| // Copyright 2018 PDFium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 
 |  | 
 | #include "core/fxcrt/fx_number.h" | 
 |  | 
 | #include <limits> | 
 |  | 
 | #include "core/fxcrt/fx_extension.h" | 
 | #include "core/fxcrt/fx_string.h" | 
 |  | 
 | FX_Number::FX_Number() | 
 |     : m_bInteger(true), m_bSigned(false), m_UnsignedValue(0) {} | 
 |  | 
 | FX_Number::FX_Number(uint32_t value) | 
 |     : m_bInteger(true), m_bSigned(false), m_UnsignedValue(value) {} | 
 |  | 
 | FX_Number::FX_Number(int32_t value) | 
 |     : m_bInteger(true), m_bSigned(true), m_SignedValue(value) {} | 
 |  | 
 | FX_Number::FX_Number(float value) | 
 |     : m_bInteger(false), m_bSigned(true), m_FloatValue(value) {} | 
 |  | 
 | FX_Number::FX_Number(ByteStringView strc) | 
 |     : m_bInteger(true), m_bSigned(false), m_UnsignedValue(0) { | 
 |   if (strc.IsEmpty()) | 
 |     return; | 
 |  | 
 |   if (strc.Contains('.')) { | 
 |     m_bInteger = false; | 
 |     m_bSigned = true; | 
 |     m_FloatValue = StringToFloat(strc); | 
 |     return; | 
 |   } | 
 |  | 
 |   // Note, numbers in PDF are typically of the form 123, -123, etc. But, | 
 |   // for things like the Permissions on the encryption hash the number is | 
 |   // actually an unsigned value. We use a uint32_t so we can deal with the | 
 |   // unsigned and then check for overflow if the user actually signed the value. | 
 |   // The Permissions flag is listed in Table 3.20 PDF 1.7 spec. | 
 |   pdfium::base::CheckedNumeric<uint32_t> unsigned_val = 0; | 
 |   bool bNegative = false; | 
 |   size_t cc = 0; | 
 |   if (strc[0] == '+') { | 
 |     cc++; | 
 |     m_bSigned = true; | 
 |   } else if (strc[0] == '-') { | 
 |     bNegative = true; | 
 |     m_bSigned = true; | 
 |     cc++; | 
 |   } | 
 |  | 
 |   while (cc < strc.GetLength() && std::isdigit(strc[cc])) { | 
 |     unsigned_val = unsigned_val * 10 + FXSYS_DecimalCharToInt(strc.CharAt(cc)); | 
 |     if (!unsigned_val.IsValid()) | 
 |       break; | 
 |     cc++; | 
 |   } | 
 |  | 
 |   uint32_t uValue = unsigned_val.ValueOrDefault(0); | 
 |   if (!m_bSigned) { | 
 |     m_UnsignedValue = uValue; | 
 |     return; | 
 |   } | 
 |  | 
 |   // We have a sign, so if the value was greater then the signed integer | 
 |   // limits, then we've overflowed and must reset to the default value. | 
 |   constexpr uint32_t uLimit = | 
 |       static_cast<uint32_t>(std::numeric_limits<int>::max()); | 
 |  | 
 |   if (uValue > (bNegative ? uLimit + 1 : uLimit)) | 
 |     uValue = 0; | 
 |  | 
 |   // Switch back to the int space so we can flip to a negative if we need. | 
 |   int32_t value = static_cast<int32_t>(uValue); | 
 |   if (bNegative) { | 
 |     // |value| is usually positive, except in the corner case of "-2147483648", | 
 |     // where |uValue| is 2147483648. When it gets casted to an int, |value| | 
 |     // becomes -2147483648. For this case, avoid undefined behavior, because | 
 |     // an int32_t cannot represent 2147483648. | 
 |     static constexpr int kMinInt = std::numeric_limits<int>::min(); | 
 |     m_SignedValue = LIKELY(value != kMinInt) ? -value : kMinInt; | 
 |   } else { | 
 |     m_SignedValue = value; | 
 |   } | 
 | } | 
 |  | 
 | uint32_t FX_Number::GetUnsigned() const { | 
 |   return m_bInteger ? m_UnsignedValue : static_cast<uint32_t>(m_FloatValue); | 
 | } | 
 |  | 
 | int32_t FX_Number::GetSigned() const { | 
 |   return m_bInteger ? m_SignedValue : static_cast<int32_t>(m_FloatValue); | 
 | } | 
 |  | 
 | float FX_Number::GetFloat() const { | 
 |   if (!m_bInteger) | 
 |     return m_FloatValue; | 
 |  | 
 |   return m_bSigned ? static_cast<float>(m_SignedValue) | 
 |                    : static_cast<float>(m_UnsignedValue); | 
 | } |