| // Copyright 2016 PDFium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| |
| #include "xfa/fxgraphics/cxfa_gecolor.h" |
| |
| CXFA_GEColor::CXFA_GEColor() = default; |
| |
| CXFA_GEColor::CXFA_GEColor(const FX_ARGB argb) : m_type(Solid), m_argb(argb) {} |
| |
| CXFA_GEColor::CXFA_GEColor(CXFA_GEPattern* pattern, const FX_ARGB argb) |
| : m_type(Pattern), m_argb(argb), m_pPattern(pattern) {} |
| |
| CXFA_GEColor::CXFA_GEColor(CXFA_GEShading* shading) |
| : m_type(Shading), m_pShading(shading) {} |
| |
| CXFA_GEColor::CXFA_GEColor(const CXFA_GEColor& that) = default; |
| |
| CXFA_GEColor::~CXFA_GEColor() = default; |
| |
| CXFA_GEColor& CXFA_GEColor::operator=(const CXFA_GEColor& that) = default; |