| // Copyright 2016 PDFium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | |
| #include "core/fpdfapi/page/cpdf_shadingobject.h" | |
| #include "core/fpdfapi/page/cpdf_shadingpattern.h" | |
| #include "core/fpdfapi/parser/cpdf_document.h" | |
| CPDF_ShadingObject::CPDF_ShadingObject(int32_t content_stream, | |
| CPDF_ShadingPattern* pattern, | |
| const CFX_Matrix& matrix) | |
| : CPDF_PageObject(content_stream), m_pShading(pattern), m_Matrix(matrix) {} | |
| CPDF_ShadingObject::~CPDF_ShadingObject() {} | |
| CPDF_PageObject::Type CPDF_ShadingObject::GetType() const { | |
| return SHADING; | |
| } | |
| void CPDF_ShadingObject::Transform(const CFX_Matrix& matrix) { | |
| if (m_ClipPath.HasRef()) | |
| m_ClipPath.Transform(matrix); | |
| m_Matrix.Concat(matrix); | |
| if (m_ClipPath.HasRef()) { | |
| CalcBoundingBox(); | |
| } else { | |
| std::tie(m_Left, m_Right, m_Top, m_Bottom) = | |
| matrix.TransformRect(m_Left, m_Right, m_Top, m_Bottom); | |
| } | |
| } | |
| bool CPDF_ShadingObject::IsShading() const { | |
| return true; | |
| } | |
| CPDF_ShadingObject* CPDF_ShadingObject::AsShading() { | |
| return this; | |
| } | |
| const CPDF_ShadingObject* CPDF_ShadingObject::AsShading() const { | |
| return this; | |
| } | |
| void CPDF_ShadingObject::CalcBoundingBox() { | |
| if (!m_ClipPath.HasRef()) | |
| return; | |
| CFX_FloatRect rect = m_ClipPath.GetClipBox(); | |
| m_Left = rect.left; | |
| m_Bottom = rect.bottom; | |
| m_Right = rect.right; | |
| m_Top = rect.top; | |
| } |