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// Copyright 2018 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "core/fxge/fx_font.h"
#include <algorithm>
#include "core/fxcrt/fx_safe_types.h"
#include "core/fxge/cfx_glyphbitmap.h"
#include "core/fxge/dib/cfx_dibitmap.h"
#include "core/fxge/text_glyph_pos.h"
namespace {
// These numbers come from the OpenType name table specification.
constexpr uint16_t kNamePlatformMac = 1;
constexpr uint16_t kNameMacEncodingRoman = 0;
constexpr uint16_t kNamePlatformWindows = 3;
constexpr uint16_t kNameWindowsEncodingUnicode = 1;
ByteString GetStringFromTable(pdfium::span<const uint8_t> string_span,
uint16_t offset,
uint16_t length) {
if (string_span.size() < static_cast<uint32_t>(offset + length))
return ByteString();
string_span = string_span.subspan(offset, length);
return ByteString(string_span.data(), string_span.size());
}
} // namespace
FX_RECT GetGlyphsBBox(const std::vector<TextGlyphPos>& glyphs, int anti_alias) {
FX_RECT rect;
bool bStarted = false;
for (const TextGlyphPos& glyph : glyphs) {
if (!glyph.m_pGlyph)
continue;
Optional<CFX_Point> point = glyph.GetOrigin({0, 0});
if (!point.has_value())
continue;
int char_width = glyph.m_pGlyph->GetBitmap()->GetWidth();
if (anti_alias == FT_RENDER_MODE_LCD)
char_width /= 3;
FX_SAFE_INT32 char_right = point.value().x;
char_right += char_width;
if (!char_right.IsValid())
continue;
FX_SAFE_INT32 char_bottom = point.value().y;
char_bottom += glyph.m_pGlyph->GetBitmap()->GetHeight();
if (!char_bottom.IsValid())
continue;
if (bStarted) {
rect.left = std::min(rect.left, point.value().x);
rect.top = std::min(rect.top, point.value().y);
rect.right = pdfium::base::ValueOrDieForType<int32_t>(
pdfium::base::CheckMax(rect.right, char_right));
rect.bottom = pdfium::base::ValueOrDieForType<int32_t>(
pdfium::base::CheckMax(rect.bottom, char_bottom));
continue;
}
rect.left = point.value().x;
rect.top = point.value().y;
rect.right = char_right.ValueOrDie();
rect.bottom = char_bottom.ValueOrDie();
bStarted = true;
}
return rect;
}
ByteString GetNameFromTT(pdfium::span<const uint8_t> name_table,
uint32_t name_id) {
if (name_table.size() < 6)
return ByteString();
uint32_t name_count = GET_TT_SHORT(&name_table[2]);
uint32_t string_offset = GET_TT_SHORT(&name_table[4]);
// We will ignore the possibility of overlap of structures and
// string table as if it's all corrupt there's not a lot we can do.
if (name_table.size() < string_offset)
return ByteString();
pdfium::span<const uint8_t> string_span = name_table.subspan(string_offset);
name_table = name_table.subspan(6);
if (name_table.size() < name_count * 12)
return ByteString();
for (uint32_t i = 0; i < name_count;
i++, name_table = name_table.subspan(12)) {
if (GET_TT_SHORT(&name_table[6]) == name_id) {
const uint16_t platform_identifier = GET_TT_SHORT(name_table);
const uint16_t platform_encoding = GET_TT_SHORT(&name_table[2]);
if (platform_identifier == kNamePlatformMac &&
platform_encoding == kNameMacEncodingRoman) {
return GetStringFromTable(string_span, GET_TT_SHORT(&name_table[10]),
GET_TT_SHORT(&name_table[8]));
}
if (platform_identifier == kNamePlatformWindows &&
platform_encoding == kNameWindowsEncodingUnicode) {
// This name is always UTF16-BE and we have to convert it to UTF8.
ByteString utf16_be =
GetStringFromTable(string_span, GET_TT_SHORT(&name_table[10]),
GET_TT_SHORT(&name_table[8]));
if (utf16_be.IsEmpty() || utf16_be.GetLength() % 2 != 0) {
return ByteString();
}
pdfium::span<const uint8_t> raw_span = utf16_be.raw_span();
return WideString::FromUTF16BE(
reinterpret_cast<const uint16_t*>(raw_span.data()),
raw_span.size() / 2)
.ToUTF8();
}
}
}
return ByteString();
}
int GetTTCIndex(pdfium::span<const uint8_t> pFontData, uint32_t font_offset) {
const uint8_t* p = pFontData.data() + 8;
uint32_t nfont = GET_TT_LONG(p);
uint32_t index;
for (index = 0; index < nfont; index++) {
p = pFontData.data() + 12 + index * 4;
if (GET_TT_LONG(p) == font_offset)
return index;
}
return 0;
}
wchar_t PDF_UnicodeFromAdobeName(const char* name) {
return (wchar_t)(FXFT_unicode_from_adobe_name(name) & 0x7FFFFFFF);
}
ByteString PDF_AdobeNameFromUnicode(wchar_t unicode) {
char glyph_name[64];
FXFT_adobe_name_from_unicode(glyph_name, unicode);
return ByteString(glyph_name);
}