| // Copyright 2021 The PDFium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "core/fxge/cfx_path.h" |
| |
| #include "core/fxcrt/fx_coordinates.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| TEST(CFX_Path, BasicTest) { |
| CFX_Path path; |
| path.AppendRect(/*left=*/1, /*bottom=*/2, /*right=*/3, /*top=*/5); |
| EXPECT_EQ(5u, path.GetPoints().size()); |
| EXPECT_TRUE(path.IsRect()); |
| absl::optional<CFX_FloatRect> rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(1, 2, 3, 5), rect.value()); |
| EXPECT_EQ(CFX_FloatRect(1, 2, 3, 5), path.GetBoundingBox()); |
| |
| const CFX_Matrix kScaleMatrix(1, 0, 0, 2, 60, 70); |
| rect = path.GetRect(&kScaleMatrix); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(61, 74, 63, 80), rect.value()); |
| EXPECT_EQ(CFX_FloatRect(1, 2, 3, 5), path.GetBoundingBox()); |
| |
| path.Clear(); |
| EXPECT_EQ(0u, path.GetPoints().size()); |
| EXPECT_FALSE(path.IsRect()); |
| EXPECT_EQ(CFX_FloatRect(), path.GetBoundingBox()); |
| |
| // 4 points without a closed path makes a rect. |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({0, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({1, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({1, 0}, CFX_Path::Point::Type::kLine); |
| EXPECT_EQ(4u, path.GetPoints().size()); |
| EXPECT_TRUE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 1, 1), rect.value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 1, 1), path.GetBoundingBox()); |
| |
| // 4 points with a closed path also makes a rect. |
| path.ClosePath(); |
| EXPECT_EQ(4u, path.GetPoints().size()); |
| EXPECT_TRUE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 1, 1), rect.value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 1, 1), path.GetBoundingBox()); |
| |
| path.Transform(kScaleMatrix); |
| EXPECT_TRUE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(60, 70, 61, 72), rect.value()); |
| EXPECT_EQ(CFX_FloatRect(60, 70, 61, 72), path.GetBoundingBox()); |
| |
| path.Clear(); |
| path.AppendFloatRect({1, 2, 3, 5}); |
| EXPECT_TRUE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(1, 2, 3, 5), rect.value()); |
| EXPECT_EQ(CFX_FloatRect(1, 2, 3, 5), path.GetBoundingBox()); |
| } |
| |
| TEST(CFX_Path, ShearTransform) { |
| CFX_Path path; |
| path.AppendRect(/*left=*/1, /*bottom=*/2, /*right=*/3, /*top=*/5); |
| |
| const CFX_Matrix kShearMatrix(1, 2, 0, 1, 0, 0); |
| EXPECT_TRUE(path.IsRect()); |
| absl::optional<CFX_FloatRect> rect = path.GetRect(&kShearMatrix); |
| EXPECT_FALSE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(1, 2, 3, 5), path.GetBoundingBox()); |
| |
| path.Transform(kShearMatrix); |
| EXPECT_FALSE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| EXPECT_FALSE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(1, 4, 3, 11), path.GetBoundingBox()); |
| |
| const CFX_Matrix shear_inverse_matrix = kShearMatrix.GetInverse(); |
| rect = path.GetRect(&shear_inverse_matrix); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(1, 2, 3, 5), rect.value()); |
| EXPECT_EQ(CFX_FloatRect(1, 4, 3, 11), path.GetBoundingBox()); |
| |
| path.Transform(shear_inverse_matrix); |
| EXPECT_TRUE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(1, 2, 3, 5), rect.value()); |
| EXPECT_EQ(CFX_FloatRect(1, 2, 3, 5), path.GetBoundingBox()); |
| } |
| |
| TEST(CFX_Path, Hexagon) { |
| CFX_Path path; |
| path.AppendPoint({1, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({3, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 2}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({1, 2}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 1}, CFX_Path::Point::Type::kLine); |
| ASSERT_EQ(6u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_Path::Point::Type::kLine, path.GetType(5)); |
| EXPECT_FALSE(path.IsClosingFigure(5)); |
| EXPECT_FALSE(path.IsRect()); |
| EXPECT_FALSE(path.GetRect(nullptr).has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 3, 2), path.GetBoundingBox()); |
| |
| path.ClosePath(); |
| ASSERT_EQ(6u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_Path::Point::Type::kLine, path.GetType(5)); |
| EXPECT_TRUE(path.IsClosingFigure(5)); |
| EXPECT_FALSE(path.IsRect()); |
| EXPECT_FALSE(path.GetRect(nullptr).has_value()); |
| |
| // Calling ClosePath() repeatedly makes no difference. |
| path.ClosePath(); |
| ASSERT_EQ(6u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_Path::Point::Type::kLine, path.GetType(5)); |
| EXPECT_TRUE(path.IsClosingFigure(5)); |
| EXPECT_FALSE(path.IsRect()); |
| EXPECT_FALSE(path.GetRect(nullptr).has_value()); |
| |
| // A hexagon with the same start/end point is still not a rectangle. |
| path.Clear(); |
| path.AppendPoint({1, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({3, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 2}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({1, 2}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({1, 0}, CFX_Path::Point::Type::kLine); |
| EXPECT_FALSE(path.IsRect()); |
| EXPECT_FALSE(path.GetRect(nullptr).has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 3, 2), path.GetBoundingBox()); |
| } |
| |
| TEST(CFX_Path, ClosePath) { |
| CFX_Path path; |
| path.AppendLine({0, 0}, {0, 1}); |
| path.AppendLine({0, 1}, {1, 1}); |
| path.AppendLine({1, 1}, {1, 0}); |
| ASSERT_EQ(4u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_Path::Point::Type::kLine, path.GetType(3)); |
| EXPECT_FALSE(path.IsClosingFigure(3)); |
| EXPECT_TRUE(path.IsRect()); |
| absl::optional<CFX_FloatRect> rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 1, 1), rect.value()); |
| |
| const CFX_Matrix kIdentityMatrix; |
| ASSERT_TRUE(kIdentityMatrix.IsIdentity()); |
| rect = path.GetRect(&kIdentityMatrix); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 1, 1), rect.value()); |
| |
| path.ClosePath(); |
| ASSERT_EQ(4u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_Path::Point::Type::kLine, path.GetType(3)); |
| EXPECT_TRUE(path.IsClosingFigure(3)); |
| EXPECT_TRUE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 1, 1), rect.value()); |
| |
| // Calling ClosePath() repeatedly makes no difference. |
| path.ClosePath(); |
| ASSERT_EQ(4u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_Path::Point::Type::kLine, path.GetType(3)); |
| EXPECT_TRUE(path.IsClosingFigure(3)); |
| EXPECT_TRUE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 1, 1), rect.value()); |
| |
| path.AppendPointAndClose({0, 0}, CFX_Path::Point::Type::kLine); |
| ASSERT_EQ(5u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_Path::Point::Type::kLine, path.GetType(3)); |
| EXPECT_TRUE(path.IsClosingFigure(3)); |
| EXPECT_EQ(CFX_Path::Point::Type::kLine, path.GetType(4)); |
| EXPECT_TRUE(path.IsClosingFigure(4)); |
| EXPECT_TRUE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 1, 1), rect.value()); |
| } |
| |
| TEST(CFX_Path, FivePointRect) { |
| CFX_Path path; |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| ASSERT_EQ(5u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_Path::Point::Type::kLine, path.GetType(4)); |
| EXPECT_FALSE(path.IsClosingFigure(4)); |
| EXPECT_TRUE(path.IsRect()); |
| absl::optional<CFX_FloatRect> rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 1), rect.value()); |
| |
| path.ClosePath(); |
| ASSERT_EQ(5u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_Path::Point::Type::kLine, path.GetType(4)); |
| EXPECT_TRUE(path.IsClosingFigure(4)); |
| EXPECT_TRUE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 1), rect.value()); |
| } |
| |
| TEST(CFX_Path, SixPlusPointRect) { |
| CFX_Path path; |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| EXPECT_TRUE(path.IsRect()); |
| absl::optional<CFX_FloatRect> rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 1), rect.value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 1), path.GetBoundingBox()); |
| |
| path.Clear(); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| EXPECT_TRUE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 1), rect.value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 1), path.GetBoundingBox()); |
| } |
| |
| TEST(CFX_Path, NotRect) { |
| CFX_Path path; |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0.1f}, CFX_Path::Point::Type::kLine); |
| EXPECT_FALSE(path.IsRect()); |
| absl::optional<CFX_FloatRect> rect = path.GetRect(nullptr); |
| EXPECT_FALSE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 1), path.GetBoundingBox()); |
| |
| path.ClosePath(); |
| EXPECT_FALSE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| EXPECT_FALSE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 1), path.GetBoundingBox()); |
| |
| path.Clear(); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({3, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPointAndClose({0, 1}, CFX_Path::Point::Type::kLine); |
| EXPECT_FALSE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| EXPECT_FALSE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 3, 1), path.GetBoundingBox()); |
| |
| path.Clear(); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPointAndClose({0, 1}, CFX_Path::Point::Type::kMove); |
| EXPECT_FALSE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| EXPECT_FALSE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 1), path.GetBoundingBox()); |
| |
| path.Clear(); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({3, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPointAndClose({0, 1}, CFX_Path::Point::Type::kLine); |
| EXPECT_FALSE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| EXPECT_FALSE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 3, 1), path.GetBoundingBox()); |
| |
| path.Clear(); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| EXPECT_FALSE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| EXPECT_FALSE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 1), path.GetBoundingBox()); |
| |
| path.Clear(); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| EXPECT_FALSE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| EXPECT_FALSE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 1), path.GetBoundingBox()); |
| |
| path.Clear(); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({2, 2}, CFX_Path::Point::Type::kLine); |
| EXPECT_FALSE(path.IsRect()); |
| rect = path.GetRect(nullptr); |
| EXPECT_FALSE(rect.has_value()); |
| const CFX_Matrix kScaleMatrix(1, 0, 0, 2, 60, 70); |
| rect = path.GetRect(&kScaleMatrix); |
| EXPECT_FALSE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 2, 2), path.GetBoundingBox()); |
| } |
| |
| TEST(CFX_Path, EmptyRect) { |
| // Document existing behavior where an empty rect is still considered a rect. |
| CFX_Path path; |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| EXPECT_TRUE(path.IsRect()); |
| absl::optional<CFX_FloatRect> rect = path.GetRect(nullptr); |
| ASSERT_TRUE(rect.has_value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 0, 1), rect.value()); |
| EXPECT_EQ(CFX_FloatRect(0, 0, 0, 1), path.GetBoundingBox()); |
| } |
| |
| TEST(CFX_Path, Append) { |
| CFX_Path path; |
| path.AppendPoint({5, 6}, CFX_Path::Point::Type::kMove); |
| ASSERT_EQ(1u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_PointF(5, 6), path.GetPoint(0)); |
| |
| CFX_Path empty_path; |
| path.Append(empty_path, nullptr); |
| ASSERT_EQ(1u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_PointF(5, 6), path.GetPoint(0)); |
| |
| path.Append(path, nullptr); |
| ASSERT_EQ(2u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_PointF(5, 6), path.GetPoint(0)); |
| EXPECT_EQ(CFX_PointF(5, 6), path.GetPoint(1)); |
| |
| const CFX_Matrix kScaleMatrix(1, 0, 0, 2, 60, 70); |
| path.Append(path, &kScaleMatrix); |
| ASSERT_EQ(4u, path.GetPoints().size()); |
| EXPECT_EQ(CFX_PointF(5, 6), path.GetPoint(0)); |
| EXPECT_EQ(CFX_PointF(5, 6), path.GetPoint(1)); |
| EXPECT_EQ(CFX_PointF(65, 82), path.GetPoint(2)); |
| EXPECT_EQ(CFX_PointF(65, 82), path.GetPoint(3)); |
| } |
| |
| TEST(CFX_Path, GetBoundingBoxForStrokePath) { |
| static constexpr float kLineWidth = 1.0f; |
| static constexpr float kMiterLimit = 1.0f; |
| |
| { |
| // Test the case that the first/last point is "move" and it closes the |
| // paths. |
| CFX_Path path; |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kMove); |
| path.ClosePath(); |
| EXPECT_EQ(CFX_FloatRect(2, 0, 2, 0), |
| path.GetBoundingBoxForStrokePath(kLineWidth, kMiterLimit)); |
| } |
| |
| { |
| // Test on a regular rect path. |
| CFX_Path path; |
| path.AppendPoint({2, 0}, CFX_Path::Point::Type::kMove); |
| path.AppendPoint({2, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 1}, CFX_Path::Point::Type::kLine); |
| path.AppendPoint({0, 0}, CFX_Path::Point::Type::kLine); |
| path.ClosePath(); |
| EXPECT_EQ(CFX_FloatRect(-1, -1, 3, 2), |
| path.GetBoundingBoxForStrokePath(kLineWidth, kMiterLimit)); |
| |
| // If the final point is "move" and the path remains open, it should not |
| // affect the bounding rect. |
| path.AppendPoint({20, 20}, CFX_Path::Point::Type::kMove); |
| EXPECT_EQ(CFX_FloatRect(-1, -1, 3, 2), |
| path.GetBoundingBoxForStrokePath(kLineWidth, kMiterLimit)); |
| } |
| } |