| // Copyright 2016 PDFium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| |
| #include "fxjs/cfxjse_arguments.h" |
| |
| #include "fxjs/cfxjse_context.h" |
| #include "fxjs/cfxjse_value.h" |
| #include "third_party/base/ptr_util.h" |
| |
| CFXJSE_Arguments::CFXJSE_Arguments( |
| const v8::FunctionCallbackInfo<v8::Value>* pInfo, |
| CFXJSE_Value* pRetValue) |
| : m_pInfo(pInfo), m_pRetValue(pRetValue) {} |
| |
| CFXJSE_Arguments::~CFXJSE_Arguments() {} |
| |
| int32_t CFXJSE_Arguments::GetLength() const { |
| return m_pInfo->Length(); |
| } |
| |
| std::unique_ptr<CFXJSE_Value> CFXJSE_Arguments::GetValue(int32_t index) const { |
| auto pArgValue = pdfium::MakeUnique<CFXJSE_Value>(v8::Isolate::GetCurrent()); |
| pArgValue->ForceSetValue((*m_pInfo)[index]); |
| return pArgValue; |
| } |
| |
| bool CFXJSE_Arguments::GetBoolean(int32_t index) const { |
| return (*m_pInfo)[index] |
| ->BooleanValue(m_pInfo->GetIsolate()->GetCurrentContext()) |
| .FromMaybe(false); |
| } |
| |
| int32_t CFXJSE_Arguments::GetInt32(int32_t index) const { |
| return static_cast<int32_t>( |
| (*m_pInfo)[index] |
| ->NumberValue(m_pInfo->GetIsolate()->GetCurrentContext()) |
| .FromMaybe(0.0)); |
| } |
| |
| float CFXJSE_Arguments::GetFloat(int32_t index) const { |
| return static_cast<float>( |
| (*m_pInfo)[index] |
| ->NumberValue(m_pInfo->GetIsolate()->GetCurrentContext()) |
| .FromMaybe(0.0)); |
| } |
| |
| ByteString CFXJSE_Arguments::GetUTF8String(int32_t index) const { |
| v8::Isolate* isolate = m_pInfo->GetIsolate(); |
| v8::Local<v8::Value> info = (*m_pInfo)[index]; |
| v8::Local<v8::String> hString = |
| info->ToString(isolate->GetCurrentContext()).ToLocalChecked(); |
| v8::String::Utf8Value szStringVal(isolate, hString); |
| return ByteString(*szStringVal); |
| } |
| |
| CFXJSE_Value* CFXJSE_Arguments::GetReturnValue() const { |
| return m_pRetValue.Get(); |
| } |