|  | // Copyright 2014 PDFium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 
|  |  | 
|  | #include "core/fxcrt/fx_basic.h" | 
|  |  | 
|  | void CFX_UTF8Decoder::Clear() { | 
|  | m_Buffer.Clear(); | 
|  | m_PendingBytes = 0; | 
|  | } | 
|  | void CFX_UTF8Decoder::AppendChar(uint32_t ch) { | 
|  | m_Buffer.AppendChar((wchar_t)ch); | 
|  | } | 
|  | void CFX_UTF8Decoder::Input(uint8_t byte) { | 
|  | if (byte < 0x80) { | 
|  | m_PendingBytes = 0; | 
|  | m_Buffer.AppendChar(byte); | 
|  | } else if (byte < 0xc0) { | 
|  | if (m_PendingBytes == 0) { | 
|  | return; | 
|  | } | 
|  | m_PendingBytes--; | 
|  | m_PendingChar |= (byte & 0x3f) << (m_PendingBytes * 6); | 
|  | if (m_PendingBytes == 0) { | 
|  | AppendChar(m_PendingChar); | 
|  | } | 
|  | } else if (byte < 0xe0) { | 
|  | m_PendingBytes = 1; | 
|  | m_PendingChar = (byte & 0x1f) << 6; | 
|  | } else if (byte < 0xf0) { | 
|  | m_PendingBytes = 2; | 
|  | m_PendingChar = (byte & 0x0f) << 12; | 
|  | } else if (byte < 0xf8) { | 
|  | m_PendingBytes = 3; | 
|  | m_PendingChar = (byte & 0x07) << 18; | 
|  | } else if (byte < 0xfc) { | 
|  | m_PendingBytes = 4; | 
|  | m_PendingChar = (byte & 0x03) << 24; | 
|  | } else if (byte < 0xfe) { | 
|  | m_PendingBytes = 5; | 
|  | m_PendingChar = (byte & 0x01) << 30; | 
|  | } | 
|  | } | 
|  | void CFX_UTF8Encoder::Input(wchar_t unicode) { | 
|  | if ((uint32_t)unicode < 0x80) { | 
|  | m_Buffer.AppendChar(unicode); | 
|  | } else { | 
|  | if ((uint32_t)unicode >= 0x80000000) { | 
|  | return; | 
|  | } | 
|  | int nbytes = 0; | 
|  | if ((uint32_t)unicode < 0x800) { | 
|  | nbytes = 2; | 
|  | } else if ((uint32_t)unicode < 0x10000) { | 
|  | nbytes = 3; | 
|  | } else if ((uint32_t)unicode < 0x200000) { | 
|  | nbytes = 4; | 
|  | } else if ((uint32_t)unicode < 0x4000000) { | 
|  | nbytes = 5; | 
|  | } else { | 
|  | nbytes = 6; | 
|  | } | 
|  | static uint8_t prefix[] = {0xc0, 0xe0, 0xf0, 0xf8, 0xfc}; | 
|  | int order = 1 << ((nbytes - 1) * 6); | 
|  | int code = unicode; | 
|  | m_Buffer.AppendChar(prefix[nbytes - 2] | (code / order)); | 
|  | for (int i = 0; i < nbytes - 1; i++) { | 
|  | code = code % order; | 
|  | order >>= 6; | 
|  | m_Buffer.AppendChar(0x80 | (code / order)); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | CFX_ByteString FX_UTF8Encode(const CFX_WideStringC& wsStr) { | 
|  | FX_STRSIZE len = wsStr.GetLength(); | 
|  | const wchar_t* pStr = wsStr.c_str(); | 
|  | CFX_UTF8Encoder encoder; | 
|  | while (len-- > 0) | 
|  | encoder.Input(*pStr++); | 
|  |  | 
|  | return CFX_ByteString(encoder.GetResult()); | 
|  | } |