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// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FPDFAPI_RENDER_CPDF_TYPE3CACHE_H_
#define CORE_FPDFAPI_RENDER_CPDF_TYPE3CACHE_H_
#include <map>
#include <memory>
#include "core/fxcrt/fx_string.h"
#include "core/fxcrt/fx_system.h"
#include "core/fxcrt/observed_ptr.h"
#include "core/fxcrt/retain_ptr.h"
class CFX_GlyphBitmap;
class CFX_Matrix;
class CPDF_Type3Font;
class CPDF_Type3GlyphMap;
class CPDF_Type3Cache final : public Retainable, public Observable {
public:
CONSTRUCT_VIA_MAKE_RETAIN;
const CFX_GlyphBitmap* LoadGlyph(uint32_t charcode,
const CFX_Matrix* pMatrix);
private:
explicit CPDF_Type3Cache(CPDF_Type3Font* pFont);
~CPDF_Type3Cache() override;
std::unique_ptr<CFX_GlyphBitmap> RenderGlyph(CPDF_Type3GlyphMap* pSize,
uint32_t charcode,
const CFX_Matrix* pMatrix);
RetainPtr<CPDF_Type3Font> const m_pFont;
std::map<ByteString, std::unique_ptr<CPDF_Type3GlyphMap>> m_SizeMap;
};
#endif // CORE_FPDFAPI_RENDER_CPDF_TYPE3CACHE_H_