blob: dc42016f99a2691d0ffab63c0bd6c1ac63042312 [file] [log] [blame]
// Copyright (c) 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <assert.h>
#include <stdlib.h>
#include "build/build_config.h"
#include "third_party/base/compiler_specific.h"
#if defined(COMPILER_GCC)
#if defined(ARCH_CPU_X86_FAMILY)
// int 3 will generate a SIGTRAP.
#define TRAP_SEQUENCE() \
asm volatile( \
"int3; ud2; push %0;" ::"i"(static_cast<unsigned char>(__COUNTER__)))
#elif defined(ARCH_CPU_ARMEL)
// bkpt will generate a SIGBUS when running on armv7 and a SIGTRAP when running
// as a 32 bit userspace app on arm64. There doesn't seem to be any way to
// cause a SIGTRAP from userspace without using a syscall (which would be a
// problem for sandboxing).
#define TRAP_SEQUENCE() \
asm volatile("bkpt #0; udf %0;" ::"i"(__COUNTER__ % 256))
#elif defined(ARCH_CPU_ARM64)
// This will always generate a SIGTRAP on arm64.
#define TRAP_SEQUENCE() \
asm volatile("brk #0; hlt %0;" ::"i"(__COUNTER__ % 65536))
// Crash report accuracy will not be guaranteed on other architectures, but at
// least this will crash as expected.
#define TRAP_SEQUENCE() __builtin_trap()
#endif // ARCH_CPU_*
#elif defined(COMPILER_MSVC)
// Clang is cleverer about coalescing int3s, so we need to add a unique-ish
// instruction following the __debugbreak() to have it emit distinct locations
// for CHECKs rather than collapsing them all together. It would be nice to use
// a short intrinsic to do this (and perhaps have only one implementation for
// both clang and MSVC), however clang-cl currently does not support intrinsics.
// On the flip side, MSVC x64 doesn't support inline asm. So, we have to have
// two implementations. Normally clang-cl's version will be 5 bytes (1 for
// `int3`, 2 for `ud2`, 2 for `push byte imm`, however, TODO(scottmg):
// clang-cl doesn't currently support %'ing
// __COUNTER__, so eventually it will emit the dword form of push.
// TODO(scottmg): Reinvestigate a short sequence that will work on both
// compilers once clang supports more intrinsics. See
#if !defined(__clang__)
#define TRAP_SEQUENCE() __debugbreak()
#elif defined(ARCH_CPU_ARM64)
#define TRAP_SEQUENCE() \
__asm volatile("brk #0\n hlt %0\n" ::"i"(__COUNTER__ % 65536));
#define TRAP_SEQUENCE() ({ {__asm int 3 __asm ud2 __asm push __COUNTER__}; })
#endif // __clang__
#error Port
#endif // COMPILER_GCC
// CHECK() and the trap sequence can be invoked from a constexpr function.
// This could make compilation fail on GCC, as it forbids directly using inline
// asm inside a constexpr function. However, it allows calling a lambda
// expression including the same asm.
// The side effect is that the top of the stacktrace will not point to the
// calling function, but to this anonymous lambda. This is still useful as the
// full name of the lambda will typically include the name of the function that
// calls CHECK() and the debugger will still break at the right line of code.
#if !defined(COMPILER_GCC)
do { \
[] { TRAP_SEQUENCE(); }(); \
} while (false)
#if defined(__clang__) || defined(COMPILER_GCC)
({ \
__builtin_unreachable(); \
// This is supporting non-chromium user of logging.h to build with MSVC, like
// pdfium. On MSVC there is no __builtin_unreachable().
#define CHECK(condition) \
do { \
if (UNLIKELY(!(condition))) { \
} \
} while (0)
#if defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON)
#define DCHECK_IS_ON() 0
#define DCHECK_IS_ON() 1
// Debug mode: Use assert() for better diagnostics
// Release mode, DCHECK_ALWAYS_ON: Use CHECK() since assert() is a no-op.
// Release mode, no DCHECK_ALWAYS_ON: Use assert(), which is a no-op.
#if defined(NDEBUG) && defined(DCHECK_ALWAYS_ON)
#define DCHECK assert
#define DCHECK_EQ(x, y) DCHECK((x) == (y))
#define NOTREACHED() DCHECK(false)