blob: cfe7b48c8ba7a3e461cf68f7e6452fb5c7af0838 [file] [log] [blame]
// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#include "core/fpdfapi/fpdf_page/include/cpdf_pathobject.h"
CPDF_PathObject::CPDF_PathObject() {}
CPDF_PathObject::~CPDF_PathObject() {}
CPDF_PathObject* CPDF_PathObject::Clone() const {
CPDF_PathObject* obj = new CPDF_PathObject;
obj->CopyData(this);
obj->m_Path = m_Path;
obj->m_FillType = m_FillType;
obj->m_bStroke = m_bStroke;
obj->m_Matrix = m_Matrix;
return obj;
}
void CPDF_PathObject::Transform(const CFX_Matrix& matrix) {
m_Matrix.Concat(matrix);
CalcBoundingBox();
}
void CPDF_PathObject::CalcBoundingBox() {
if (m_Path.IsNull()) {
return;
}
CFX_FloatRect rect;
FX_FLOAT width = m_GraphState.GetObject()->m_LineWidth;
if (m_bStroke && width != 0) {
rect = m_Path.GetBoundingBox(width, m_GraphState.GetObject()->m_MiterLimit);
} else {
rect = m_Path.GetBoundingBox();
}
rect.Transform(&m_Matrix);
if (width == 0 && m_bStroke) {
rect.left += -0.5f;
rect.right += 0.5f;
rect.bottom += -0.5f;
rect.top += 0.5f;
}
m_Left = rect.left;
m_Right = rect.right;
m_Top = rect.top;
m_Bottom = rect.bottom;
}