| // Copyright 2014 PDFium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | |
| #include "xfa/fxgraphics/cfx_path_generator.h" | |
| #include "core/fxge/include/cfx_pathdata.h" | |
| CFX_PathGenerator::CFX_PathGenerator() : m_pPathData(nullptr) {} | |
| void CFX_PathGenerator::Create() { | |
| m_pPathData = new CFX_PathData; | |
| } | |
| CFX_PathGenerator::~CFX_PathGenerator() { | |
| delete m_pPathData; | |
| } | |
| void CFX_PathGenerator::AddPathData(CFX_PathData* pPathData) { | |
| if (pPathData && pPathData->GetPointCount() > 0) { | |
| int nCount = pPathData->GetPointCount(); | |
| FX_PATHPOINT* pPoints = pPathData->GetPoints(); | |
| AddPathData(pPoints, nCount); | |
| } | |
| } | |
| void CFX_PathGenerator::AddPathData(FX_PATHPOINT* pPoints, int nCount) { | |
| if (pPoints && nCount > 0) { | |
| int nOldCount = m_pPathData->GetPointCount(); | |
| m_pPathData->AddPointCount(nCount); | |
| FX_PATHPOINT* pDstPoints = m_pPathData->GetPoints(); | |
| FXSYS_memcpy(pDstPoints + nOldCount, pPoints, | |
| sizeof(FX_PATHPOINT) * nCount); | |
| } | |
| } | |
| void CFX_PathGenerator::MoveTo(FX_FLOAT x, FX_FLOAT y) { | |
| m_pPathData->AddPointCount(1); | |
| m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_MOVETO); | |
| } | |
| void CFX_PathGenerator::LineTo(FX_FLOAT x, FX_FLOAT y) { | |
| m_pPathData->AddPointCount(1); | |
| m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, FXPT_LINETO); | |
| } | |
| void CFX_PathGenerator::BezierTo(FX_FLOAT ctrl_x1, | |
| FX_FLOAT ctrl_y1, | |
| FX_FLOAT ctrl_x2, | |
| FX_FLOAT ctrl_y2, | |
| FX_FLOAT to_x, | |
| FX_FLOAT to_y) { | |
| int old_count = m_pPathData->GetPointCount(); | |
| m_pPathData->AddPointCount(3); | |
| m_pPathData->SetPoint(old_count, ctrl_x1, ctrl_y1, FXPT_BEZIERTO); | |
| m_pPathData->SetPoint(old_count + 1, ctrl_x2, ctrl_y2, FXPT_BEZIERTO); | |
| m_pPathData->SetPoint(old_count + 2, to_x, to_y, FXPT_BEZIERTO); | |
| } | |
| void CFX_PathGenerator::Close() { | |
| if (m_pPathData->GetPointCount() > 0) { | |
| int index = m_pPathData->GetPointCount() - 1; | |
| FX_PATHPOINT* pPoints = m_pPathData->GetPoints(); | |
| pPoints[index].m_Flag |= FXPT_CLOSEFIGURE; | |
| } | |
| } | |
| void CFX_PathGenerator::AddLine(FX_FLOAT x1, | |
| FX_FLOAT y1, | |
| FX_FLOAT x2, | |
| FX_FLOAT y2) { | |
| int old_count = m_pPathData->GetPointCount(); | |
| m_pPathData->AddPointCount(2); | |
| m_pPathData->SetPoint(old_count, x1, y1, FXPT_MOVETO); | |
| m_pPathData->SetPoint(old_count + 1, x2, y2, FXPT_LINETO); | |
| } | |
| void CFX_PathGenerator::AddBezier(FX_FLOAT start_x, | |
| FX_FLOAT start_y, | |
| FX_FLOAT ctrl_x1, | |
| FX_FLOAT ctrl_y1, | |
| FX_FLOAT ctrl_x2, | |
| FX_FLOAT ctrl_y2, | |
| FX_FLOAT end_x, | |
| FX_FLOAT end_y) { | |
| int old_count = m_pPathData->GetPointCount(); | |
| m_pPathData->AddPointCount(4); | |
| m_pPathData->SetPoint(old_count, start_x, start_y, FXPT_MOVETO); | |
| m_pPathData->SetPoint(old_count + 1, ctrl_x1, ctrl_y1, FXPT_BEZIERTO); | |
| m_pPathData->SetPoint(old_count + 2, ctrl_x2, ctrl_y2, FXPT_BEZIERTO); | |
| m_pPathData->SetPoint(old_count + 3, end_x, end_y, FXPT_BEZIERTO); | |
| } | |
| void CFX_PathGenerator::AddRectangle(FX_FLOAT x1, | |
| FX_FLOAT y1, | |
| FX_FLOAT x2, | |
| FX_FLOAT y2) { | |
| m_pPathData->AppendRect(x1, y1, x2, y2); | |
| } | |
| void CFX_PathGenerator::AddEllipse(FX_FLOAT x, | |
| FX_FLOAT y, | |
| FX_FLOAT width, | |
| FX_FLOAT height) { | |
| AddArc(x, y, width, height, 0, FX_PI * 2); | |
| } | |
| void CFX_PathGenerator::ArcTo(FX_FLOAT x, | |
| FX_FLOAT y, | |
| FX_FLOAT width, | |
| FX_FLOAT height, | |
| FX_FLOAT start_angle, | |
| FX_FLOAT sweep_angle) { | |
| FX_FLOAT x0 = FXSYS_cos(sweep_angle / 2); | |
| FX_FLOAT y0 = FXSYS_sin(sweep_angle / 2); | |
| FX_FLOAT tx = ((1.0f - x0) * 4) / (3 * 1.0f); | |
| FX_FLOAT ty = y0 - ((tx * x0) / y0); | |
| FX_FLOAT px[3], py[3]; | |
| px[0] = x0 + tx; | |
| py[0] = -ty; | |
| px[1] = x0 + tx; | |
| py[1] = ty; | |
| FX_FLOAT sn = FXSYS_sin(start_angle + sweep_angle / 2); | |
| FX_FLOAT cs = FXSYS_cos(start_angle + sweep_angle / 2); | |
| int old_count = m_pPathData->GetPointCount(); | |
| m_pPathData->AddPointCount(3); | |
| FX_FLOAT bezier_x, bezier_y; | |
| bezier_x = x + (width * ((px[0] * cs) - (py[0] * sn))); | |
| bezier_y = y + (height * ((px[0] * sn) + (py[0] * cs))); | |
| m_pPathData->SetPoint(old_count, bezier_x, bezier_y, FXPT_BEZIERTO); | |
| bezier_x = x + (width * ((px[1] * cs) - (py[1] * sn))); | |
| bezier_y = y + (height * ((px[1] * sn) + (py[1] * cs))); | |
| m_pPathData->SetPoint(old_count + 1, bezier_x, bezier_y, FXPT_BEZIERTO); | |
| bezier_x = x + (width * FXSYS_cos(start_angle + sweep_angle)); | |
| bezier_y = y + (height * FXSYS_sin(start_angle + sweep_angle)); | |
| m_pPathData->SetPoint(old_count + 2, bezier_x, bezier_y, FXPT_BEZIERTO); | |
| } | |
| void CFX_PathGenerator::AddArc(FX_FLOAT x, | |
| FX_FLOAT y, | |
| FX_FLOAT width, | |
| FX_FLOAT height, | |
| FX_FLOAT start_angle, | |
| FX_FLOAT sweep_angle) { | |
| if (sweep_angle == 0) { | |
| return; | |
| } | |
| const FX_FLOAT bezier_arc_angle_epsilon = 0.01f; | |
| while (start_angle > FX_PI * 2) { | |
| start_angle -= FX_PI * 2; | |
| } | |
| while (start_angle < 0) { | |
| start_angle += FX_PI * 2; | |
| } | |
| if (sweep_angle >= FX_PI * 2) { | |
| sweep_angle = FX_PI * 2; | |
| } | |
| if (sweep_angle <= -FX_PI * 2) { | |
| sweep_angle = -FX_PI * 2; | |
| } | |
| m_pPathData->AddPointCount(1); | |
| m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, | |
| x + (width * FXSYS_cos(start_angle)), | |
| y + (height * FXSYS_sin(start_angle)), FXPT_MOVETO); | |
| FX_FLOAT total_sweep = 0, local_sweep = 0, prev_sweep = 0; | |
| FX_BOOL done = FALSE; | |
| do { | |
| if (sweep_angle < 0) { | |
| prev_sweep = total_sweep; | |
| local_sweep = -FX_PI / 2; | |
| total_sweep -= FX_PI / 2; | |
| if (total_sweep <= sweep_angle + bezier_arc_angle_epsilon) { | |
| local_sweep = sweep_angle - prev_sweep; | |
| done = TRUE; | |
| } | |
| } else { | |
| prev_sweep = total_sweep; | |
| local_sweep = FX_PI / 2; | |
| total_sweep += FX_PI / 2; | |
| if (total_sweep >= sweep_angle - bezier_arc_angle_epsilon) { | |
| local_sweep = sweep_angle - prev_sweep; | |
| done = TRUE; | |
| } | |
| } | |
| ArcTo(x, y, width, height, start_angle, local_sweep); | |
| start_angle += local_sweep; | |
| } while (!done); | |
| } | |
| void CFX_PathGenerator::AddPie(FX_FLOAT x, | |
| FX_FLOAT y, | |
| FX_FLOAT width, | |
| FX_FLOAT height, | |
| FX_FLOAT start_angle, | |
| FX_FLOAT sweep_angle) { | |
| if (sweep_angle == 0) { | |
| int old_count = m_pPathData->GetPointCount(); | |
| m_pPathData->AddPointCount(2); | |
| m_pPathData->SetPoint(old_count, x, y, FXPT_MOVETO); | |
| m_pPathData->SetPoint(old_count + 1, x + (width * FXSYS_cos(start_angle)), | |
| y + (height * FXSYS_sin(start_angle)), FXPT_LINETO); | |
| return; | |
| } | |
| AddArc(x, y, width, height, start_angle, sweep_angle); | |
| m_pPathData->AddPointCount(1); | |
| m_pPathData->SetPoint(m_pPathData->GetPointCount() - 1, x, y, | |
| FXPT_LINETO | FXPT_CLOSEFIGURE); | |
| } |