Change CFX_ImageRenderer to use float alpha values
Change yet another portion of the graphics stack to use float alpha
values.
Change-Id: Ic55b4383b92f2fd2155766e09b00bbb1ff52100b
Reviewed-on: https://pdfium-review.googlesource.com/c/pdfium/+/115417
Commit-Queue: Lei Zhang <thestig@chromium.org>
Reviewed-by: Tom Sepez <tsepez@chromium.org>
diff --git a/core/fxge/agg/fx_agg_driver.cpp b/core/fxge/agg/fx_agg_driver.cpp
index ef90113..7f96a87 100644
--- a/core/fxge/agg/fx_agg_driver.cpp
+++ b/core/fxge/agg/fx_agg_driver.cpp
@@ -1371,9 +1371,9 @@
if (m_pBitmap->GetBuffer().empty())
return true;
- *handle = std::make_unique<CFX_ImageRenderer>(
- m_pBitmap, m_pClipRgn.get(), pSource, FXSYS_roundf(alpha * 255), argb,
- matrix, options, m_bRgbByteOrder);
+ *handle = std::make_unique<CFX_ImageRenderer>(m_pBitmap, m_pClipRgn.get(),
+ pSource, alpha, argb, matrix,
+ options, m_bRgbByteOrder);
return true;
}
diff --git a/core/fxge/dib/cfx_imagerenderer.cpp b/core/fxge/dib/cfx_imagerenderer.cpp
index 0631018..2848b3b 100644
--- a/core/fxge/dib/cfx_imagerenderer.cpp
+++ b/core/fxge/dib/cfx_imagerenderer.cpp
@@ -10,6 +10,7 @@
#include <memory>
+#include "core/fxcrt/fx_system.h"
#include "core/fxge/cfx_cliprgn.h"
#include "core/fxge/dib/cfx_dibitmap.h"
#include "core/fxge/dib/cfx_imagestretcher.h"
@@ -19,7 +20,7 @@
const RetainPtr<CFX_DIBitmap>& pDevice,
const CFX_ClipRgn* pClipRgn,
const RetainPtr<const CFX_DIBBase>& pSource,
- int bitmap_alpha,
+ float alpha,
uint32_t mask_color,
const CFX_Matrix& matrix,
const FXDIB_ResampleOptions& options,
@@ -27,7 +28,7 @@
: m_pDevice(pDevice),
m_pClipRgn(pClipRgn),
m_Matrix(matrix),
- m_BitmapAlpha(bitmap_alpha),
+ m_Alpha(alpha),
m_MaskColor(mask_color),
m_bRgbByteOrder(bRgbByteOrder) {
FX_RECT image_rect = m_Matrix.GetUnitRect().GetOuterRect();
@@ -51,9 +52,9 @@
m_Matrix.c > 0, m_Matrix.b < 0);
const bool flip_x = m_Matrix.c > 0;
const bool flip_y = m_Matrix.b < 0;
- m_Composer.Compose(pDevice, pClipRgn, bitmap_alpha / 255.0f, mask_color,
- m_ClipBox, /*bVertical=*/true, flip_x, flip_y,
- m_bRgbByteOrder, BlendMode::kNormal);
+ m_Composer.Compose(pDevice, pClipRgn, alpha, mask_color, m_ClipBox,
+ /*bVertical=*/true, flip_x, flip_y, m_bRgbByteOrder,
+ BlendMode::kNormal);
m_Stretcher = std::make_unique<CFX_ImageStretcher>(
&m_Composer, pSource, dest_height, dest_width, bitmap_clip, options);
if (m_Stretcher->Start())
@@ -79,8 +80,7 @@
FX_RECT bitmap_clip = m_ClipBox;
bitmap_clip.Offset(-image_rect.left, -image_rect.top);
- m_Composer.Compose(pDevice, pClipRgn, bitmap_alpha / 255.0f, mask_color,
- m_ClipBox,
+ m_Composer.Compose(pDevice, pClipRgn, alpha, mask_color, m_ClipBox,
/*bVertical=*/false, /*bFlipX=*/false, /*bFlipY=*/false,
m_bRgbByteOrder, BlendMode::kNormal);
m_State = State::kStretching;
@@ -104,15 +104,17 @@
return false;
if (pBitmap->IsMaskFormat()) {
- if (m_BitmapAlpha != 255)
- m_MaskColor = FXARGB_MUL_ALPHA(m_MaskColor, m_BitmapAlpha);
+ if (m_Alpha != 1.0f) {
+ m_MaskColor = FXARGB_MUL_ALPHA(m_MaskColor, FXSYS_roundf(m_Alpha * 255));
+ }
m_pDevice->CompositeMask(m_pTransformer->result().left,
m_pTransformer->result().top, pBitmap->GetWidth(),
pBitmap->GetHeight(), pBitmap, m_MaskColor, 0, 0,
BlendMode::kNormal, m_pClipRgn, m_bRgbByteOrder);
} else {
- if (m_BitmapAlpha != 255)
- pBitmap->MultiplyAlpha(m_BitmapAlpha / 255.0f);
+ if (m_Alpha != 1.0f) {
+ pBitmap->MultiplyAlpha(m_Alpha);
+ }
m_pDevice->CompositeBitmap(
m_pTransformer->result().left, m_pTransformer->result().top,
pBitmap->GetWidth(), pBitmap->GetHeight(), pBitmap, 0, 0,
diff --git a/core/fxge/dib/cfx_imagerenderer.h b/core/fxge/dib/cfx_imagerenderer.h
index c851017..6a29c9d 100644
--- a/core/fxge/dib/cfx_imagerenderer.h
+++ b/core/fxge/dib/cfx_imagerenderer.h
@@ -25,7 +25,7 @@
CFX_ImageRenderer(const RetainPtr<CFX_DIBitmap>& pDevice,
const CFX_ClipRgn* pClipRgn,
const RetainPtr<const CFX_DIBBase>& pSource,
- int bitmap_alpha,
+ float alpha,
uint32_t mask_color,
const CFX_Matrix& matrix,
const FXDIB_ResampleOptions& options,
@@ -44,7 +44,7 @@
std::unique_ptr<CFX_ImageStretcher> m_Stretcher;
CFX_BitmapComposer m_Composer;
FX_RECT m_ClipBox;
- const int m_BitmapAlpha;
+ const float m_Alpha;
uint32_t m_MaskColor;
State m_State = State::kInitial;
const bool m_bRgbByteOrder;