Fix negative font rendering on Mac by reversing matrix c component.

Notice that this is just making it analoguous to how it works when the
font is positive: the b and d components are reversed. Currently, when
the font is negative, only the a component is reversed. The c one needs
to be reversed as well.

BUG=chromium:653941

Review-Url: https://codereview.chromium.org/2411833002
diff --git a/core/fxge/apple/fx_apple_platform.cpp b/core/fxge/apple/fx_apple_platform.cpp
index 2108d4d..211e574 100644
--- a/core/fxge/apple/fx_apple_platform.cpp
+++ b/core/fxge/apple/fx_apple_platform.cpp
@@ -72,6 +72,7 @@
   }
   if (bNegSize) {
     new_matrix.a = -new_matrix.a;
+    new_matrix.c = -new_matrix.c;
   } else {
     new_matrix.b = -new_matrix.b;
     new_matrix.d = -new_matrix.d;