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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef FPDFSDK_PWL_CPWL_WND_H_
#define FPDFSDK_PWL_CPWL_WND_H_
#include <memory>
#include <vector>
#include "core/fxcrt/cfx_timer.h"
#include "core/fxcrt/observed_ptr.h"
#include "core/fxcrt/unowned_ptr.h"
#include "core/fxge/cfx_color.h"
#include "core/fxge/cfx_renderdevice.h"
#include "fpdfsdk/pwl/ipwl_systemhandler.h"
class CPWL_Edit;
class CPWL_MsgControl;
class CPWL_ScrollBar;
class IPVT_FontMap;
struct PWL_SCROLL_INFO;
// window styles
#define PWS_CHILD 0x80000000L
#define PWS_BORDER 0x40000000L
#define PWS_BACKGROUND 0x20000000L
#define PWS_HSCROLL 0x10000000L
#define PWS_VSCROLL 0x08000000L
#define PWS_VISIBLE 0x04000000L
#define PWS_READONLY 0x01000000L
#define PWS_AUTOFONTSIZE 0x00800000L
#define PWS_AUTOTRANSPARENT 0x00400000L
#define PWS_NOREFRESHCLIP 0x00200000L
// edit and label styles
#define PES_MULTILINE 0x0001L
#define PES_PASSWORD 0x0002L
#define PES_LEFT 0x0004L
#define PES_RIGHT 0x0008L
#define PES_MIDDLE 0x0010L
#define PES_TOP 0x0020L
#define PES_BOTTOM 0x0040L
#define PES_CENTER 0x0080L
#define PES_CHARARRAY 0x0100L
#define PES_AUTOSCROLL 0x0200L
#define PES_AUTORETURN 0x0400L
#define PES_UNDO 0x0800L
#define PES_RICH 0x1000L
#define PES_SPELLCHECK 0x2000L
#define PES_TEXTOVERFLOW 0x4000L
#define PES_NOREAD 0x8000L
// listbox styles
#define PLBS_MULTIPLESEL 0x0001L
#define PLBS_HOVERSEL 0x0008L
// combobox styles
#define PCBS_ALLOWCUSTOMTEXT 0x0001L
// Cursor style. These must match the values in public/fpdf_formfill.h
#define FXCT_ARROW 0
#define FXCT_NESW 1
#define FXCT_NWSE 2
#define FXCT_VBEAM 3
#define FXCT_HBEAM 4
#define FXCT_HAND 5
struct CPWL_Dash {
CPWL_Dash() : nDash(0), nGap(0), nPhase(0) {}
CPWL_Dash(int32_t dash, int32_t gap, int32_t phase)
: nDash(dash), nGap(gap), nPhase(phase) {}
void Reset() {
nDash = 0;
nGap = 0;
nPhase = 0;
}
int32_t nDash;
int32_t nGap;
int32_t nPhase;
};
#define PWL_SCROLLBAR_WIDTH 12.0f
#define PWL_SCROLLBAR_TRANSPARENCY 150
#define PWL_DEFAULT_BLACKCOLOR CFX_Color(CFX_Color::kGray, 0)
#define PWL_DEFAULT_WHITECOLOR CFX_Color(CFX_Color::kGray, 1)
class CPWL_Wnd : public Observable {
public:
class ProviderIface : public Observable {
public:
virtual ~ProviderIface() = default;
// get a matrix which map user space to CWnd client space
virtual CFX_Matrix GetWindowMatrix(
const IPWL_SystemHandler::PerWindowData* pAttached) = 0;
};
class FocusHandlerIface {
public:
virtual ~FocusHandlerIface() = default;
virtual void OnSetFocus(CPWL_Edit* pEdit) = 0;
};
class CreateParams {
public:
CreateParams();
CreateParams(const CreateParams& other);
~CreateParams();
// Required:
CFX_FloatRect rcRectWnd;
ObservedPtr<CFX_Timer::HandlerIface> pTimerHandler;
UnownedPtr<IPWL_SystemHandler> pSystemHandler;
UnownedPtr<IPVT_FontMap> pFontMap;
ObservedPtr<ProviderIface> pProvider;
// Optional:
UnownedPtr<FocusHandlerIface> pFocusHandler;
uint32_t dwFlags = 0;
CFX_Color sBackgroundColor;
BorderStyle nBorderStyle = BorderStyle::kSolid;
int32_t dwBorderWidth = 1;
CFX_Color sBorderColor;
CFX_Color sTextColor;
int32_t nTransparency = 255;
float fFontSize;
CPWL_Dash sDash;
// Ignore:
CPWL_MsgControl* pMsgControl = nullptr;
int32_t eCursorType = FXCT_ARROW;
CFX_Matrix mtChild;
};
static bool IsSHIFTKeyDown(uint32_t nFlag);
static bool IsCTRLKeyDown(uint32_t nFlag);
static bool IsALTKeyDown(uint32_t nFlag);
CPWL_Wnd(const CreateParams& cp,
std::unique_ptr<IPWL_SystemHandler::PerWindowData> pAttachedData);
virtual ~CPWL_Wnd();
// Returns |true| iff this instance is still allocated.
virtual bool InvalidateRect(const CFX_FloatRect* pRect);
virtual bool OnKeyDown(uint16_t nChar, uint32_t nFlag);
virtual bool OnChar(uint16_t nChar, uint32_t nFlag);
virtual bool OnLButtonDblClk(uint32_t nFlag, const CFX_PointF& point);
virtual bool OnLButtonDown(uint32_t nFlag, const CFX_PointF& point);
virtual bool OnLButtonUp(uint32_t nFlag, const CFX_PointF& point);
virtual bool OnRButtonDown(uint32_t nFlag, const CFX_PointF& point);
virtual bool OnRButtonUp(uint32_t nFlag, const CFX_PointF& point);
virtual bool OnMouseMove(uint32_t nFlag, const CFX_PointF& point);
virtual bool OnMouseWheel(uint32_t nFlag,
const CFX_PointF& point,
const CFX_Vector& delta);
virtual void SetScrollInfo(const PWL_SCROLL_INFO& info);
virtual void SetScrollPosition(float pos);
virtual void ScrollWindowVertically(float pos);
virtual void NotifyLButtonDown(CPWL_Wnd* child, const CFX_PointF& pos);
virtual void NotifyLButtonUp(CPWL_Wnd* child, const CFX_PointF& pos);
virtual void NotifyMouseMove(CPWL_Wnd* child, const CFX_PointF& pos);
virtual void SetFocus();
virtual void KillFocus();
virtual void SetCursor();
// Returns |true| iff this instance is still allocated.
virtual bool SetVisible(bool bVisible);
virtual void SetFontSize(float fFontSize);
virtual float GetFontSize() const;
virtual WideString GetText();
virtual WideString GetSelectedText();
virtual void ReplaceSelection(const WideString& text);
virtual bool SelectAllText();
virtual bool CanUndo();
virtual bool CanRedo();
virtual bool Undo();
virtual bool Redo();
virtual CFX_FloatRect GetFocusRect() const;
virtual CFX_FloatRect GetClientRect() const;
void AddChild(std::unique_ptr<CPWL_Wnd> pWnd);
void RemoveChild(CPWL_Wnd* pWnd);
void Realize();
void Destroy();
bool Move(const CFX_FloatRect& rcNew, bool bReset, bool bRefresh);
void InvalidateFocusHandler(FocusHandlerIface* handler);
void InvalidateProvider(ProviderIface* provider);
void SetCapture();
void ReleaseCapture();
void DrawAppearance(CFX_RenderDevice* pDevice,
const CFX_Matrix& mtUser2Device);
CFX_Color GetBackgroundColor() const;
void SetBackgroundColor(const CFX_Color& color);
CFX_Color GetBorderColor() const;
CFX_Color GetTextColor() const;
void SetTextColor(const CFX_Color& color);
CFX_Color GetBorderLeftTopColor(BorderStyle nBorderStyle) const;
CFX_Color GetBorderRightBottomColor(BorderStyle nBorderStyle) const;
void SetBorderStyle(BorderStyle nBorderStyle);
BorderStyle GetBorderStyle() const;
const CPWL_Dash& GetBorderDash() const;
int32_t GetBorderWidth() const;
int32_t GetInnerBorderWidth() const;
CFX_FloatRect GetWindowRect() const;
CFX_PointF GetCenterPoint() const;
bool IsVisible() const { return m_bVisible; }
bool HasFlag(uint32_t dwFlags) const;
void AddFlag(uint32_t dwFlags);
void RemoveFlag(uint32_t dwFlags);
void SetClipRect(const CFX_FloatRect& rect);
const CFX_FloatRect& GetClipRect() const;
CPWL_Wnd* GetParentWindow() const { return m_pParent.Get(); }
const IPWL_SystemHandler::PerWindowData* GetAttachedData() const {
return m_pAttachedData.get();
}
std::unique_ptr<IPWL_SystemHandler::PerWindowData> CloneAttachedData() const;
bool WndHitTest(const CFX_PointF& point) const;
bool ClientHitTest(const CFX_PointF& point) const;
bool IsCaptureMouse() const;
void EnableWindow(bool bEnable);
bool IsEnabled() const { return m_bEnabled; }
const CPWL_Wnd* GetFocused() const;
bool IsFocused() const;
bool IsReadOnly() const;
CPWL_ScrollBar* GetVScrollBar() const;
IPVT_FontMap* GetFontMap() const { return m_CreationParams.pFontMap.Get(); }
ProviderIface* GetProvider() const {
return m_CreationParams.pProvider.Get();
}
FocusHandlerIface* GetFocusHandler() const {
return m_CreationParams.pFocusHandler.Get();
}
int32_t GetTransparency();
void SetTransparency(int32_t nTransparency);
CFX_Matrix GetChildToRoot() const;
CFX_Matrix GetChildMatrix() const;
void SetChildMatrix(const CFX_Matrix& mt);
CFX_Matrix GetWindowMatrix() const;
virtual void OnSetFocus();
virtual void OnKillFocus();
protected:
virtual void CreateChildWnd(const CreateParams& cp);
// Returns |true| iff this instance is still allocated.
virtual bool RePosChildWnd();
virtual void DrawThisAppearance(CFX_RenderDevice* pDevice,
const CFX_Matrix& mtUser2Device);
virtual void OnCreated();
virtual void OnDestroy();
bool IsNotifying() const { return m_bNotifying; }
bool IsValid() const { return m_bCreated; }
CreateParams* GetCreationParams() { return &m_CreationParams; }
CFX_Timer::HandlerIface* GetTimerHandler() const {
return m_CreationParams.pTimerHandler.Get();
}
IPWL_SystemHandler* GetSystemHandler() const {
return m_CreationParams.pSystemHandler.Get();
}
// Returns |true| iff this instance is still allocated.
bool InvalidateRectMove(const CFX_FloatRect& rcOld,
const CFX_FloatRect& rcNew);
bool IsWndCaptureMouse(const CPWL_Wnd* pWnd) const;
bool IsWndCaptureKeyboard(const CPWL_Wnd* pWnd) const;
static bool IsCTRLpressed(uint32_t nFlag) {
return CPWL_Wnd::IsCTRLKeyDown(nFlag);
}
static bool IsSHIFTpressed(uint32_t nFlag) {
return CPWL_Wnd::IsSHIFTKeyDown(nFlag);
}
static bool IsALTpressed(uint32_t nFlag) {
return CPWL_Wnd::IsALTKeyDown(nFlag);
}
private:
CFX_PointF ParentToChild(const CFX_PointF& point) const;
CFX_FloatRect ParentToChild(const CFX_FloatRect& rect) const;
void DrawChildAppearance(CFX_RenderDevice* pDevice,
const CFX_Matrix& mtUser2Device);
CFX_FloatRect PWLtoWnd(const CFX_FloatRect& rect) const;
void CreateScrollBar(const CreateParams& cp);
void CreateVScrollBar(const CreateParams& cp);
void AdjustStyle();
void CreateMsgControl();
void DestroyMsgControl();
CPWL_MsgControl* GetMsgControl() const;
CreateParams m_CreationParams;
std::unique_ptr<IPWL_SystemHandler::PerWindowData> m_pAttachedData;
UnownedPtr<CPWL_Wnd> m_pParent;
std::vector<std::unique_ptr<CPWL_Wnd>> m_Children;
UnownedPtr<CPWL_ScrollBar> m_pVScrollBar;
CFX_FloatRect m_rcWindow;
CFX_FloatRect m_rcClip;
bool m_bCreated = false;
bool m_bVisible = false;
bool m_bNotifying = false;
bool m_bEnabled = true;
};
#endif // FPDFSDK_PWL_CPWL_WND_H_