| // Copyright 2016 PDFium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| |
| #include "core/fxge/ifx_renderdevicedriver.h" |
| |
| #include "core/fxcrt/fx_coordinates.h" |
| #include "core/fxge/cfx_pathdata.h" |
| #include "core/fxge/cfx_renderdevice.h" |
| |
| IFX_RenderDeviceDriver::~IFX_RenderDeviceDriver() {} |
| |
| CFX_Matrix IFX_RenderDeviceDriver::GetCTM() const { |
| return CFX_Matrix(); |
| } |
| |
| bool IFX_RenderDeviceDriver::StartRendering() { |
| return true; |
| } |
| |
| void IFX_RenderDeviceDriver::EndRendering() {} |
| |
| bool IFX_RenderDeviceDriver::SetClip_PathStroke( |
| const CFX_PathData* pPathData, |
| const CFX_Matrix* pObject2Device, |
| const CFX_GraphStateData* pGraphState) { |
| return false; |
| } |
| |
| bool IFX_RenderDeviceDriver::SetPixel(int x, int y, uint32_t color) { |
| return false; |
| } |
| |
| bool IFX_RenderDeviceDriver::FillRectWithBlend(const FX_RECT* pRect, |
| uint32_t fill_color, |
| int blend_type) { |
| return false; |
| } |
| |
| bool IFX_RenderDeviceDriver::DrawCosmeticLine(float x1, |
| float y1, |
| float x2, |
| float y2, |
| uint32_t color, |
| int blend_type) { |
| return false; |
| } |
| |
| bool IFX_RenderDeviceDriver::GetDIBits( |
| const CFX_RetainPtr<CFX_DIBitmap>& pBitmap, |
| int left, |
| int top) { |
| return false; |
| } |
| |
| CFX_RetainPtr<CFX_DIBitmap> IFX_RenderDeviceDriver::GetBackDrop() { |
| return CFX_RetainPtr<CFX_DIBitmap>(); |
| } |
| |
| bool IFX_RenderDeviceDriver::ContinueDIBits(CFX_ImageRenderer* handle, |
| IFX_Pause* pPause) { |
| return false; |
| } |
| |
| bool IFX_RenderDeviceDriver::DrawDeviceText(int nChars, |
| const FXTEXT_CHARPOS* pCharPos, |
| CFX_Font* pFont, |
| const CFX_Matrix* pObject2Device, |
| float font_size, |
| uint32_t color) { |
| return false; |
| } |
| |
| int IFX_RenderDeviceDriver::GetDriverType() const { |
| return 0; |
| } |
| |
| void IFX_RenderDeviceDriver::ClearDriver() {} |
| |
| bool IFX_RenderDeviceDriver::DrawShading(const CPDF_ShadingPattern* pPattern, |
| const CFX_Matrix* pMatrix, |
| const FX_RECT& clip_rect, |
| int alpha, |
| bool bAlphaMode) { |
| return false; |
| } |
| |
| bool IFX_RenderDeviceDriver::SetBitsWithMask( |
| const CFX_RetainPtr<CFX_DIBSource>& pBitmap, |
| const CFX_RetainPtr<CFX_DIBSource>& pMask, |
| int left, |
| int top, |
| int bitmap_alpha, |
| int blend_type) { |
| return false; |
| } |
| |
| #if defined _SKIA_SUPPORT_ || _SKIA_SUPPORT_PATHS_ |
| void IFX_RenderDeviceDriver::Flush() {} |
| #endif |