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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CORE_SRC_FXGE_SKIA_FX_SKIA_DEVICE_H_
#define CORE_SRC_FXGE_SKIA_FX_SKIA_DEVICE_H_
#if defined(_SKIA_SUPPORT_)
class CFX_SkiaDeviceDriver : public IFX_RenderDeviceDriver
{
public:
CFX_SkiaDeviceDriver(CFX_DIBitmap* pBitmap, int dither_bits, bool bRgbByteOrder, CFX_DIBitmap* pOriDevice, bool bGroupKnockout);
virtual ~CFX_SkiaDeviceDriver();
/** Options */
virtual int GetDeviceCaps(int caps_id);
/** Save and restore all graphic states */
virtual void SaveState();
virtual void RestoreState(bool bKeepSaved);
/** Set clipping path using filled region */
virtual bool SetClip_PathFill(const CFX_PathData* pPathData, // path info
const CFX_AffineMatrix* pObject2Device, // optional transformation
int fill_mode // fill mode, WINDING or ALTERNATE
);
/** Set clipping path using stroked region */
virtual bool SetClip_PathStroke(const CFX_PathData* pPathData, // path info
const CFX_AffineMatrix* pObject2Device, // optional transformation
const CFX_GraphStateData* pGraphState // graphic state, for pen attributes
);
/** Draw a path */
virtual bool DrawPath(const CFX_PathData* pPathData,
const CFX_AffineMatrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
FX_DWORD fill_color,
FX_DWORD stroke_color,
int fill_mode,
int alpha_flag = 0,
void* pIccTransform = NULL
);
virtual bool SetPixel(int x, int y, FX_DWORD color,
int alpha_flag = 0, void* pIccTransform = NULL);
virtual bool FillRect(const FX_RECT* pRect, FX_DWORD fill_color,
int alpha_flag = 0, void* pIccTransform = NULL);
/** Draw a single pixel (device dependant) line */
virtual bool DrawCosmeticLine(FX_FIXFLOAT x1, FX_FIXFLOAT y1, FX_FIXFLOAT x2, FX_FIXFLOAT y2, FX_DWORD color,
int alpha_flag, void* pIccTransform, int blend_type) { return false; }
virtual bool GetClipBox(FX_RECT* pRect);
/** Load device buffer into a DIB */
virtual bool GetDIBits(CFX_DIBitmap* pBitmap, int left, int top, void* pIccTransform = NULL, bool bDEdge = false);
virtual CFX_DIBitmap* GetBackDrop() { return m_pAggDriver->GetBackDrop(); }
virtual bool SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect,
int dest_left, int dest_top, int blend_type,
int alpha_flag = 0, void* pIccTransform = NULL);
virtual bool StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top,
int dest_width, int dest_height, const FX_RECT* pClipRect, FX_DWORD flags,
int alpha_flag = 0, void* pIccTransform = NULL);
virtual bool StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color,
const CFX_AffineMatrix* pMatrix, FX_DWORD flags, void*& handle,
int alpha_flag = 0, void* pIccTransform = NULL);
virtual bool ContinueDIBits(void* handle, IFX_Pause* pPause);
virtual void CancelDIBits(void* handle);
virtual bool DrawDeviceText(int nChars, const FXTEXT_CHARPOS* pCharPos, CFX_Font* pFont,
CFX_FontCache* pCache, const CFX_AffineMatrix* pObject2Device, FX_FIXFLOAT font_size, FX_DWORD color,
int alpha_flag = 0, void* pIccTransform = NULL);
virtual bool RenderRasterizer(rasterizer_scanline_aa& rasterizer, FX_DWORD color, bool bFullCover, bool bGroupKnockout,
int alpha_flag, void* pIccTransform);
virtual bool RenderRasterizerSkia(SkPath& skPath, const SkPaint& origPaint, SkIRect& rect, FX_DWORD color, bool bFullCover, bool bGroupKnockout,
int alpha_flag, void* pIccTransform, bool bFill = true);
void SetClipMask(rasterizer_scanline_aa& rasterizer);
void SetClipMask(SkPath& skPath, SkPaint* spaint);
virtual uint8_t* GetBuffer() const {return m_pAggDriver->GetBuffer();}
CFX_AggDeviceDriver* m_pAggDriver;
};
#endif // defined(_SKIA_SUPPORT_)
#endif // CORE_SRC_FXGE_SKIA_FX_SKIA_DEVICE_H_