.m_GlyphIndex = pFont->GlyphFromCharCode(CharCode, &bVert);
if (charpos.m_GlyphIndex != static_cast<uint32_t>(-1)) {
charpos.m_FallbackFontPosition = -1;
} else {
charpos.m_FallbackFontPosition =
pFont->FallbackFontFromCharcode(CharCode);
charpos.m_GlyphIndex = pFont->FallbackGlyphFromCharcode(
charpos.m_FallbackFontPosition, CharCode);
}
// TODO(npm): Figure out how this affects m_ExtGID
#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_
charpos.m_ExtGID = pFont->GlyphFromCharCodeExt(CharCode);
#endif
if (!pFont->IsEmbedded() && !pFont->IsCIDFont()) {
charpos.m_FontCharWidth = pFont->GetCharWidthF(CharCode);
} else {
charpos.m_FontCharWidth = 0;
}
charpos.m_OriginX = iChar ? pCharPos[iChar - 1] : 0;
charpos.m_OriginY = 0;
charpos.m_bGlyphAdjust = FALSE;
if (!pCIDFont) {
continue;
}
uint16_t CID = pCIDFont->CIDFromCharCode(CharCode);
if (bVertWriting) {
charpos.m_OriginY = charpos.m_OriginX;
charpos.m_OriginX = 0;
short vx, vy;
pCIDFont->GetVertOrigin(CID, vx, vy);
charpos.m_OriginX -= FontSize * vx / 1000;
charpos.m_OriginY -= FontSize * vy / 1000;
}
const uint8_t* pTransform = pCIDFont->GetCIDTransform(CID);
if (pTransform && !bVert) {
charpos.m_AdjustMatrix[0] = pCIDFont->CIDTransformToFloat(pTransform[0]);
charpos.m_AdjustMatrix[2] = pCIDFont->CIDTransformToFloat(pTransform[2]);
charpos.m_AdjustMatrix[1] = pCIDFont->CIDTransformToFloat(pTransform[1]);
charpos.m_AdjustMatrix[3] = pCIDFont->CIDTransformToFloat(pTransform[3]);
charpos.m_OriginX +=
pCIDFont->CIDTransformToFloat(pTransform[4]) * FontSize;
charpos.m_OriginY +=
pCIDFont->CIDTransformToFloat(pTransform[5]) * FontSize;
charpos.m_bGlyphAdjust = TRUE;
}
}
}
// static
FX_BOOL CPDF_TextRenderer::DrawTextPath(CFX_RenderDevice* pDevice,
int nChars,
uint32_t* pCharCodes,
FX_FLOAT* pCharPos,
CPDF_Font* pFont,
FX_FLOAT font_size,
const CFX_Matrix* pText2User,
const CFX_Matrix* pUser2Device,
const CFX_GraphStateData* pGraphState,
FX_ARGB fill_argb,
FX_ARGB stroke_argb,
CFX_PathData* pClippingPath,
int nFlag) {
CFX_FontCache* pCache =
pFont->m_pDocument ? pFont->m_pDocument->GetRenderData()->GetFontCache()
: nullptr;
CPDF_CharPosList CharPosList;
CharPosList.Load(nChars, pCharCodes, pCharPos, pFont, font_size);
if (CharPosList.m_nChars == 0)
return TRUE;
bool bDraw = true;
int32_t fontPosition = CharPosList.m_pCharPos[0].m_FallbackFontPosition;
uint32_t startIndex = 0;
for (uint32_t i = 0; i < CharPosList.m_nChars; i++) {
int32_t curFontPosition = CharPosList.m_pCharPos[i].m_FallbackFontPosition;
if (fontPosition == curFontPosition)
continue;
auto* font = fontPosition == -1
? &pFont->m_Font
: pFont->m_FontFallbacks[fontPosition].get();
if (!pDevice->DrawTextPath(
i - startIndex, CharPosList.m_pCharPos + startIndex, font, pCache,
font_size, pText2User, pUser2Device, pGraphState, fill_argb,
stroke_argb, pClippingPath, nFlag)) {
bDraw = false;
}
fontPosition = curFontPosition;
startIndex = i;
}
auto* font = fontPosition == -1 ? &pFont->m_Font
: pFont->m_FontFallbacks[fontPosition].get();
if (!pDevice->DrawTextPath(CharPosList.m_nChars - startIndex,
CharPosList.m_pCharPos + startIndex, font, pCache,
font_size, pText2User, pUser2Device, pGraphState,
fill_argb, stroke_argb, pClippingPath, nFlag)) {
bDraw = false;
}
return bDraw;
}
// static
void CPDF_TextRenderer::DrawTextString(CFX_RenderDevice* pDevice,
FX_FLOAT origin_x,
FX_FLOAT origin_y,
CPDF_Font* pFont,
FX_FLOAT font_size,
const CFX_Matrix* pMatrix,
const CFX_ByteString& str,
FX_ARGB fill_argb,
FX_ARGB stroke_argb,
const CFX_GraphStateData* pGraphState,
const CPDF_RenderOptions* pOptions) {
if (pFont->IsType3Font())
return;
int nChars = pFont->CountChar(str.c_str(), str.GetLength());
if (nChars <= 0)
return;
int offset = 0;
uint32_t* pCharCodes;
FX_FLOAT* pCharPos;
std::vector<uint32_t> codes;
std::vector<FX_FLOAT> positions;
if (nChars == 1) {
pCharCodes = reinterpret_cast<uint32_t*>(
pFont->GetNextChar(str.c_str(), str.GetLength(), offset));
pCharPos = nullptr;
} else {
codes.resize(nChars);
positions.resize(nChars - 1);
FX_FLOAT cur_pos = 0;
for (int i = 0; i < nChars; i++) {
codes[i] = pFont->GetNextChar(str.c_str(), str.GetLength(), offset);
if (i)
positions[i - 1] = cur_pos;
cur_pos += pFont->GetCharWidthF(codes[i]) * font_size / 1000;
}
pCharCodes = codes.data();
pCharPos = positions.data();
}
CFX_Matrix matrix;
if (pMatrix)
matrix = *pMatrix;
matrix.e = origin_x;
matrix.f = origin_y;
if (stroke_argb == 0) {
DrawNormalText(pDevice, nChars, pCharCodes, pCharPos, pFont, font_size,
&matrix, fill_argb, pOptions);
} else {
DrawTextPath(pDevice, nChars, pCharCodes, pCharPos, pFont, font_size,
&matrix, nullptr, pGraphState, fill_argb, stroke_argb, nullptr,
0);
}
}
// static
FX_BOOL CPDF_TextRenderer::DrawNormalText(CFX_RenderDevice* pDevice,
int nChars,
uint32_t* pCharCodes,
FX_FLOAT* pCharPos,
CPDF_Font* pFont,
FX_FLOAT font_size,
const CFX_Matrix* pText2Device,
FX_ARGB fill_argb,
const CPDF_RenderOptions* pOptions) {
CFX_FontCache* pCache =
pFont->m_pDocument ? pFont->m_pDocument->GetRenderData()->GetFontCache()
: nullptr;
CPDF_CharPosList CharPosList;
CharPosList.Load(nChars, pCharCodes, pCharPos, pFont, font_size);
if (CharPosList.m_nChars == 0)
return TRUE;
int FXGE_flags = 0;
if (pOptions) {
uint32_t dwFlags = pOptions->m_Flags;
if (dwFlags & RENDER_CLEARTYPE) {
FXGE_flags |= FXTEXT_CLEARTYPE;
if (dwFlags & RENDER_BGR_STRIPE) {
FXGE_flags |= FXTEXT_BGR_STRIPE;
}
}
if (dwFlags & RENDER_NOTEXTSMOOTH) {
FXGE_flags |= FXTEXT_NOSMOOTH;
}
if (dwFlags & RENDER_PRINTGRAPHICTEXT) {
FXGE_flags |= FXTEXT_PRINTGRAPHICTEXT;
}
if (dwFlags & RENDER_NO_NATIVETEXT) {
FXGE_flags |= FXTEXT_NO_NATIVETEXT;
}
if (dwFlags & RENDER_PRINTIMAGETEXT) {
FXGE_flags |= FXTEXT_PRINTIMAGETEXT;
}
} else {
FXGE_flags = FXTEXT_CLEARTYPE;
}
if (pFont->IsCIDFont()) {
FXGE_flags |= FXFONT_CIDFONT;
}
bool bDraw = true;
int32_t fontPosition = CharPosList.m_pCharPos[0].m_FallbackFontPosition;
uint32_t startIndex = 0;
for (uint32_t i = 0; i < CharPosList.m_nChars; i++) {
int32_t curFontPosition = CharPosList.m_pCharPos[i].m_FallbackFontPosition;
if (fontPosition == curFontPosition)
continue;
auto* font = fontPosition == -1
? &pFont->m_Font
: pFont->m_FontFallbacks[fontPosition].get();
if (!pDevice->DrawNormalText(
i - startIndex, CharPosList.m_pCharPos + startIndex, font, pCache,
font_size, pText2Device, fill_argb, FXGE_flags)) {
bDraw = false;
}
fontPosition = curFontPosition;
startIndex = i;
}
auto* font = fontPosition == -1 ? &pFont->m_Font
: pFont->m_FontFallbacks[fontPosition].get();
if (!pDevice->DrawNormalText(CharPosList.m_nChars - startIndex,
CharPosList.m_pCharPos + startIndex, font,
pCache, font_size, pText2Device, fill_argb,
FXGE_flags)) {
bDraw = false;
}
return bDraw;
}
void CPDF_RenderStatus::DrawTextPathWithPattern(const CPDF_TextObject* textobj,
const CFX_Matrix* pObj2Device,
CPDF_Font* pFont,
FX_FLOAT font_size,
const CFX_Matrix* pTextMatrix,
FX_BOOL bFill,
FX_BOOL bStroke) {
if (!bStroke) {
CPDF_PathObject path;
std::vector<std::unique_ptr<CPDF_TextObject>> pCopy;
pCopy.push_back(std::unique_ptr<CPDF_TextObject>(textobj->Clone()));
path.m_bStroke = FALSE;
path.m_FillType = FXFILL_WINDING;
path.m_ClipPath.AppendTexts(&pCopy);
path.m_ColorState = textobj->m_ColorState;
path.m_Path.Emplace()->AppendRect(textobj->m_Left, textobj->m_Bottom,
textobj->m_Right, textobj->m_Top);
path.m_Left = textobj->m_Left;
path.m_Bottom = textobj->m_Bottom;
path.m_Right = textobj->m_Right;
path.m_Top = textobj->m_Top;
RenderSingleObject(&path, pObj2Device);
return;
}
CFX_FontCache* pCache;
if (pFont->m_pDocument) {
pCache = pFont->m_pDocument->GetRenderData()->GetFontCache();
} else {
pCache = CFX_GEModule::Get()->GetFontCache();
}
CPDF_CharPosList CharPosList;
CharPosList.Load(textobj->m_nChars, textobj->m_pCharCodes,
textobj->m_pCharPos, pFont, font_size);
std::vector<CFX_FaceCache*> faceCaches;
std::vector<CFX_AutoFontCache> autoFontCaches;
faceCaches.push_back(pCache->GetCachedFace(&pFont->m_Font));
autoFontCaches.push_back(CFX_AutoFontCache(pCache, &pFont->m_Font));
for (const auto& font : pFont->m_FontFallbacks) {
faceCaches.push_back(pCache->GetCachedFace(font.get()));
autoFontCaches.push_back(CFX_AutoFontCache(pCache, font.get()));
}
for (uint32_t i = 0; i < CharPosList.m_nChars; i++) {
FXTEXT_CHARPOS& charpos = CharPosList.m_pCharPos[i];
auto font =
charpos.m_FallbackFontPosition == -1
? &pFont->m_Font
: pFont->m_FontFallbacks[charpos.m_FallbackFontPosition].get();
const CFX_PathData* pPath =
faceCaches[charpos.m_FallbackFontPosition + 1]->LoadGlyphPath(
font, charpos.m_GlyphIndex, charpos.m_FontCharWidth);
if (!pPath) {
continue;
}
CPDF_PathObject path;
path.m_GraphState = textobj->m_GraphState;
path.m_ColorState = textobj->m_ColorState;
CFX_Matrix matrix;
if (charpos.m_bGlyphAdjust)
matrix.Set(charpos.m_AdjustMatrix[0], charpos.m_AdjustMatrix[1],
charpos.m_AdjustMatrix[2], charpos.m_AdjustMatrix[3], 0, 0);
matrix.Concat(font_size, 0, 0, font_size, charpos.m_OriginX,
charpos.m_OriginY);
path.m_Path.Emplace()->Append(pPath, &matrix);
path.m_Matrix = *pTextMatrix;
path.m_bStroke = bStroke;
path.m_FillType = bFill ? FXFILL_WINDING : 0;
path.CalcBoundingBox();
ProcessPath(&path, pObj2Device);
}
}