// Copyright 2014 PDFium Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | |
#ifndef _BC_COMMONPERSPECTIVETRANSFORM_H_ | |
#define _BC_COMMONPERSPECTIVETRANSFORM_H_ | |
class CBC_CommonPerspectiveTransform; | |
class CBC_CommonPerspectiveTransform : public CFX_Object | |
{ | |
public: | |
CBC_CommonPerspectiveTransform(FX_FLOAT a11, FX_FLOAT a21, FX_FLOAT a31, | |
FX_FLOAT a12, FX_FLOAT a22, FX_FLOAT a32, | |
FX_FLOAT a13, FX_FLOAT a23, FX_FLOAT a33); | |
virtual ~CBC_CommonPerspectiveTransform(); | |
static CBC_CommonPerspectiveTransform *QuadrilateralToQuadrilateral(FX_FLOAT x0, FX_FLOAT y0, | |
FX_FLOAT x1, FX_FLOAT y1, | |
FX_FLOAT x2, FX_FLOAT y2, | |
FX_FLOAT x3, FX_FLOAT y3, | |
FX_FLOAT x0p, FX_FLOAT y0p, | |
FX_FLOAT x1p, FX_FLOAT y1p, | |
FX_FLOAT x2p, FX_FLOAT y2p, | |
FX_FLOAT x3p, FX_FLOAT y3p); | |
static CBC_CommonPerspectiveTransform *SquareToQuadrilateral(FX_FLOAT x0, FX_FLOAT y0, | |
FX_FLOAT x1, FX_FLOAT y1, | |
FX_FLOAT x2, FX_FLOAT y2, | |
FX_FLOAT x3, FX_FLOAT y3); | |
static CBC_CommonPerspectiveTransform *QuadrilateralToSquare(FX_FLOAT x0, FX_FLOAT y0, | |
FX_FLOAT x1, FX_FLOAT y1, | |
FX_FLOAT x2, FX_FLOAT y2, | |
FX_FLOAT x3, FX_FLOAT y3); | |
CBC_CommonPerspectiveTransform *BuildAdjoint(); | |
CBC_CommonPerspectiveTransform *Times(CBC_CommonPerspectiveTransform &other); | |
void TransformPoints(CFX_FloatArray *points); | |
private: | |
FX_FLOAT m_a11, m_a12, m_a13, m_a21, m_a22, m_a23, m_a31, m_a32, m_a33; | |
}; | |
#endif |