| // Copyright 2014 PDFium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| |
| #include <memory> |
| |
| #include "xfa/include/fxgraphics/fx_graphics.h" |
| #include "xfa/src/fxgraphics/src/fx_path_generator.h" |
| #include "xfa/src/fxgraphics/src/pre.h" |
| |
| class CAGG_Graphics { |
| public: |
| CAGG_Graphics(); |
| FX_ERR Create(CFX_Graphics* owner, |
| int32_t width, |
| int32_t height, |
| FXDIB_Format format); |
| virtual ~CAGG_Graphics(); |
| |
| private: |
| CFX_Graphics* _owner; |
| }; |
| CFX_Graphics::CFX_Graphics() { |
| _type = FX_CONTEXT_None; |
| _info._graphState.SetDashCount(0); |
| _info._isAntialiasing = TRUE; |
| _info._strokeAlignment = FX_STROKEALIGNMENT_Center; |
| _info._CTM.SetIdentity(); |
| _info._isActOnDash = FALSE; |
| _info._strokeColor = NULL; |
| _info._fillColor = NULL; |
| _info._font = NULL; |
| _info._fontSize = 40.0; |
| _info._fontHScale = 1.0; |
| _info._fontSpacing = 0.0; |
| _renderDevice = NULL; |
| _aggGraphics = NULL; |
| } |
| FX_ERR CFX_Graphics::Create(CFX_RenderDevice* renderDevice, |
| FX_BOOL isAntialiasing) { |
| if (!renderDevice) |
| return FX_ERR_Parameter_Invalid; |
| if (_type != FX_CONTEXT_None) { |
| return FX_ERR_Property_Invalid; |
| } |
| _type = FX_CONTEXT_Device; |
| _info._isAntialiasing = isAntialiasing; |
| _renderDevice = renderDevice; |
| if (_renderDevice->GetDeviceCaps(FXDC_RENDER_CAPS) & FXRC_SOFT_CLIP) { |
| return FX_ERR_Succeeded; |
| } |
| return FX_ERR_Indefinite; |
| } |
| FX_ERR CFX_Graphics::Create(int32_t width, |
| int32_t height, |
| FXDIB_Format format, |
| FX_BOOL isNative, |
| FX_BOOL isAntialiasing) { |
| if (_type != FX_CONTEXT_None) { |
| return FX_ERR_Property_Invalid; |
| } |
| _type = FX_CONTEXT_Device; |
| _info._isAntialiasing = isAntialiasing; |
| { |
| _aggGraphics = new CAGG_Graphics; |
| return _aggGraphics->Create(this, width, height, format); |
| } |
| } |
| CFX_Graphics::~CFX_Graphics() { |
| if (_aggGraphics) { |
| delete _aggGraphics; |
| _aggGraphics = NULL; |
| } |
| _renderDevice = NULL; |
| _info._graphState.SetDashCount(0); |
| _type = FX_CONTEXT_None; |
| } |
| FX_ERR CFX_Graphics::GetDeviceCap(const int32_t capID, FX_DeviceCap& capVal) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| capVal = _renderDevice->GetDeviceCaps(capID); |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::IsPrinterDevice(FX_BOOL& isPrinter) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| int32_t deviceClass = _renderDevice->GetDeviceClass(); |
| if (deviceClass == FXDC_PRINTER) { |
| isPrinter = TRUE; |
| } else { |
| isPrinter = FALSE; |
| } |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::EnableAntialiasing(FX_BOOL isAntialiasing) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._isAntialiasing = isAntialiasing; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SaveGraphState() { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _renderDevice->SaveState(); |
| TInfo* info = new TInfo; |
| info->_graphState.Copy(_info._graphState); |
| info->_isAntialiasing = _info._isAntialiasing; |
| info->_strokeAlignment = _info._strokeAlignment; |
| info->_CTM = _info._CTM; |
| info->_isActOnDash = _info._isActOnDash; |
| info->_strokeColor = _info._strokeColor; |
| info->_fillColor = _info._fillColor; |
| info->_font = _info._font; |
| info->_fontSize = _info._fontSize; |
| info->_fontHScale = _info._fontHScale; |
| info->_fontSpacing = _info._fontSpacing; |
| _infoStack.Add(info); |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::RestoreGraphState() { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _renderDevice->RestoreState(); |
| int32_t size = _infoStack.GetSize(); |
| if (size <= 0) { |
| return FX_ERR_Intermediate_Value_Invalid; |
| } |
| int32_t topIndex = size - 1; |
| TInfo* info = (TInfo*)_infoStack.GetAt(topIndex); |
| if (!info) |
| return FX_ERR_Intermediate_Value_Invalid; |
| _info._graphState.Copy(info->_graphState); |
| _info._isAntialiasing = info->_isAntialiasing; |
| _info._strokeAlignment = info->_strokeAlignment; |
| _info._CTM = info->_CTM; |
| _info._isActOnDash = info->_isActOnDash; |
| _info._strokeColor = info->_strokeColor; |
| _info._fillColor = info->_fillColor; |
| _info._font = info->_font; |
| _info._fontSize = info->_fontSize; |
| _info._fontHScale = info->_fontHScale; |
| _info._fontSpacing = info->_fontSpacing; |
| delete info; |
| info = NULL; |
| _infoStack.RemoveAt(topIndex); |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::GetLineCap(CFX_GraphStateData::LineCap& lineCap) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| lineCap = _info._graphState.m_LineCap; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetLineCap(CFX_GraphStateData::LineCap lineCap) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._graphState.m_LineCap = lineCap; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::GetDashCount(int32_t& dashCount) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| dashCount = _info._graphState.m_DashCount; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::GetLineDash(FX_FLOAT& dashPhase, FX_FLOAT* dashArray) { |
| if (!dashArray) |
| return FX_ERR_Parameter_Invalid; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| dashPhase = _info._graphState.m_DashPhase; |
| FXSYS_memcpy(dashArray, _info._graphState.m_DashArray, |
| _info._graphState.m_DashCount * sizeof(FX_FLOAT)); |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetLineDash(FX_FLOAT dashPhase, |
| FX_FLOAT* dashArray, |
| int32_t dashCount) { |
| if (dashCount > 0 && !dashArray) { |
| return FX_ERR_Parameter_Invalid; |
| } |
| dashCount = dashCount < 0 ? 0 : dashCount; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| FX_FLOAT scale = 1.0; |
| if (_info._isActOnDash) { |
| scale = _info._graphState.m_LineWidth; |
| } |
| _info._graphState.m_DashPhase = dashPhase; |
| _info._graphState.SetDashCount(dashCount); |
| for (int32_t i = 0; i < dashCount; i++) { |
| _info._graphState.m_DashArray[i] = dashArray[i] * scale; |
| } |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetLineDash(FX_DashStyle dashStyle) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| return RenderDeviceSetLineDash(dashStyle); |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::GetLineJoin(CFX_GraphStateData::LineJoin& lineJoin) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| lineJoin = _info._graphState.m_LineJoin; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetLineJoin(CFX_GraphStateData::LineJoin lineJoin) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._graphState.m_LineJoin = lineJoin; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::GetMiterLimit(FX_FLOAT& miterLimit) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| miterLimit = _info._graphState.m_MiterLimit; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetMiterLimit(FX_FLOAT miterLimit) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._graphState.m_MiterLimit = miterLimit; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::GetLineWidth(FX_FLOAT& lineWidth) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| lineWidth = _info._graphState.m_LineWidth; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetLineWidth(FX_FLOAT lineWidth, FX_BOOL isActOnDash) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._graphState.m_LineWidth = lineWidth; |
| _info._isActOnDash = isActOnDash; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::GetStrokeAlignment(FX_StrokeAlignment& strokeAlignment) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| strokeAlignment = _info._strokeAlignment; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetStrokeAlignment(FX_StrokeAlignment strokeAlignment) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._strokeAlignment = strokeAlignment; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetStrokeColor(CFX_Color* color) { |
| if (!color) |
| return FX_ERR_Parameter_Invalid; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._strokeColor = color; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetFillColor(CFX_Color* color) { |
| if (!color) |
| return FX_ERR_Parameter_Invalid; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._fillColor = color; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::StrokePath(CFX_Path* path, CFX_Matrix* matrix) { |
| if (!path) |
| return FX_ERR_Parameter_Invalid; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| return RenderDeviceStrokePath(path, matrix); |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::FillPath(CFX_Path* path, |
| FX_FillMode fillMode, |
| CFX_Matrix* matrix) { |
| if (!path) |
| return FX_ERR_Parameter_Invalid; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| return RenderDeviceFillPath(path, fillMode, matrix); |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::ClipPath(CFX_Path* path, |
| FX_FillMode fillMode, |
| CFX_Matrix* matrix) { |
| if (!path) |
| return FX_ERR_Parameter_Invalid; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| FX_BOOL result = _renderDevice->SetClip_PathFill( |
| path->GetPathData(), (CFX_Matrix*)matrix, fillMode); |
| if (!result) |
| return FX_ERR_Indefinite; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::DrawImage(CFX_DIBSource* source, |
| const CFX_PointF& point, |
| CFX_Matrix* matrix) { |
| if (!source) |
| return FX_ERR_Parameter_Invalid; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| return RenderDeviceDrawImage(source, point, matrix); |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::StretchImage(CFX_DIBSource* source, |
| const CFX_RectF& rect, |
| CFX_Matrix* matrix) { |
| if (!source) |
| return FX_ERR_Parameter_Invalid; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| return RenderDeviceStretchImage(source, rect, matrix); |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::ConcatMatrix(const CFX_Matrix* matrix) { |
| if (!matrix) |
| return FX_ERR_Parameter_Invalid; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._CTM.Concat(*matrix); |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| CFX_Matrix* CFX_Graphics::GetMatrix() { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return NULL; |
| return &_info._CTM; |
| } |
| default: { return NULL; } |
| } |
| } |
| FX_ERR CFX_Graphics::GetClipRect(CFX_RectF& rect) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| FX_RECT r = _renderDevice->GetClipBox(); |
| rect.left = (FX_FLOAT)r.left; |
| rect.top = (FX_FLOAT)r.top; |
| rect.width = (FX_FLOAT)r.Width(); |
| rect.height = (FX_FLOAT)r.Height(); |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetClipRect(const CFX_RectF& rect) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| if (!_renderDevice->SetClip_Rect( |
| FX_RECT(FXSYS_round(rect.left), FXSYS_round(rect.top), |
| FXSYS_round(rect.right()), FXSYS_round(rect.bottom())))) { |
| return FX_ERR_Method_Not_Supported; |
| } |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::ClearClip() { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetFont(CFX_Font* font) { |
| if (!font) |
| return FX_ERR_Parameter_Invalid; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._font = font; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetFontSize(const FX_FLOAT size) { |
| FX_FLOAT fontSize = size <= 0 ? 1.0f : size; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._fontSize = fontSize; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetFontHScale(const FX_FLOAT scale) { |
| FX_FLOAT fontHScale = scale <= 0 ? 1.0f : scale; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._fontHScale = fontHScale; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetCharSpacing(const FX_FLOAT spacing) { |
| FX_FLOAT fontSpacing = spacing < 0 ? 0 : spacing; |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| _info._fontSpacing = fontSpacing; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::SetTextDrawingMode(const int32_t mode) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::ShowText(const CFX_PointF& point, |
| const CFX_WideString& text, |
| CFX_Matrix* matrix) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| return RenderDeviceShowText(point, text, matrix); |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::CalcTextRect(CFX_RectF& rect, |
| const CFX_WideString& text, |
| FX_BOOL isMultiline, |
| CFX_Matrix* matrix) { |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| int32_t length = text.GetLength(); |
| FX_DWORD* charCodes = FX_Alloc(FX_DWORD, length); |
| FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length); |
| CalcTextInfo(text, charCodes, charPos, rect); |
| FX_Free(charPos); |
| FX_Free(charCodes); |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::Transfer(CFX_Graphics* graphics, |
| const CFX_Matrix* matrix) { |
| if (!graphics) |
| return FX_ERR_Parameter_Invalid; |
| CFX_Matrix m; |
| m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, |
| _info._CTM.f); |
| if (matrix) { |
| m.Concat(*matrix); |
| } |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| { |
| if (!graphics->_renderDevice) |
| return FX_ERR_Parameter_Invalid; |
| CFX_DIBitmap* bitmap = graphics->_renderDevice->GetBitmap(); |
| FX_BOOL result = _renderDevice->SetDIBits(bitmap, 0, 0); |
| if (!result) |
| return FX_ERR_Method_Not_Supported; |
| } |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::Transfer(CFX_Graphics* graphics, |
| FX_FLOAT srcLeft, |
| FX_FLOAT srcTop, |
| const CFX_RectF& dstRect, |
| const CFX_Matrix* matrix) { |
| if (!graphics) |
| return FX_ERR_Parameter_Invalid; |
| CFX_Matrix m; |
| m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, |
| _info._CTM.f); |
| if (matrix) { |
| m.Concat(*matrix); |
| } |
| switch (_type) { |
| case FX_CONTEXT_Device: { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| { |
| if (!graphics->_renderDevice) |
| return FX_ERR_Parameter_Invalid; |
| CFX_DIBitmap* bitmap = graphics->_renderDevice->GetBitmap(); |
| CFX_DIBitmap bmp; |
| FX_BOOL result = |
| bmp.Create((int32_t)dstRect.width, (int32_t)dstRect.height, |
| bitmap->GetFormat()); |
| if (!result) |
| return FX_ERR_Intermediate_Value_Invalid; |
| result = graphics->_renderDevice->GetDIBits(&bmp, (int32_t)srcLeft, |
| (int32_t)srcTop); |
| if (!result) |
| return FX_ERR_Method_Not_Supported; |
| result = _renderDevice->SetDIBits(&bmp, (int32_t)dstRect.left, |
| (int32_t)dstRect.top); |
| if (!result) |
| return FX_ERR_Method_Not_Supported; |
| return FX_ERR_Succeeded; |
| } |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| CFX_RenderDevice* CFX_Graphics::GetRenderDevice() { |
| return _renderDevice; |
| } |
| FX_ERR CFX_Graphics::InverseRect(const CFX_RectF& rect) { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); |
| if (!bitmap) |
| return FX_ERR_Property_Invalid; |
| CFX_RectF temp(rect); |
| _info._CTM.TransformRect(temp); |
| CFX_RectF r; |
| r.Set(0, 0, (FX_FLOAT)bitmap->GetWidth(), (FX_FLOAT)bitmap->GetWidth()); |
| r.Intersect(temp); |
| if (r.IsEmpty()) { |
| return FX_ERR_Parameter_Invalid; |
| } |
| FX_ARGB* pBuf = |
| (FX_ARGB*)(bitmap->GetBuffer() + int32_t(r.top) * bitmap->GetPitch()); |
| int32_t bottom = (int32_t)r.bottom(); |
| int32_t right = (int32_t)r.right(); |
| for (int32_t i = (int32_t)r.top; i < bottom; i++) { |
| FX_ARGB* pLine = pBuf + (int32_t)r.left; |
| for (int32_t j = (int32_t)r.left; j < right; j++) { |
| FX_ARGB c = *pLine; |
| *pLine++ = (c & 0xFF000000) | (0xFFFFFF - (c & 0x00FFFFFF)); |
| } |
| pBuf = (FX_ARGB*)((uint8_t*)pBuf + bitmap->GetPitch()); |
| } |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Graphics::XorDIBitmap(const CFX_DIBitmap* srcBitmap, |
| const CFX_RectF& rect) { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| CFX_DIBitmap* dst = _renderDevice->GetBitmap(); |
| if (!dst) |
| return FX_ERR_Property_Invalid; |
| CFX_RectF temp(rect); |
| _info._CTM.TransformRect(temp); |
| CFX_RectF r; |
| r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); |
| r.Intersect(temp); |
| if (r.IsEmpty()) { |
| return FX_ERR_Parameter_Invalid; |
| } |
| FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + |
| int32_t(r.top) * srcBitmap->GetPitch()); |
| FX_ARGB* pDstBuf = |
| (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch()); |
| int32_t bottom = (int32_t)r.bottom(); |
| int32_t right = (int32_t)r.right(); |
| for (int32_t i = (int32_t)r.top; i < bottom; i++) { |
| FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left; |
| FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left; |
| for (int32_t j = (int32_t)r.left; j < right; j++) { |
| FX_ARGB c = *pDstLine; |
| *pDstLine++ = |
| ArgbEncode(FXARGB_A(c), (c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF)); |
| pSrcLine++; |
| } |
| pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch()); |
| pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch()); |
| } |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Graphics::EqvDIBitmap(const CFX_DIBitmap* srcBitmap, |
| const CFX_RectF& rect) { |
| if (!_renderDevice) |
| return FX_ERR_Property_Invalid; |
| CFX_DIBitmap* dst = _renderDevice->GetBitmap(); |
| if (!dst) |
| return FX_ERR_Property_Invalid; |
| CFX_RectF temp(rect); |
| _info._CTM.TransformRect(temp); |
| CFX_RectF r; |
| r.Set(0, 0, (FX_FLOAT)dst->GetWidth(), (FX_FLOAT)dst->GetWidth()); |
| r.Intersect(temp); |
| if (r.IsEmpty()) { |
| return FX_ERR_Parameter_Invalid; |
| } |
| FX_ARGB* pSrcBuf = (FX_ARGB*)(srcBitmap->GetBuffer() + |
| int32_t(r.top) * srcBitmap->GetPitch()); |
| FX_ARGB* pDstBuf = |
| (FX_ARGB*)(dst->GetBuffer() + int32_t(r.top) * dst->GetPitch()); |
| int32_t bottom = (int32_t)r.bottom(); |
| int32_t right = (int32_t)r.right(); |
| for (int32_t i = (int32_t)r.top; i < bottom; i++) { |
| FX_ARGB* pSrcLine = pSrcBuf + (int32_t)r.left; |
| FX_ARGB* pDstLine = pDstBuf + (int32_t)r.left; |
| for (int32_t j = (int32_t)r.left; j < right; j++) { |
| FX_ARGB c = *pDstLine; |
| *pDstLine++ = |
| ArgbEncode(FXARGB_A(c), ~((c & 0xFFFFFF) ^ (*pSrcLine & 0xFFFFFF))); |
| pSrcLine++; |
| } |
| pSrcBuf = (FX_ARGB*)((uint8_t*)pSrcBuf + srcBitmap->GetPitch()); |
| pDstBuf = (FX_ARGB*)((uint8_t*)pDstBuf + dst->GetPitch()); |
| } |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Graphics::RenderDeviceSetLineDash(FX_DashStyle dashStyle) { |
| switch (dashStyle) { |
| case FX_DASHSTYLE_Solid: { |
| _info._graphState.SetDashCount(0); |
| return FX_ERR_Succeeded; |
| } |
| case FX_DASHSTYLE_Dash: { |
| FX_FLOAT dashArray[] = {3, 1}; |
| SetLineDash(0, dashArray, 2); |
| return FX_ERR_Succeeded; |
| } |
| case FX_DASHSTYLE_Dot: { |
| FX_FLOAT dashArray[] = {1, 1}; |
| SetLineDash(0, dashArray, 2); |
| return FX_ERR_Succeeded; |
| } |
| case FX_DASHSTYLE_DashDot: { |
| FX_FLOAT dashArray[] = {3, 1, 1, 1}; |
| SetLineDash(0, dashArray, 4); |
| return FX_ERR_Succeeded; |
| } |
| case FX_DASHSTYLE_DashDotDot: { |
| FX_FLOAT dashArray[] = {4, 1, 2, 1, 2, 1}; |
| SetLineDash(0, dashArray, 6); |
| return FX_ERR_Succeeded; |
| } |
| default: { return FX_ERR_Parameter_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::RenderDeviceStrokePath(CFX_Path* path, |
| CFX_Matrix* matrix) { |
| if (!_info._strokeColor) |
| return FX_ERR_Property_Invalid; |
| CFX_Matrix m; |
| m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, |
| _info._CTM.f); |
| if (matrix) { |
| m.Concat(*matrix); |
| } |
| switch (_info._strokeColor->_type) { |
| case FX_COLOR_Solid: { |
| FX_BOOL result = _renderDevice->DrawPath( |
| path->GetPathData(), (CFX_Matrix*)&m, &_info._graphState, 0x0, |
| _info._strokeColor->_argb, 0); |
| if (!result) |
| return FX_ERR_Indefinite; |
| return FX_ERR_Succeeded; |
| } |
| case FX_COLOR_Pattern: { |
| return StrokePathWithPattern(path, &m); |
| } |
| case FX_COLOR_Shading: { |
| return StrokePathWithShading(path, &m); |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::RenderDeviceFillPath(CFX_Path* path, |
| FX_FillMode fillMode, |
| CFX_Matrix* matrix) { |
| if (!_info._fillColor) |
| return FX_ERR_Property_Invalid; |
| CFX_Matrix m; |
| m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, |
| _info._CTM.f); |
| if (matrix) { |
| m.Concat(*matrix); |
| } |
| switch (_info._fillColor->_type) { |
| case FX_COLOR_Solid: { |
| FX_BOOL result = _renderDevice->DrawPath( |
| path->GetPathData(), (CFX_Matrix*)&m, &_info._graphState, |
| _info._fillColor->_argb, 0x0, fillMode); |
| if (!result) |
| return FX_ERR_Indefinite; |
| return FX_ERR_Succeeded; |
| } |
| case FX_COLOR_Pattern: { |
| { return FillPathWithPattern(path, fillMode, &m); } |
| } |
| case FX_COLOR_Shading: { |
| { return FillPathWithShading(path, fillMode, &m); } |
| } |
| default: { return FX_ERR_Property_Invalid; } |
| } |
| } |
| FX_ERR CFX_Graphics::RenderDeviceDrawImage(CFX_DIBSource* source, |
| const CFX_PointF& point, |
| CFX_Matrix* matrix) { |
| CFX_Matrix m1; |
| m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, |
| _info._CTM.f); |
| if (matrix) { |
| m1.Concat(*matrix); |
| } |
| CFX_Matrix m2; |
| m2.Set((FX_FLOAT)source->GetWidth(), 0.0, 0.0, (FX_FLOAT)source->GetHeight(), |
| point.x, point.y); |
| m2.Concat(m1); |
| int32_t left, top; |
| CFX_DIBitmap* bmp1 = source->FlipImage(FALSE, TRUE); |
| CFX_DIBitmap* bmp2 = bmp1->TransformTo((CFX_Matrix*)&m2, left, top); |
| CFX_RectF r; |
| GetClipRect(r); |
| FX_ERR result = FX_ERR_Indefinite; |
| { |
| CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); |
| CFX_DIBitmap bmp; |
| bmp.Create(bitmap->GetWidth(), bitmap->GetHeight(), FXDIB_Argb); |
| _renderDevice->GetDIBits(&bmp, 0, 0); |
| bmp.TransferBitmap(FXSYS_round(r.left), FXSYS_round(r.top), |
| FXSYS_round(r.Width()), FXSYS_round(r.Height()), bmp2, |
| FXSYS_round(r.left - left), FXSYS_round(r.top - top)); |
| _renderDevice->SetDIBits(&bmp, 0, 0); |
| result = FX_ERR_Succeeded; |
| } |
| if (bmp2) { |
| delete bmp2; |
| bmp2 = NULL; |
| } |
| if (bmp1) { |
| delete bmp1; |
| bmp1 = NULL; |
| } |
| return result; |
| } |
| FX_ERR CFX_Graphics::RenderDeviceStretchImage(CFX_DIBSource* source, |
| const CFX_RectF& rect, |
| CFX_Matrix* matrix) { |
| CFX_Matrix m1; |
| m1.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, |
| _info._CTM.f); |
| if (matrix) { |
| m1.Concat(*matrix); |
| } |
| CFX_DIBitmap* bmp1 = |
| source->StretchTo((int32_t)rect.Width(), (int32_t)rect.Height()); |
| CFX_Matrix m2; |
| m2.Set(rect.Width(), 0.0, 0.0, rect.Height(), rect.left, rect.top); |
| m2.Concat(m1); |
| int32_t left, top; |
| CFX_DIBitmap* bmp2 = bmp1->FlipImage(FALSE, TRUE); |
| CFX_DIBitmap* bmp3 = bmp2->TransformTo((CFX_Matrix*)&m2, left, top); |
| CFX_RectF r; |
| GetClipRect(r); |
| FX_ERR result = FX_ERR_Indefinite; |
| { |
| CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); |
| bitmap->CompositeBitmap(FXSYS_round(r.left), FXSYS_round(r.top), |
| FXSYS_round(r.Width()), FXSYS_round(r.Height()), |
| bmp3, FXSYS_round(r.left - left), |
| FXSYS_round(r.top - top)); |
| result = FX_ERR_Succeeded; |
| } |
| if (bmp3) { |
| delete bmp3; |
| bmp3 = NULL; |
| } |
| if (bmp2) { |
| delete bmp2; |
| bmp2 = NULL; |
| } |
| if (bmp1) { |
| delete bmp1; |
| bmp1 = NULL; |
| } |
| return result; |
| } |
| FX_ERR CFX_Graphics::RenderDeviceShowText(const CFX_PointF& point, |
| const CFX_WideString& text, |
| CFX_Matrix* matrix) { |
| int32_t length = text.GetLength(); |
| FX_DWORD* charCodes = FX_Alloc(FX_DWORD, length); |
| FXTEXT_CHARPOS* charPos = FX_Alloc(FXTEXT_CHARPOS, length); |
| CFX_RectF rect; |
| rect.Set(point.x, point.y, 0, 0); |
| CalcTextInfo(text, charCodes, charPos, rect); |
| CFX_Matrix m; |
| m.Set(_info._CTM.a, _info._CTM.b, _info._CTM.c, _info._CTM.d, _info._CTM.e, |
| _info._CTM.f); |
| m.Translate(0, _info._fontSize * _info._fontHScale); |
| if (matrix) { |
| m.Concat(*matrix); |
| } |
| FX_BOOL result = _renderDevice->DrawNormalText( |
| length, charPos, _info._font, CFX_GEModule::Get()->GetFontCache(), |
| -_info._fontSize * _info._fontHScale, (CFX_Matrix*)&m, |
| _info._fillColor->_argb, FXTEXT_CLEARTYPE); |
| if (!result) |
| return FX_ERR_Indefinite; |
| FX_Free(charPos); |
| FX_Free(charCodes); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Graphics::StrokePathWithPattern(CFX_Path* path, CFX_Matrix* matrix) { |
| return FX_ERR_Method_Not_Supported; |
| } |
| FX_ERR CFX_Graphics::StrokePathWithShading(CFX_Path* path, CFX_Matrix* matrix) { |
| return FX_ERR_Method_Not_Supported; |
| } |
| FX_ERR CFX_Graphics::FillPathWithPattern(CFX_Path* path, |
| FX_FillMode fillMode, |
| CFX_Matrix* matrix) { |
| CFX_Pattern* pattern = _info._fillColor->_pattern; |
| CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); |
| int32_t width = bitmap->GetWidth(); |
| int32_t height = bitmap->GetHeight(); |
| CFX_DIBitmap bmp; |
| bmp.Create(width, height, FXDIB_Argb); |
| _renderDevice->GetDIBits(&bmp, 0, 0); |
| switch (pattern->_type) { |
| case FX_PATTERN_Bitmap: { |
| int32_t xStep = FXSYS_round(pattern->_x1Step); |
| int32_t yStep = FXSYS_round(pattern->_y1Step); |
| int32_t xCount = width / xStep + 1; |
| int32_t yCount = height / yStep + 1; |
| for (int32_t i = 0; i <= yCount; i++) { |
| for (int32_t j = 0; j <= xCount; j++) { |
| bmp.TransferBitmap(j * xStep, i * yStep, xStep, yStep, |
| pattern->_bitmap, 0, 0); |
| } |
| } |
| break; |
| } |
| case FX_PATTERN_Hatch: { |
| FX_HatchStyle hatchStyle = _info._fillColor->_pattern->_hatchStyle; |
| if (hatchStyle < FX_HATCHSTYLE_Horizontal || |
| hatchStyle > FX_HATCHSTYLE_SolidDiamond) { |
| return FX_ERR_Intermediate_Value_Invalid; |
| } |
| const FX_HATCHDATA& data = hatchBitmapData[hatchStyle]; |
| CFX_DIBitmap mask; |
| mask.Create(data.width, data.height, FXDIB_1bppMask); |
| FXSYS_memcpy(mask.GetBuffer(), data.maskBits, |
| mask.GetPitch() * data.height); |
| CFX_FloatRect rectf = path->GetPathData()->GetBoundingBox(); |
| if (matrix) { |
| rectf.Transform((const CFX_Matrix*)matrix); |
| } |
| FX_RECT rect(FXSYS_round(rectf.left), FXSYS_round(rectf.top), |
| FXSYS_round(rectf.right), FXSYS_round(rectf.bottom)); |
| CFX_FxgeDevice device; |
| device.Attach(&bmp); |
| device.FillRect(&rect, _info._fillColor->_pattern->_backArgb); |
| for (int32_t j = rect.bottom; j < rect.top; j += mask.GetHeight()) { |
| for (int32_t i = rect.left; i < rect.right; i += mask.GetWidth()) { |
| device.SetBitMask(&mask, i, j, _info._fillColor->_pattern->_foreArgb); |
| } |
| } |
| break; |
| } |
| } |
| _renderDevice->SaveState(); |
| _renderDevice->SetClip_PathFill(path->GetPathData(), (CFX_Matrix*)matrix, |
| fillMode); |
| SetDIBitsWithMatrix(&bmp, &pattern->_matrix); |
| _renderDevice->RestoreState(); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Graphics::FillPathWithShading(CFX_Path* path, |
| FX_FillMode fillMode, |
| CFX_Matrix* matrix) { |
| CFX_DIBitmap* bitmap = _renderDevice->GetBitmap(); |
| int32_t width = bitmap->GetWidth(); |
| int32_t height = bitmap->GetHeight(); |
| FX_FLOAT start_x = _info._fillColor->_shading->_beginPoint.x; |
| FX_FLOAT start_y = _info._fillColor->_shading->_beginPoint.y; |
| FX_FLOAT end_x = _info._fillColor->_shading->_endPoint.x; |
| FX_FLOAT end_y = _info._fillColor->_shading->_endPoint.y; |
| CFX_DIBitmap bmp; |
| bmp.Create(width, height, FXDIB_Argb); |
| _renderDevice->GetDIBits(&bmp, 0, 0); |
| int32_t pitch = bmp.GetPitch(); |
| FX_BOOL result = FALSE; |
| switch (_info._fillColor->_shading->_type) { |
| case FX_SHADING_Axial: { |
| FX_FLOAT x_span = end_x - start_x; |
| FX_FLOAT y_span = end_y - start_y; |
| FX_FLOAT axis_len_square = (x_span * x_span) + (y_span * y_span); |
| for (int32_t row = 0; row < height; row++) { |
| FX_DWORD* dib_buf = (FX_DWORD*)(bmp.GetBuffer() + row * pitch); |
| for (int32_t column = 0; column < width; column++) { |
| FX_FLOAT x = (FX_FLOAT)(column); |
| FX_FLOAT y = (FX_FLOAT)(row); |
| FX_FLOAT scale = |
| (((x - start_x) * x_span) + ((y - start_y) * y_span)) / |
| axis_len_square; |
| if (scale < 0) { |
| if (!_info._fillColor->_shading->_isExtendedBegin) { |
| continue; |
| } |
| scale = 0; |
| } else if (scale > 1.0f) { |
| if (!_info._fillColor->_shading->_isExtendedEnd) { |
| continue; |
| } |
| scale = 1.0f; |
| } |
| int32_t index = (int32_t)(scale * (FX_SHADING_Steps - 1)); |
| dib_buf[column] = _info._fillColor->_shading->_argbArray[index]; |
| } |
| } |
| result = TRUE; |
| break; |
| } |
| case FX_SHADING_Radial: { |
| FX_FLOAT start_r = _info._fillColor->_shading->_beginRadius; |
| FX_FLOAT end_r = _info._fillColor->_shading->_endRadius; |
| FX_FLOAT a = ((start_x - end_x) * (start_x - end_x)) + |
| ((start_y - end_y) * (start_y - end_y)) - |
| ((start_r - end_r) * (start_r - end_r)); |
| for (int32_t row = 0; row < height; row++) { |
| FX_DWORD* dib_buf = (FX_DWORD*)(bmp.GetBuffer() + row * pitch); |
| for (int32_t column = 0; column < width; column++) { |
| FX_FLOAT x = (FX_FLOAT)(column); |
| FX_FLOAT y = (FX_FLOAT)(row); |
| FX_FLOAT b = -2 * (((x - start_x) * (end_x - start_x)) + |
| ((y - start_y) * (end_y - start_y)) + |
| (start_r * (end_r - start_r))); |
| FX_FLOAT c = ((x - start_x) * (x - start_x)) + |
| ((y - start_y) * (y - start_y)) - (start_r * start_r); |
| FX_FLOAT s; |
| if (a == 0) { |
| s = -c / b; |
| } else { |
| FX_FLOAT b2_4ac = (b * b) - 4 * (a * c); |
| if (b2_4ac < 0) { |
| continue; |
| } |
| FX_FLOAT root = (FXSYS_sqrt(b2_4ac)); |
| FX_FLOAT s1, s2; |
| if (a > 0) { |
| s1 = (-b - root) / (2 * a); |
| s2 = (-b + root) / (2 * a); |
| } else { |
| s2 = (-b - root) / (2 * a); |
| s1 = (-b + root) / (2 * a); |
| } |
| if (s2 <= 1.0f || _info._fillColor->_shading->_isExtendedEnd) { |
| s = (s2); |
| } else { |
| s = (s1); |
| } |
| if ((start_r) + s * (end_r - start_r) < 0) { |
| continue; |
| } |
| } |
| if (s < 0) { |
| if (!_info._fillColor->_shading->_isExtendedBegin) { |
| continue; |
| } |
| s = 0; |
| } |
| if (s > 1.0f) { |
| if (!_info._fillColor->_shading->_isExtendedEnd) { |
| continue; |
| } |
| s = 1.0f; |
| } |
| int index = (int32_t)(s * (FX_SHADING_Steps - 1)); |
| dib_buf[column] = _info._fillColor->_shading->_argbArray[index]; |
| } |
| } |
| result = TRUE; |
| break; |
| } |
| default: { result = FALSE; } |
| } |
| if (result) { |
| _renderDevice->SaveState(); |
| _renderDevice->SetClip_PathFill(path->GetPathData(), (CFX_Matrix*)matrix, |
| fillMode); |
| SetDIBitsWithMatrix(&bmp, matrix); |
| _renderDevice->RestoreState(); |
| } |
| return result; |
| } |
| FX_ERR CFX_Graphics::SetDIBitsWithMatrix(CFX_DIBSource* source, |
| CFX_Matrix* matrix) { |
| if (matrix->IsIdentity()) { |
| _renderDevice->SetDIBits(source, 0, 0); |
| } else { |
| CFX_Matrix m; |
| m.Set((FX_FLOAT)source->GetWidth(), 0, 0, (FX_FLOAT)source->GetHeight(), 0, |
| 0); |
| m.Concat(*matrix); |
| int32_t left, top; |
| CFX_DIBitmap* bmp1 = source->FlipImage(FALSE, TRUE); |
| CFX_DIBitmap* bmp2 = bmp1->TransformTo((CFX_Matrix*)&m, left, top); |
| _renderDevice->SetDIBits(bmp2, left, top); |
| if (bmp2) { |
| delete bmp2; |
| bmp2 = NULL; |
| } |
| if (bmp1) { |
| delete bmp1; |
| bmp1 = NULL; |
| } |
| } |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Graphics::CalcTextInfo(const CFX_WideString& text, |
| FX_DWORD* charCodes, |
| FXTEXT_CHARPOS* charPos, |
| CFX_RectF& rect) { |
| std::unique_ptr<CFX_UnicodeEncoding> encoding( |
| new CFX_UnicodeEncoding(_info._font)); |
| int32_t length = text.GetLength(); |
| FX_FLOAT penX = (FX_FLOAT)rect.left; |
| FX_FLOAT penY = (FX_FLOAT)rect.top; |
| FX_FLOAT left = (FX_FLOAT)(0); |
| FX_FLOAT top = (FX_FLOAT)(0); |
| charCodes[0] = text.GetAt(0); |
| charPos[0].m_OriginX = penX + left; |
| charPos[0].m_OriginY = penY + top; |
| charPos[0].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[0]); |
| charPos[0].m_FontCharWidth = FXSYS_round( |
| _info._font->GetGlyphWidth(charPos[0].m_GlyphIndex) * _info._fontHScale); |
| charPos[0].m_bGlyphAdjust = TRUE; |
| charPos[0].m_AdjustMatrix[0] = -1; |
| charPos[0].m_AdjustMatrix[1] = 0; |
| charPos[0].m_AdjustMatrix[2] = 0; |
| charPos[0].m_AdjustMatrix[3] = 1; |
| penX += (FX_FLOAT)(charPos[0].m_FontCharWidth) * _info._fontSize / 1000 + |
| _info._fontSpacing; |
| for (int32_t i = 1; i < length; i++) { |
| charCodes[i] = text.GetAt(i); |
| charPos[i].m_OriginX = penX + left; |
| charPos[i].m_OriginY = penY + top; |
| charPos[i].m_GlyphIndex = encoding->GlyphFromCharCode(charCodes[i]); |
| charPos[i].m_FontCharWidth = |
| FXSYS_round(_info._font->GetGlyphWidth(charPos[i].m_GlyphIndex) * |
| _info._fontHScale); |
| charPos[i].m_bGlyphAdjust = TRUE; |
| charPos[i].m_AdjustMatrix[0] = -1; |
| charPos[i].m_AdjustMatrix[1] = 0; |
| charPos[i].m_AdjustMatrix[2] = 0; |
| charPos[i].m_AdjustMatrix[3] = 1; |
| penX += (FX_FLOAT)(charPos[i].m_FontCharWidth) * _info._fontSize / 1000 + |
| _info._fontSpacing; |
| } |
| rect.width = (FX_FLOAT)penX - rect.left; |
| rect.height = rect.top + _info._fontSize * _info._fontHScale - rect.top; |
| return FX_ERR_Succeeded; |
| } |
| CAGG_Graphics::CAGG_Graphics() { |
| _owner = NULL; |
| } |
| FX_ERR CAGG_Graphics::Create(CFX_Graphics* owner, |
| int32_t width, |
| int32_t height, |
| FXDIB_Format format) { |
| if (owner->_renderDevice) { |
| return FX_ERR_Parameter_Invalid; |
| } |
| if (_owner) { |
| return FX_ERR_Property_Invalid; |
| } |
| CFX_FxgeDevice* device = new CFX_FxgeDevice; |
| device->Create(width, height, format); |
| _owner = owner; |
| _owner->_renderDevice = device; |
| _owner->_renderDevice->GetBitmap()->Clear(0xFFFFFFFF); |
| return FX_ERR_Succeeded; |
| } |
| CAGG_Graphics::~CAGG_Graphics() { |
| if (_owner->_renderDevice) { |
| delete (CFX_FxgeDevice*)_owner->_renderDevice; |
| } |
| _owner = NULL; |
| } |
| CFX_Path::CFX_Path() { |
| _generator = NULL; |
| } |
| FX_ERR CFX_Path::Create() { |
| if (_generator) { |
| return FX_ERR_Property_Invalid; |
| } |
| _generator = new CFX_PathGenerator; |
| _generator->Create(); |
| return FX_ERR_Succeeded; |
| } |
| CFX_Path::~CFX_Path() { |
| if (_generator) { |
| delete _generator; |
| _generator = NULL; |
| } |
| } |
| FX_ERR CFX_Path::MoveTo(FX_FLOAT x, FX_FLOAT y) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->MoveTo(x, y); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::LineTo(FX_FLOAT x, FX_FLOAT y) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->LineTo(x, y); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::BezierTo(FX_FLOAT ctrlX1, |
| FX_FLOAT ctrlY1, |
| FX_FLOAT ctrlX2, |
| FX_FLOAT ctrlY2, |
| FX_FLOAT toX, |
| FX_FLOAT toY) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->BezierTo(ctrlX1, ctrlY1, ctrlX2, ctrlY2, toX, toY); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::ArcTo(FX_FLOAT left, |
| FX_FLOAT top, |
| FX_FLOAT width, |
| FX_FLOAT height, |
| FX_FLOAT startAngle, |
| FX_FLOAT sweepAngle) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->ArcTo(left + width / 2, top + height / 2, width / 2, height / 2, |
| startAngle, sweepAngle); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::Close() { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->Close(); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->AddLine(x1, y1, x2, y2); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::AddBezier(FX_FLOAT startX, |
| FX_FLOAT startY, |
| FX_FLOAT ctrlX1, |
| FX_FLOAT ctrlY1, |
| FX_FLOAT ctrlX2, |
| FX_FLOAT ctrlY2, |
| FX_FLOAT endX, |
| FX_FLOAT endY) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->AddBezier(startX, startY, ctrlX1, ctrlY1, ctrlX2, ctrlY2, endX, |
| endY); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::AddRectangle(FX_FLOAT left, |
| FX_FLOAT top, |
| FX_FLOAT width, |
| FX_FLOAT height) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->AddRectangle(left, top, left + width, top + height); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::AddEllipse(FX_FLOAT left, |
| FX_FLOAT top, |
| FX_FLOAT width, |
| FX_FLOAT height) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->AddEllipse(left + width / 2, top + height / 2, width / 2, |
| height / 2); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::AddEllipse(const CFX_RectF& rect) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->AddEllipse(rect.left + rect.Width() / 2, |
| rect.top + rect.Height() / 2, rect.Width() / 2, |
| rect.Height() / 2); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::AddArc(FX_FLOAT left, |
| FX_FLOAT top, |
| FX_FLOAT width, |
| FX_FLOAT height, |
| FX_FLOAT startAngle, |
| FX_FLOAT sweepAngle) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->AddArc(left + width / 2, top + height / 2, width / 2, height / 2, |
| startAngle, sweepAngle); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::AddPie(FX_FLOAT left, |
| FX_FLOAT top, |
| FX_FLOAT width, |
| FX_FLOAT height, |
| FX_FLOAT startAngle, |
| FX_FLOAT sweepAngle) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->AddPie(left + width / 2, top + height / 2, width / 2, height / 2, |
| startAngle, sweepAngle); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::AddSubpath(CFX_Path* path) { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->AddPathData(path->GetPathData()); |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Path::Clear() { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| _generator->GetPathData()->SetPointCount(0); |
| return FX_ERR_Succeeded; |
| } |
| FX_BOOL CFX_Path::IsEmpty() { |
| if (!_generator) |
| return FX_ERR_Property_Invalid; |
| if (_generator->GetPathData()->GetPointCount() == 0) { |
| return TRUE; |
| } |
| return FALSE; |
| } |
| CFX_PathData* CFX_Path::GetPathData() { |
| if (!_generator) |
| return NULL; |
| return _generator->GetPathData(); |
| } |
| CFX_Color::CFX_Color() { |
| _type = FX_COLOR_None; |
| } |
| CFX_Color::CFX_Color(const FX_ARGB argb) { |
| _type = FX_COLOR_None; |
| Set(argb); |
| } |
| CFX_Color::CFX_Color(CFX_Pattern* pattern, const FX_ARGB argb) { |
| _type = FX_COLOR_None; |
| Set(pattern, argb); |
| } |
| CFX_Color::CFX_Color(CFX_Shading* shading) { |
| _type = FX_COLOR_None; |
| Set(shading); |
| } |
| CFX_Color::~CFX_Color() { |
| _type = FX_COLOR_None; |
| } |
| FX_ERR CFX_Color::Set(const FX_ARGB argb) { |
| _type = FX_COLOR_Solid; |
| _argb = argb; |
| _pattern = NULL; |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Color::Set(CFX_Pattern* pattern, const FX_ARGB argb) { |
| if (!pattern) |
| return FX_ERR_Parameter_Invalid; |
| _type = FX_COLOR_Pattern; |
| _argb = argb; |
| _pattern = pattern; |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Color::Set(CFX_Shading* shading) { |
| if (!shading) |
| return FX_ERR_Parameter_Invalid; |
| _type = FX_COLOR_Shading; |
| _shading = shading; |
| return FX_ERR_Succeeded; |
| } |
| CFX_Pattern::CFX_Pattern() { |
| _type = FX_PATTERN_None; |
| _matrix.SetIdentity(); |
| } |
| FX_ERR CFX_Pattern::Create(CFX_DIBitmap* bitmap, |
| const FX_FLOAT xStep, |
| const FX_FLOAT yStep, |
| CFX_Matrix* matrix) { |
| if (!bitmap) |
| return FX_ERR_Parameter_Invalid; |
| if (_type != FX_PATTERN_None) { |
| return FX_ERR_Property_Invalid; |
| } |
| _type = FX_PATTERN_Bitmap; |
| _bitmap = bitmap; |
| _x1Step = xStep; |
| _y1Step = yStep; |
| if (matrix) { |
| _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, |
| matrix->f); |
| } |
| return FX_ERR_Succeeded; |
| } |
| FX_ERR CFX_Pattern::Create(FX_HatchStyle hatchStyle, |
| const FX_ARGB foreArgb, |
| const FX_ARGB backArgb, |
| CFX_Matrix* matrix) { |
| if (hatchStyle < FX_HATCHSTYLE_Horizontal || |
| hatchStyle > FX_HATCHSTYLE_SolidDiamond) { |
| return FX_ERR_Parameter_Invalid; |
| } |
| if (_type != FX_PATTERN_None) { |
| return FX_ERR_Property_Invalid; |
| } |
| _type = FX_PATTERN_Hatch; |
| _hatchStyle = hatchStyle; |
| _foreArgb = foreArgb; |
| _backArgb = backArgb; |
| if (matrix) { |
| _matrix.Set(matrix->a, matrix->b, matrix->c, matrix->d, matrix->e, |
| matrix->f); |
| } |
| return FX_ERR_Succeeded; |
| } |
| CFX_Pattern::~CFX_Pattern() { |
| _type = FX_PATTERN_None; |
| } |
| CFX_Shading::CFX_Shading() { |
| _type = FX_SHADING_None; |
| } |
| FX_ERR CFX_Shading::CreateAxial(const CFX_PointF& beginPoint, |
| const CFX_PointF& endPoint, |
| FX_BOOL isExtendedBegin, |
| FX_BOOL isExtendedEnd, |
| const FX_ARGB beginArgb, |
| const FX_ARGB endArgb) { |
| if (_type != FX_SHADING_None) { |
| return FX_ERR_Property_Invalid; |
| } |
| _type = FX_SHADING_Axial; |
| _beginPoint = beginPoint; |
| _endPoint = endPoint; |
| _isExtendedBegin = isExtendedBegin; |
| _isExtendedEnd = isExtendedEnd; |
| _beginArgb = beginArgb; |
| _endArgb = endArgb; |
| return InitArgbArray(); |
| } |
| FX_ERR CFX_Shading::CreateRadial(const CFX_PointF& beginPoint, |
| const CFX_PointF& endPoint, |
| const FX_FLOAT beginRadius, |
| const FX_FLOAT endRadius, |
| FX_BOOL isExtendedBegin, |
| FX_BOOL isExtendedEnd, |
| const FX_ARGB beginArgb, |
| const FX_ARGB endArgb) { |
| if (_type != FX_SHADING_None) { |
| return FX_ERR_Property_Invalid; |
| } |
| _type = FX_SHADING_Radial; |
| _beginPoint = beginPoint; |
| _endPoint = endPoint; |
| _beginRadius = beginRadius; |
| _endRadius = endRadius; |
| _isExtendedBegin = isExtendedBegin; |
| _isExtendedEnd = isExtendedEnd; |
| _beginArgb = beginArgb; |
| _endArgb = endArgb; |
| return InitArgbArray(); |
| } |
| CFX_Shading::~CFX_Shading() { |
| _type = FX_SHADING_None; |
| } |
| FX_ERR CFX_Shading::InitArgbArray() { |
| int32_t a1, r1, g1, b1; |
| ArgbDecode(_beginArgb, a1, r1, g1, b1); |
| int32_t a2, r2, g2, b2; |
| ArgbDecode(_endArgb, a2, r2, g2, b2); |
| FX_FLOAT f = (FX_FLOAT)(FX_SHADING_Steps - 1); |
| FX_FLOAT aScale = (FX_FLOAT)(1.0 * (a2 - a1) / f); |
| FX_FLOAT rScale = (FX_FLOAT)(1.0 * (r2 - r1) / f); |
| FX_FLOAT gScale = (FX_FLOAT)(1.0 * (g2 - g1) / f); |
| FX_FLOAT bScale = (FX_FLOAT)(1.0 * (b2 - b1) / f); |
| int32_t a3, r3, g3, b3; |
| for (int32_t i = 0; i < FX_SHADING_Steps; i++) { |
| a3 = (int32_t)(i * aScale); |
| r3 = (int32_t)(i * rScale); |
| g3 = (int32_t)(i * gScale); |
| b3 = (int32_t)(i * bScale); |
| _argbArray[i] = |
| FXARGB_TODIB(FXARGB_MAKE((a1 + a3), (r1 + r3), (g1 + g3), (b1 + b3))); |
| } |
| return FX_ERR_Succeeded; |
| } |
| class CFX_Pause : public IFX_Pause { |
| public: |
| virtual FX_BOOL NeedToPauseNow() { return TRUE; } |
| }; |