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// Copyright 2020 The PDFium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FXGE_WIN32_CGDI_DEVICE_DRIVER_H_
#define CORE_FXGE_WIN32_CGDI_DEVICE_DRIVER_H_
#include <windows.h>
#include "core/fxcrt/retain_ptr.h"
#include "core/fxge/renderdevicedriver_iface.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
class CFX_DIBBase;
class CGdiDeviceDriver : public RenderDeviceDriverIface {
protected:
CGdiDeviceDriver(HDC hDC, DeviceType device_type);
~CGdiDeviceDriver() override;
// RenderDeviceDriverIface:
DeviceType GetDeviceType() const override;
int GetDeviceCaps(int caps_id) const override;
void SaveState() override;
void RestoreState(bool bKeepSaved) override;
void SetBaseClip(const FX_RECT& rect) override;
bool SetClip_PathFill(const CFX_Path& path,
const CFX_Matrix* pObject2Device,
const CFX_FillRenderOptions& fill_options) override;
bool SetClip_PathStroke(const CFX_Path& path,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState) override;
bool DrawPath(const CFX_Path& path,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
const CFX_FillRenderOptions& fill_options,
BlendMode blend_type) override;
bool FillRectWithBlend(const FX_RECT& rect,
uint32_t fill_color,
BlendMode blend_type) override;
bool DrawCosmeticLine(const CFX_PointF& ptMoveTo,
const CFX_PointF& ptLineTo,
uint32_t color,
BlendMode blend_type) override;
bool GetClipBox(FX_RECT* pRect) override;
bool MultiplyAlpha(float alpha) override;
bool MultiplyAlpha(const RetainPtr<CFX_DIBBase>& mask) override;
void DrawLine(float x1, float y1, float x2, float y2);
bool GDI_SetDIBits(const RetainPtr<CFX_DIBBase>& source,
const FX_RECT& src_rect,
int left,
int top);
bool GDI_StretchDIBits(const RetainPtr<CFX_DIBBase>& source,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FXDIB_ResampleOptions& options);
bool GDI_StretchBitMask(const RetainPtr<CFX_DIBBase>& source,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
uint32_t bitmap_color);
const HDC m_hDC;
bool m_bMetafileDCType;
int m_Width;
int m_Height;
int m_nBitsPerPixel;
const DeviceType m_DeviceType;
int m_RenderCaps;
absl::optional<FX_RECT> m_BaseClipBox;
};
#endif // CORE_FXGE_WIN32_CGDI_DEVICE_DRIVER_H_