| // Copyright 2016 PDFium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 
 |  | 
 | #ifndef XFA_FXGRAPHICS_CXFA_GEPATH_H_ | 
 | #define XFA_FXGRAPHICS_CXFA_GEPATH_H_ | 
 |  | 
 | #include "core/fxcrt/fx_system.h" | 
 | #include "core/fxge/cfx_pathdata.h" | 
 | #include "xfa/fxgraphics/cxfa_graphics.h" | 
 |  | 
 | class CXFA_GEPath final { | 
 |  public: | 
 |   CXFA_GEPath(); | 
 |   ~CXFA_GEPath(); | 
 |  | 
 |   const CFX_PathData* GetPathData() const { return &data_; } | 
 |  | 
 |   void Clear(); | 
 |   bool IsEmpty() const { return data_.GetPoints().empty(); } | 
 |   void TransformBy(const CFX_Matrix& mt); | 
 |  | 
 |   void Close(); | 
 |   void MoveTo(const CFX_PointF& point); | 
 |   void LineTo(const CFX_PointF& point); | 
 |   void BezierTo(const CFX_PointF& c1, | 
 |                 const CFX_PointF& c2, | 
 |                 const CFX_PointF& to); | 
 |   void ArcTo(const CFX_PointF& pos, | 
 |              const CFX_SizeF& size, | 
 |              float startAngle, | 
 |              float sweepAngle); | 
 |  | 
 |   void AddLine(const CFX_PointF& p1, const CFX_PointF& p2); | 
 |   void AddRectangle(float left, float top, float width, float height); | 
 |   void AddEllipse(const CFX_RectF& rect); | 
 |   void AddArc(const CFX_PointF& pos, | 
 |               const CFX_SizeF& size, | 
 |               float startAngle, | 
 |               float sweepAngle); | 
 |  | 
 |   void AddSubpath(CXFA_GEPath* path); | 
 |  | 
 |  private: | 
 |   void ArcToInternal(const CFX_PointF& pos, | 
 |                      const CFX_SizeF& size, | 
 |                      float start_angle, | 
 |                      float sweep_angle); | 
 |  | 
 |   CFX_PathData data_; | 
 | }; | 
 |  | 
 | #endif  // XFA_FXGRAPHICS_CXFA_GEPATH_H_ |