| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef THIRD_PARTY_BASE_ALLOCATOR_PARTITION_ALLOCATOR_SPIN_LOCK_H_ | |
| #define THIRD_PARTY_BASE_ALLOCATOR_PARTITION_ALLOCATOR_SPIN_LOCK_H_ | |
| #include <atomic> | |
| #include <memory> | |
| #include <mutex> | |
| #include "third_party/base/base_export.h" | |
| #include "third_party/base/compiler_specific.h" | |
| // Spinlock is a simple spinlock class based on the standard CPU primitive of | |
| // atomic increment and decrement of an int at a given memory address. These are | |
| // intended only for very short duration locks and assume a system with multiple | |
| // cores. For any potentially longer wait you should use a real lock, such as | |
| // |base::Lock|. | |
| namespace pdfium { | |
| namespace base { | |
| namespace subtle { | |
| class BASE_EXPORT SpinLock { | |
| public: | |
| constexpr SpinLock() = default; | |
| ~SpinLock() = default; | |
| using Guard = std::lock_guard<SpinLock>; | |
| ALWAYS_INLINE void lock() { | |
| static_assert(sizeof(lock_) == sizeof(int), | |
| "int and lock_ are different sizes"); | |
| if (LIKELY(!lock_.exchange(true, std::memory_order_acquire))) | |
| return; | |
| LockSlow(); | |
| } | |
| ALWAYS_INLINE void unlock() { lock_.store(false, std::memory_order_release); } | |
| private: | |
| // This is called if the initial attempt to acquire the lock fails. It's | |
| // slower, but has a much better scheduling and power consumption behavior. | |
| void LockSlow(); | |
| std::atomic_int lock_{0}; | |
| }; | |
| } // namespace subtle | |
| } // namespace base | |
| } // namespace pdfium | |
| #endif // THIRD_PARTY_BASE_ALLOCATOR_PARTITION_ALLOCATOR_SPIN_LOCK_H_ |