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// Copyright 2016 The PDFium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FPDFAPI_FONT_CPDF_FONT_H_
#define CORE_FPDFAPI_FONT_CPDF_FONT_H_
#include <stdint.h>
#include <memory>
#include <optional>
#include <utility>
#include <vector>
#include "build/build_config.h"
#include "core/fpdfapi/parser/cpdf_dictionary.h"
#include "core/fpdfapi/parser/cpdf_stream_acc.h"
#include "core/fxcrt/fx_coordinates.h"
#include "core/fxcrt/fx_string.h"
#include "core/fxcrt/observed_ptr.h"
#include "core/fxcrt/retain_ptr.h"
#include "core/fxcrt/unowned_ptr.h"
#include "core/fxge/cfx_font.h"
class CFX_DIBitmap;
class CPDF_CIDFont;
class CPDF_Document;
class CPDF_TrueTypeFont;
class CPDF_Type1Font;
class CPDF_Type3Char;
class CPDF_Type3Font;
class CPDF_ToUnicodeMap;
enum class FontEncoding;
class CPDF_Font : public Retainable, public Observable {
public:
// Callback mechanism for Type3 fonts to get pixels from forms.
class FormIface {
public:
virtual ~FormIface() = default;
virtual void ParseContentForType3Char(CPDF_Type3Char* pChar) = 0;
virtual bool HasPageObjects() const = 0;
virtual CFX_FloatRect CalcBoundingBox() const = 0;
virtual std::optional<std::pair<RetainPtr<CFX_DIBitmap>, CFX_Matrix>>
GetBitmapAndMatrixFromSoleImageOfForm() const = 0;
};
// Callback mechanism for Type3 fonts to get new forms from upper layers.
class FormFactoryIface {
public:
virtual ~FormFactoryIface() = default;
virtual std::unique_ptr<FormIface> CreateForm(
CPDF_Document* document,
RetainPtr<CPDF_Dictionary> pPageResources,
RetainPtr<CPDF_Stream> pFormStream) = 0;
};
static constexpr uint32_t kInvalidCharCode = static_cast<uint32_t>(-1);
// |pFactory| only required for Type3 fonts.
static RetainPtr<CPDF_Font> Create(CPDF_Document* doc,
RetainPtr<CPDF_Dictionary> font_dict,
FormFactoryIface* pFactory);
static RetainPtr<CPDF_Font> GetStockFont(CPDF_Document* doc,
ByteStringView fontname);
virtual bool IsType1Font() const;
virtual bool IsTrueTypeFont() const;
virtual bool IsType3Font() const;
virtual bool IsCIDFont() const;
virtual const CPDF_Type1Font* AsType1Font() const;
virtual CPDF_Type1Font* AsType1Font();
virtual const CPDF_TrueTypeFont* AsTrueTypeFont() const;
virtual CPDF_TrueTypeFont* AsTrueTypeFont();
virtual const CPDF_Type3Font* AsType3Font() const;
virtual CPDF_Type3Font* AsType3Font();
virtual const CPDF_CIDFont* AsCIDFont() const;
virtual CPDF_CIDFont* AsCIDFont();
virtual void WillBeDestroyed();
virtual bool IsVertWriting() const;
virtual bool IsUnicodeCompatible() const = 0;
virtual uint32_t GetNextChar(ByteStringView pString, size_t* pOffset) const;
virtual size_t CountChar(ByteStringView pString) const;
virtual void AppendChar(ByteString* buf, uint32_t charcode) const;
virtual int GlyphFromCharCode(uint32_t charcode, bool* pVertGlyph) = 0;
#if BUILDFLAG(IS_APPLE)
virtual int GlyphFromCharCodeExt(uint32_t charcode);
#endif
virtual WideString UnicodeFromCharCode(uint32_t charcode) const;
virtual uint32_t CharCodeFromUnicode(wchar_t Unicode) const;
virtual bool HasFontWidths() const;
ByteString GetBaseFontName() const { return base_font_name_; }
std::optional<FX_Charset> GetSubstFontCharset() const;
bool IsEmbedded() const { return IsType3Font() || font_file_ != nullptr; }
RetainPtr<CPDF_Dictionary> GetMutableFontDict() { return font_dict_; }
RetainPtr<const CPDF_Dictionary> GetFontDict() const { return font_dict_; }
uint32_t GetFontDictObjNum() const { return font_dict_->GetObjNum(); }
bool FontDictIs(const CPDF_Dictionary* pThat) const {
return font_dict_ == pThat;
}
void ClearFontDict() { font_dict_ = nullptr; }
bool IsStandardFont() const;
bool HasFace() const { return !!font_.GetFace(); }
const FX_RECT& GetFontBBox() const { return font_bbox_; }
int GetTypeAscent() const { return ascent_; }
int GetTypeDescent() const { return descent_; }
int GetStringWidth(ByteStringView pString);
uint32_t FallbackFontFromCharcode(uint32_t charcode);
int FallbackGlyphFromCharcode(int fallbackFont, uint32_t charcode);
int GetFontFlags() const { return flags_; }
int GetItalicAngle() const { return italic_angle_; }
// Note that even when non-nullopt, the value may be outside the normal range
// of [100, 900].
std::optional<int> GetFontWeight() const;
virtual int GetCharWidthF(uint32_t charcode) = 0;
virtual FX_RECT GetCharBBox(uint32_t charcode) = 0;
// Can return nullptr for stock Type1 fonts. Always returns non-null for other
// font types.
CPDF_Document* GetDocument() const { return document_; }
CFX_Font* GetFont() { return &font_; }
const CFX_Font* GetFont() const { return &font_; }
CFX_Font* GetFontFallback(int position);
const ByteString& GetResourceName() const { return resource_name_; }
void SetResourceName(const ByteString& name) { resource_name_ = name; }
protected:
CPDF_Font(CPDF_Document* document, RetainPtr<CPDF_Dictionary> font_dict);
~CPDF_Font() override;
// Tries to select any Unicode character map.
static bool UseTTCharmapUnicode(const RetainPtr<CFX_Face>& face);
static bool UseTTCharmap(const RetainPtr<CFX_Face>& face,
const CFX_Face::CharMapId& cmap_id);
static const char* GetAdobeCharName(FontEncoding base_encoding,
const std::vector<ByteString>& charnames,
uint32_t charcode);
virtual bool Load() = 0;
void LoadUnicodeMap() const; // logically const only.
void LoadFontDescriptor(const CPDF_Dictionary* font_desc);
void CheckFontMetrics();
UnownedPtr<CPDF_Document> const document_;
ByteString resource_name_; // The resource name for this font.
CFX_Font font_;
std::vector<std::unique_ptr<CFX_Font>> font_fallbacks_;
RetainPtr<CPDF_StreamAcc> font_file_;
RetainPtr<CPDF_Dictionary> font_dict_;
ByteString base_font_name_;
mutable std::unique_ptr<CPDF_ToUnicodeMap> to_unicode_map_;
mutable bool to_unicode_loaded_ = false;
bool will_be_destroyed_ = false;
int flags_ = 0;
int stem_v_ = 0;
int ascent_ = 0;
int descent_ = 0;
int italic_angle_ = 0;
FX_RECT font_bbox_;
};
#endif // CORE_FPDFAPI_FONT_CPDF_FONT_H_