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// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FPDFAPI_FPDF_RENDER_CPDF_TYPE3CACHE_H_
#define CORE_FPDFAPI_FPDF_RENDER_CPDF_TYPE3CACHE_H_
#include <map>
#include "core/fpdfapi/fpdf_font/cpdf_type3font.h"
#include "core/fxcrt/include/fx_coordinates.h"
#include "core/fxcrt/include/fx_string.h"
#include "core/fxcrt/include/fx_system.h"
class CPDF_Type3Glyphs;
class CPDF_Type3Cache {
public:
explicit CPDF_Type3Cache(CPDF_Type3Font* pFont);
~CPDF_Type3Cache();
CFX_GlyphBitmap* LoadGlyph(uint32_t charcode,
const CFX_Matrix* pMatrix,
FX_FLOAT retinaScaleX,
FX_FLOAT retinaScaleY);
private:
CFX_GlyphBitmap* RenderGlyph(CPDF_Type3Glyphs* pSize,
uint32_t charcode,
const CFX_Matrix* pMatrix,
FX_FLOAT retinaScaleX,
FX_FLOAT retinaScaleY);
CPDF_Type3Font* const m_pFont;
std::map<CFX_ByteString, CPDF_Type3Glyphs*> m_SizeMap;
};
#endif // CORE_FPDFAPI_FPDF_RENDER_CPDF_TYPE3CACHE_H_