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// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FPDFAPI_FPDF_PAGE_INCLUDE_CPDF_SHADINGOBJECT_H_
#define CORE_FPDFAPI_FPDF_PAGE_INCLUDE_CPDF_SHADINGOBJECT_H_
#include "core/fpdfapi/fpdf_page/include/cpdf_pageobject.h"
#include "core/fxcrt/include/fx_coordinates.h"
class CPDF_ShadingPattern;
class CPDF_ShadingObject : public CPDF_PageObject {
public:
CPDF_ShadingObject();
~CPDF_ShadingObject() override;
// CPDF_PageObject:
CPDF_ShadingObject* Clone() const override;
Type GetType() const override { return SHADING; };
void Transform(const CFX_Matrix& matrix) override;
bool IsShading() const override { return true; };
CPDF_ShadingObject* AsShading() override { return this; };
const CPDF_ShadingObject* AsShading() const override { return this; };
void CalcBoundingBox();
CPDF_ShadingPattern* m_pShading;
CFX_Matrix m_Matrix;
};
#endif // CORE_FPDFAPI_FPDF_PAGE_INCLUDE_CPDF_SHADINGOBJECT_H_