| diff --git a/third_party/lcms/src/cmsopt.c b/third_party/lcms/src/cmsopt.c |
| index f838b6eb7..5ea1b4c85 100644 |
| --- a/third_party/lcms/src/cmsopt.c |
| +++ b/third_party/lcms/src/cmsopt.c |
| @@ -1764,8 +1764,8 @@ cmsBool OptimizeMatrixShaper(cmsPipeline** Lut, cmsUInt32Number Intent, cmsUInt3 |
| _cmsStageToneCurvesData* mpeC1 = (_cmsStageToneCurvesData*) cmsStageData(Curve1); |
| _cmsStageToneCurvesData* mpeC2 = (_cmsStageToneCurvesData*) cmsStageData(Curve2); |
| |
| - // In this particular optimization, caché does not help as it takes more time to deal with |
| - // the caché that with the pixel handling |
| + // In this particular optimization, cache does not help as it takes more time to deal with |
| + // the cache that with the pixel handling |
| *dwFlags |= cmsFLAGS_NOCACHE; |
| |
| // Setup the optimizarion routines |
| diff --git a/third_party/lcms/src/cmstypes.c b/third_party/lcms/src/cmstypes.c |
| index e95e6d910..0c24da162 100644 |
| --- a/third_party/lcms/src/cmstypes.c |
| +++ b/third_party/lcms/src/cmstypes.c |
| @@ -4207,7 +4207,7 @@ cmsBool Type_MPEcurve_Write(struct _cms_typehandler_struct* self, cmsIOHANDLER* |
| // The matrix is organized as an array of PxQ+Q elements, where P is the number of input channels to the |
| // matrix, and Q is the number of output channels. The matrix elements are each float32Numbers. The array |
| // is organized as follows: |
| -// array = [e11, e12,
, e1P, e21, e22,
, e2P,
, eQ1, eQ2,
, eQP, e1, e2,
, eQ] |
| +// array = [e11, e12, ..., e1P, e21, e22, ..., e2P, ..., eQ1, eQ2, ..., eQP, e1, e2, ..., eQ] |
| |
| static |
| void *Type_MPEmatrix_Read(struct _cms_typehandler_struct* self, cmsIOHANDLER* io, cmsUInt32Number* nItems, cmsUInt32Number SizeOfTag) |
| @@ -4730,10 +4730,10 @@ void *Type_vcgt_Read(struct _cms_typehandler_struct* self, |
| // Y = cX + f | X < d |
| |
| // vcgt formula is: |
| - // Y = (Max Min) * (X ^ Gamma) + Min |
| + // Y = (Max - Min) * (X ^ Gamma) + Min |
| |
| // So, the translation is |
| - // a = (Max Min) ^ ( 1 / Gamma) |
| + // a = (Max - Min) ^ ( 1 / Gamma) |
| // e = Min |
| // b=c=d=f=0 |
| |