| // Copyright 2016 PDFium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | |
| #include "core/fpdfapi/fpdf_page/include/cpdf_shadingobject.h" | |
| #include "core/fpdfapi/fpdf_page/cpdf_shadingpattern.h" | |
| #include "core/fpdfapi/fpdf_page/pageint.h" | |
| #include "core/fpdfapi/fpdf_parser/include/cpdf_document.h" | |
| CPDF_ShadingObject::CPDF_ShadingObject() : m_pShading(nullptr) {} | |
| CPDF_ShadingObject::~CPDF_ShadingObject() {} | |
| CPDF_ShadingObject* CPDF_ShadingObject::Clone() const { | |
| CPDF_ShadingObject* obj = new CPDF_ShadingObject; | |
| obj->CopyData(this); | |
| obj->m_pShading = m_pShading; | |
| if (obj->m_pShading && obj->m_pShading->document()) { | |
| CPDF_DocPageData* pDocPageData = obj->m_pShading->document()->GetPageData(); | |
| CPDF_Pattern* pattern = pDocPageData->GetPattern( | |
| obj->m_pShading->GetShadingObject(), m_pShading->IsShadingObject(), | |
| obj->m_pShading->parent_matrix()); | |
| obj->m_pShading = pattern ? pattern->AsShadingPattern() : nullptr; | |
| } | |
| obj->m_Matrix = m_Matrix; | |
| return obj; | |
| } | |
| CPDF_PageObject::Type CPDF_ShadingObject::GetType() const { | |
| return SHADING; | |
| } | |
| void CPDF_ShadingObject::Transform(const CFX_Matrix& matrix) { | |
| if (!m_ClipPath.IsNull()) { | |
| m_ClipPath.GetModify(); | |
| m_ClipPath.Transform(matrix); | |
| } | |
| m_Matrix.Concat(matrix); | |
| if (!m_ClipPath.IsNull()) { | |
| CalcBoundingBox(); | |
| } else { | |
| matrix.TransformRect(m_Left, m_Right, m_Top, m_Bottom); | |
| } | |
| } | |
| bool CPDF_ShadingObject::IsShading() const { | |
| return true; | |
| } | |
| CPDF_ShadingObject* CPDF_ShadingObject::AsShading() { | |
| return this; | |
| } | |
| const CPDF_ShadingObject* CPDF_ShadingObject::AsShading() const { | |
| return this; | |
| } | |
| void CPDF_ShadingObject::CalcBoundingBox() { | |
| if (m_ClipPath.IsNull()) { | |
| return; | |
| } | |
| CFX_FloatRect rect = m_ClipPath.GetClipBox(); | |
| m_Left = rect.left; | |
| m_Bottom = rect.bottom; | |
| m_Right = rect.right; | |
| m_Top = rect.top; | |
| } |