| // Copyright 2016 PDFium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | |
| #include "core/fpdfapi/fpdf_page/cpdf_meshstream.h" | |
| #include "core/fpdfapi/fpdf_page/include/cpdf_colorspace.h" | |
| #include "core/fpdfapi/fpdf_page/pageint.h" | |
| #include "core/fpdfapi/fpdf_parser/include/cpdf_array.h" | |
| namespace { | |
| // See PDF Reference 1.7, page 315, table 4.32. (Also table 4.33 and 4.34) | |
| bool ShouldCheckBPC(ShadingType type) { | |
| switch (type) { | |
| case kFreeFormGouraudTriangleMeshShading: | |
| case kLatticeFormGouraudTriangleMeshShading: | |
| case kCoonsPatchMeshShading: | |
| case kTensorProductPatchMeshShading: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| // Same references as ShouldCheckBPC() above. | |
| bool IsValidBitsPerComponent(uint32_t x) { | |
| switch (x) { | |
| case 1: | |
| case 2: | |
| case 4: | |
| case 8: | |
| case 12: | |
| case 16: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| // Same references as ShouldCheckBPC() above. | |
| bool IsValidBitsPerCoordinate(uint32_t x) { | |
| switch (x) { | |
| case 1: | |
| case 2: | |
| case 4: | |
| case 8: | |
| case 12: | |
| case 16: | |
| case 24: | |
| case 32: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| // See PDF Reference 1.7, page 315, table 4.32. (Also table 4.34) | |
| bool ShouldCheckBitsPerFlag(ShadingType type) { | |
| switch (type) { | |
| case kFreeFormGouraudTriangleMeshShading: | |
| case kCoonsPatchMeshShading: | |
| case kTensorProductPatchMeshShading: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| // Same references as ShouldCheckBitsPerFlag() above. | |
| bool IsValidBitsPerFlag(uint32_t x) { | |
| switch (x) { | |
| case 2: | |
| case 4: | |
| case 8: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| } // namespace | |
| CPDF_MeshStream::CPDF_MeshStream( | |
| ShadingType type, | |
| const std::vector<std::unique_ptr<CPDF_Function>>& funcs, | |
| CPDF_Stream* pShadingStream, | |
| CPDF_ColorSpace* pCS) | |
| : m_type(type), | |
| m_funcs(funcs), | |
| m_pShadingStream(pShadingStream), | |
| m_pCS(pCS), | |
| m_nCoordBits(0), | |
| m_nComponentBits(0), | |
| m_nFlagBits(0), | |
| m_nComponents(0), | |
| m_CoordMax(0), | |
| m_ComponentMax(0), | |
| m_xmin(0), | |
| m_xmax(0), | |
| m_ymin(0), | |
| m_ymax(0) { | |
| memset(&m_ColorMin, 0, sizeof(m_ColorMin)); | |
| memset(&m_ColorMax, 0, sizeof(m_ColorMax)); | |
| } | |
| bool CPDF_MeshStream::Load() { | |
| m_Stream.LoadAllData(m_pShadingStream); | |
| m_BitStream.Init(m_Stream.GetData(), m_Stream.GetSize()); | |
| CPDF_Dictionary* pDict = m_pShadingStream->GetDict(); | |
| m_nCoordBits = pDict->GetIntegerBy("BitsPerCoordinate"); | |
| m_nComponentBits = pDict->GetIntegerBy("BitsPerComponent"); | |
| if (ShouldCheckBPC(m_type)) { | |
| if (!IsValidBitsPerCoordinate(m_nCoordBits)) | |
| return false; | |
| if (!IsValidBitsPerComponent(m_nComponentBits)) | |
| return false; | |
| } | |
| m_nFlagBits = pDict->GetIntegerBy("BitsPerFlag"); | |
| if (ShouldCheckBitsPerFlag(m_type) && !IsValidBitsPerFlag(m_nFlagBits)) | |
| return false; | |
| uint32_t nComponents = m_pCS->CountComponents(); | |
| if (nComponents > kMaxComponents) | |
| return false; | |
| m_nComponents = m_funcs.empty() ? nComponents : 1; | |
| CPDF_Array* pDecode = pDict->GetArrayBy("Decode"); | |
| if (!pDecode || pDecode->GetCount() != 4 + m_nComponents * 2) | |
| return false; | |
| m_xmin = pDecode->GetNumberAt(0); | |
| m_xmax = pDecode->GetNumberAt(1); | |
| m_ymin = pDecode->GetNumberAt(2); | |
| m_ymax = pDecode->GetNumberAt(3); | |
| for (uint32_t i = 0; i < m_nComponents; ++i) { | |
| m_ColorMin[i] = pDecode->GetNumberAt(i * 2 + 4); | |
| m_ColorMax[i] = pDecode->GetNumberAt(i * 2 + 5); | |
| } | |
| if (ShouldCheckBPC(m_type)) { | |
| m_CoordMax = m_nCoordBits == 32 ? -1 : (1 << m_nCoordBits) - 1; | |
| m_ComponentMax = (1 << m_nComponentBits) - 1; | |
| } | |
| return true; | |
| } | |
| uint32_t CPDF_MeshStream::GetFlag() { | |
| ASSERT(ShouldCheckBitsPerFlag(m_type)); | |
| return m_BitStream.GetBits(m_nFlagBits) & 0x03; | |
| } | |
| void CPDF_MeshStream::GetCoords(FX_FLOAT& x, FX_FLOAT& y) { | |
| ASSERT(ShouldCheckBPC(m_type)); | |
| if (m_nCoordBits == 32) { | |
| x = m_xmin + (FX_FLOAT)(m_BitStream.GetBits(m_nCoordBits) * | |
| (m_xmax - m_xmin) / (double)m_CoordMax); | |
| y = m_ymin + (FX_FLOAT)(m_BitStream.GetBits(m_nCoordBits) * | |
| (m_ymax - m_ymin) / (double)m_CoordMax); | |
| } else { | |
| x = m_xmin + | |
| m_BitStream.GetBits(m_nCoordBits) * (m_xmax - m_xmin) / m_CoordMax; | |
| y = m_ymin + | |
| m_BitStream.GetBits(m_nCoordBits) * (m_ymax - m_ymin) / m_CoordMax; | |
| } | |
| } | |
| void CPDF_MeshStream::GetColor(FX_FLOAT& r, FX_FLOAT& g, FX_FLOAT& b) { | |
| ASSERT(ShouldCheckBPC(m_type)); | |
| FX_FLOAT color_value[kMaxComponents]; | |
| for (uint32_t i = 0; i < m_nComponents; ++i) { | |
| color_value[i] = m_ColorMin[i] + | |
| m_BitStream.GetBits(m_nComponentBits) * | |
| (m_ColorMax[i] - m_ColorMin[i]) / m_ComponentMax; | |
| } | |
| if (m_funcs.empty()) { | |
| m_pCS->GetRGB(color_value, r, g, b); | |
| return; | |
| } | |
| FX_FLOAT result[kMaxComponents]; | |
| FXSYS_memset(result, 0, sizeof(result)); | |
| int nResults; | |
| for (const auto& func : m_funcs) { | |
| if (func && func->CountOutputs() <= kMaxComponents) | |
| func->Call(color_value, 1, result, nResults); | |
| } | |
| m_pCS->GetRGB(result, r, g, b); | |
| } | |
| uint32_t CPDF_MeshStream::GetVertex(CPDF_MeshVertex& vertex, | |
| CFX_Matrix* pObject2Bitmap) { | |
| uint32_t flag = GetFlag(); | |
| GetCoords(vertex.x, vertex.y); | |
| pObject2Bitmap->Transform(vertex.x, vertex.y); | |
| GetColor(vertex.r, vertex.g, vertex.b); | |
| m_BitStream.ByteAlign(); | |
| return flag; | |
| } | |
| FX_BOOL CPDF_MeshStream::GetVertexRow(CPDF_MeshVertex* vertex, | |
| int count, | |
| CFX_Matrix* pObject2Bitmap) { | |
| for (int i = 0; i < count; i++) { | |
| if (m_BitStream.IsEOF()) | |
| return FALSE; | |
| GetCoords(vertex[i].x, vertex[i].y); | |
| pObject2Bitmap->Transform(vertex[i].x, vertex[i].y); | |
| GetColor(vertex[i].r, vertex[i].g, vertex[i].b); | |
| m_BitStream.ByteAlign(); | |
| } | |
| return TRUE; | |
| } |