Fix uninitialized RGB in DrawShading

BUG=386730
R=palmer@chromium.org

Review URL: https://codereview.chromium.org/379923012
diff --git a/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp b/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
index 926ce88..edc6777 100644
--- a/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
+++ b/core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp
@@ -66,7 +66,7 @@
                 }
             }
         }
-        FX_FLOAT R, G, B;
+        FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
         pCS->GetRGB(pResults, R, G, B);
         rgb_array[i] = FXARGB_TODIB(FXARGB_MAKE(alpha, FXSYS_round(R * 255), FXSYS_round(G * 255), FXSYS_round(B * 255)));
     }
@@ -755,7 +755,7 @@
             for (int i = 0; i < pColorSpace->CountComponents(); i ++) {
                 comps[i] = pBackColor->GetNumber(i);
             }
-            FX_FLOAT R, G, B;
+            FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
             pColorSpace->GetRGB(comps, R, G, B);
             background = ArgbEncode(255, (FX_INT32)(R * 255), (FX_INT32)(G * 255), (FX_INT32)(B * 255));
         }