| // Copyright 2017 PDFium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| |
| #ifndef CORE_FXGE_CFX_COLOR_H_ |
| #define CORE_FXGE_CFX_COLOR_H_ |
| |
| #include "core/fxge/dib/fx_dib.h" |
| |
| struct CFX_Color { |
| // Ordered by increasing number of components. |
| enum class Type { kTransparent = 0, kGray, kRGB, kCMYK }; |
| |
| struct TypeAndARGB { |
| TypeAndARGB(CFX_Color::Type type_in, FX_ARGB argb_in) |
| : color_type(type_in), argb(argb_in) {} |
| |
| CFX_Color::Type color_type; |
| FX_ARGB argb; |
| }; |
| |
| explicit CFX_Color(FX_COLORREF ref) |
| : CFX_Color(FXARGB_R(ref), FXARGB_G(ref), FXARGB_B(ref)) {} |
| |
| CFX_Color(Type type = CFX_Color::Type::kTransparent, |
| float color1 = 0.0f, |
| float color2 = 0.0f, |
| float color3 = 0.0f, |
| float color4 = 0.0f) |
| : nColorType(type), |
| fColor1(color1), |
| fColor2(color2), |
| fColor3(color3), |
| fColor4(color4) {} |
| |
| CFX_Color(int32_t r, int32_t g, int32_t b) |
| : nColorType(CFX_Color::Type::kRGB), |
| fColor1(r / 255.0f), |
| fColor2(g / 255.0f), |
| fColor3(b / 255.0f), |
| fColor4(0) {} |
| |
| CFX_Color(const CFX_Color& that) = default; |
| CFX_Color& operator=(const CFX_Color& that) = default; |
| |
| CFX_Color operator/(float fColorDivide) const; |
| CFX_Color operator-(float fColorSub) const; |
| |
| CFX_Color ConvertColorType(Type nConvertColorType) const; |
| FX_COLORREF ToFXColor(int32_t nTransparency) const; |
| |
| Type nColorType; |
| float fColor1; |
| float fColor2; |
| float fColor3; |
| float fColor4; |
| }; |
| |
| inline bool operator==(const CFX_Color& c1, const CFX_Color& c2) { |
| return c1.nColorType == c2.nColorType && c1.fColor1 - c2.fColor1 < 0.0001 && |
| c1.fColor1 - c2.fColor1 > -0.0001 && |
| c1.fColor2 - c2.fColor2 < 0.0001 && |
| c1.fColor2 - c2.fColor2 > -0.0001 && |
| c1.fColor3 - c2.fColor3 < 0.0001 && |
| c1.fColor3 - c2.fColor3 > -0.0001 && |
| c1.fColor4 - c2.fColor4 < 0.0001 && c1.fColor4 - c2.fColor4 > -0.0001; |
| } |
| |
| inline bool operator!=(const CFX_Color& c1, const CFX_Color& c2) { |
| return !(c1 == c2); |
| } |
| |
| #endif // CORE_FXGE_CFX_COLOR_H_ |