Fix uninitialized RGB in DrawShading BUG=386730 R=palmer@chromium.org Review URL: https://codereview.chromium.org/379923012
diff --git a/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp b/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp index 926ce88..edc6777 100644 --- a/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp +++ b/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
@@ -66,7 +66,7 @@ } } } - FX_FLOAT R, G, B; + FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f; pCS->GetRGB(pResults, R, G, B); rgb_array[i] = FXARGB_TODIB(FXARGB_MAKE(alpha, FXSYS_round(R * 255), FXSYS_round(G * 255), FXSYS_round(B * 255))); } @@ -755,7 +755,7 @@ for (int i = 0; i < pColorSpace->CountComponents(); i ++) { comps[i] = pBackColor->GetNumber(i); } - FX_FLOAT R, G, B; + FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f; pColorSpace->GetRGB(comps, R, G, B); background = ArgbEncode(255, (FX_INT32)(R * 255), (FX_INT32)(G * 255), (FX_INT32)(B * 255)); }