CFX_ByteString::Reserve(), ReleaseBuffer() fixes.
Also identical fixes for CFX_WideString.
Reserve() on an empty string would not actually reserve a
buffer. Currently unused, but there are places where this
would really help.
ReleaseBuffer() would rarely return memory to the system, since
it would short-circuit thinking it could operate in place. Tune
the algorithm slightly so that we hold on when the savings is
small.
Bounds check release buffer args rather than just asserting.
Add tests for all of these.
Review URL: https://codereview.chromium.org/1916303004
diff --git a/core/fxcrt/fx_basic_wstring.cpp b/core/fxcrt/fx_basic_wstring.cpp
index f3b430c..38fd15e 100644
--- a/core/fxcrt/fx_basic_wstring.cpp
+++ b/core/fxcrt/fx_basic_wstring.cpp
@@ -224,20 +224,25 @@
if (nNewLength == -1)
nNewLength = FXSYS_wcslen(m_pData->m_String);
+ nNewLength = std::min(nNewLength, m_pData->m_nAllocLength);
if (nNewLength == 0) {
clear();
return;
}
- FXSYS_assert(nNewLength <= m_pData->m_nAllocLength);
- ReallocBeforeWrite(nNewLength);
+ FXSYS_assert(m_pData->m_nRefs == 1);
m_pData->m_nDataLength = nNewLength;
m_pData->m_String[nNewLength] = 0;
+ if (m_pData->m_nAllocLength - nNewLength >= 32) {
+ // Over arbitrary threshold, so pay the price to relocate. Force copy to
+ // always occur by holding a second reference to the string.
+ CFX_WideString preserve(*this);
+ ReallocBeforeWrite(nNewLength);
+ }
}
void CFX_WideString::Reserve(FX_STRSIZE len) {
GetBuffer(len);
- ReleaseBuffer(GetLength());
}
FX_WCHAR* CFX_WideString::GetBuffer(FX_STRSIZE nMinBufLength) {