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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef _BC_ONEDIMWRITER_H_
#define _BC_ONEDIMWRITER_H_
class CBC_Writer;
class CBC_CommonBitMatrix;
class CBC_OneDimWriter;
class CBC_OneDimWriter : public CBC_Writer
{
public:
CBC_OneDimWriter();
virtual ~CBC_OneDimWriter();
FX_BYTE *Encode(const CFX_ByteString &contents, BCFORMAT format,
FX_INT32 &outWidth, FX_INT32 &outHeight, FX_INT32 &e);
FX_BYTE *Encode(const CFX_ByteString &contents, BCFORMAT format,
FX_INT32 &outWidth, FX_INT32 &outHeight, FX_INT32 hints, FX_INT32 &e);
virtual FX_BYTE *Encode(const CFX_ByteString &contents, FX_INT32 &outLength, FX_INT32 &e)
{
return NULL;
};
virtual void RenderResult(FX_WSTR contents, FX_BYTE* code, FX_INT32 codeLength, FX_BOOL isDevice, FX_INT32 &e);
virtual void RenderBitmapResult(CFX_DIBitmap *&pOutBitmap, FX_WSTR contents, FX_INT32 &e);
virtual void RenderDeviceResult(CFX_RenderDevice* device, const CFX_Matrix* matrix, FX_WSTR contents, FX_INT32 &e);
virtual FX_BOOL CheckContentValidity(FX_WSTR contents)
{
return TRUE;
};
virtual CFX_WideString FilterContents(FX_WSTR contents)
{
return CFX_WideString();
}
virtual CFX_WideString RenderTextContents(FX_WSTR contents)
{
return CFX_WideString();
}
virtual void SetPrintChecksum(FX_BOOL checksum);
virtual void SetDataLength(FX_INT32 length);
virtual void SetCalcChecksum(FX_INT32 state);
virtual void SetFontSize(FX_FLOAT size);
virtual void SetFontStyle(FX_INT32 style);
virtual void SetFontColor(FX_ARGB color);
virtual FX_BOOL SetFont(CFX_Font * cFont);
protected:
FX_BOOL m_bPrintChecksum;
FX_INT32 m_iDataLenth;
FX_BOOL m_bCalcChecksum;
CFX_Font* m_pFont;
FX_FLOAT m_fFontSize;
FX_INT32 m_iFontStyle;
FX_DWORD m_fontColor;
BC_TEXT_LOC m_locTextLoc;
FX_INT32 m_iContentLen;
FX_BOOL m_bLeftPadding;
FX_BOOL m_bRightPadding;
CBC_CommonBitMatrix* m_output;
FX_INT32 m_barWidth;
FX_INT32 m_multiple;
FX_FLOAT m_outputHScale;
void CalcTextInfo(const CFX_ByteString &text, FXTEXT_CHARPOS *charPos, CFX_Font *cFont, FX_FLOAT geWidth, FX_INT32 fontSize, FX_FLOAT &charsLen);
virtual void ShowChars(FX_WSTR contents, CFX_DIBitmap *pOutBitmap, CFX_RenderDevice *device, const CFX_Matrix* matrix, FX_INT32 barWidth, FX_INT32 multiple, FX_INT32 &e);
virtual void ShowBitmapChars(CFX_DIBitmap *pOutBitmap, const CFX_ByteString str, FX_FLOAT geWidth, FXTEXT_CHARPOS* pCharPos, FX_FLOAT locX, FX_FLOAT locY, FX_INT32 barWidth);
virtual void ShowDeviceChars(CFX_RenderDevice *device, const CFX_Matrix* matrix, const CFX_ByteString str, FX_FLOAT geWidth, FXTEXT_CHARPOS* pCharPos, FX_FLOAT locX, FX_FLOAT locY, FX_INT32 barWidth);
FX_INT32 AppendPattern(FX_BYTE* target, FX_INT32 pos, const FX_INT32* pattern, FX_INT32 patternLength, FX_INT32 startColor, FX_INT32 &e);
FX_WCHAR Upper(FX_WCHAR ch);
};
#endif