|  | // Copyright 2019 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef THIRD_PARTY_BASE_IMMEDIATE_CRASH_H_ | 
|  | #define THIRD_PARTY_BASE_IMMEDIATE_CRASH_H_ | 
|  |  | 
|  | #include "build/build_config.h" | 
|  |  | 
|  | // Crashes in the fastest possible way with no attempt at logging. | 
|  | // There are several constraints; see http://crbug.com/664209 for more context. | 
|  | // | 
|  | // - TRAP_SEQUENCE_() must be fatal. It should not be possible to ignore the | 
|  | //   resulting exception or simply hit 'continue' to skip over it in a debugger. | 
|  | // - Different instances of TRAP_SEQUENCE_() must not be folded together, to | 
|  | //   ensure crash reports are debuggable. Unlike __builtin_trap(), asm volatile | 
|  | //   blocks will not be folded together. | 
|  | //   Note: TRAP_SEQUENCE_() previously required an instruction with a unique | 
|  | //   nonce since unlike clang, GCC folds together identical asm volatile | 
|  | //   blocks. | 
|  | // - TRAP_SEQUENCE_() must produce a signal that is distinct from an invalid | 
|  | //   memory access. | 
|  | // - TRAP_SEQUENCE_() must be treated as a set of noreturn instructions. | 
|  | //   __builtin_unreachable() is used to provide that hint here. clang also uses | 
|  | //   this as a heuristic to pack the instructions in the function epilogue to | 
|  | //   improve code density. | 
|  | // | 
|  | // Additional properties that are nice to have: | 
|  | // - TRAP_SEQUENCE_() should be as compact as possible. | 
|  | // - The first instruction of TRAP_SEQUENCE_() should not change, to avoid | 
|  | //   shifting crash reporting clusters. As a consequence of this, explicit | 
|  | //   assembly is preferred over intrinsics. | 
|  | //   Note: this last bullet point may no longer be true, and may be removed in | 
|  | //   the future. | 
|  |  | 
|  | // Note: TRAP_SEQUENCE Is currently split into two macro helpers due to the fact | 
|  | // that clang emits an actual instruction for __builtin_unreachable() on certain | 
|  | // platforms (see https://crbug.com/958675). In addition, the int3/bkpt/brk will | 
|  | // be removed in followups, so splitting it up like this now makes it easy to | 
|  | // land the followups. | 
|  |  | 
|  | #if defined(COMPILER_GCC) | 
|  |  | 
|  | #if BUILDFLAG(IS_NACL) | 
|  |  | 
|  | // Crash report accuracy is not guaranteed on NaCl. | 
|  | #define TRAP_SEQUENCE1_() __builtin_trap() | 
|  | #define TRAP_SEQUENCE2_() asm volatile("") | 
|  |  | 
|  | #elif defined(ARCH_CPU_X86_FAMILY) | 
|  |  | 
|  | // TODO(https://crbug.com/958675): In theory, it should be possible to use just | 
|  | // int3. However, there are a number of crashes with SIGILL as the exception | 
|  | // code, so it seems likely that there's a signal handler that allows execution | 
|  | // to continue after SIGTRAP. | 
|  | #define TRAP_SEQUENCE1_() asm volatile("int3") | 
|  |  | 
|  | #if BUILDFLAG(IS_APPLE) | 
|  | // Intentionally empty: __builtin_unreachable() is always part of the sequence | 
|  | // (see IMMEDIATE_CRASH below) and already emits a ud2 on Mac. | 
|  | #define TRAP_SEQUENCE2_() asm volatile("") | 
|  | #else | 
|  | #define TRAP_SEQUENCE2_() asm volatile("ud2") | 
|  | #endif  // BUILDFLAG(IS_APPLE) | 
|  |  | 
|  | #elif defined(ARCH_CPU_ARMEL) | 
|  |  | 
|  | // bkpt will generate a SIGBUS when running on armv7 and a SIGTRAP when running | 
|  | // as a 32 bit userspace app on arm64. There doesn't seem to be any way to | 
|  | // cause a SIGTRAP from userspace without using a syscall (which would be a | 
|  | // problem for sandboxing). | 
|  | // TODO(https://crbug.com/958675): Remove bkpt from this sequence. | 
|  | #define TRAP_SEQUENCE1_() asm volatile("bkpt #0") | 
|  | #define TRAP_SEQUENCE2_() asm volatile("udf #0") | 
|  |  | 
|  | #elif defined(ARCH_CPU_ARM64) | 
|  |  | 
|  | // This will always generate a SIGTRAP on arm64. | 
|  | // TODO(https://crbug.com/958675): Remove brk from this sequence. | 
|  | #define TRAP_SEQUENCE1_() asm volatile("brk #0") | 
|  | #define TRAP_SEQUENCE2_() asm volatile("hlt #0") | 
|  |  | 
|  | #else | 
|  |  | 
|  | // Crash report accuracy will not be guaranteed on other architectures, but at | 
|  | // least this will crash as expected. | 
|  | #define TRAP_SEQUENCE1_() __builtin_trap() | 
|  | #define TRAP_SEQUENCE2_() asm volatile("") | 
|  |  | 
|  | #endif  // ARCH_CPU_* | 
|  |  | 
|  | #elif defined(COMPILER_MSVC) | 
|  |  | 
|  | #if !defined(__clang__) | 
|  |  | 
|  | // MSVC x64 doesn't support inline asm, so use the MSVC intrinsic. | 
|  | #define TRAP_SEQUENCE1_() __debugbreak() | 
|  | #define TRAP_SEQUENCE2_() | 
|  |  | 
|  | #elif defined(ARCH_CPU_ARM64) | 
|  |  | 
|  | // Windows ARM64 uses "BRK #F000" as its breakpoint instruction, and | 
|  | // __debugbreak() generates that in both VC++ and clang. | 
|  | #define TRAP_SEQUENCE1_() __debugbreak() | 
|  | // Intentionally empty: __builtin_unreachable() is always part of the sequence | 
|  | // (see IMMEDIATE_CRASH below) and already emits a ud2 on Win64, | 
|  | // https://crbug.com/958373 | 
|  | #define TRAP_SEQUENCE2_() __asm volatile("") | 
|  |  | 
|  | #else | 
|  |  | 
|  | #define TRAP_SEQUENCE1_() asm volatile("int3") | 
|  | #define TRAP_SEQUENCE2_() asm volatile("ud2") | 
|  |  | 
|  | #endif  // __clang__ | 
|  |  | 
|  | #else | 
|  |  | 
|  | #error No supported trap sequence! | 
|  |  | 
|  | #endif  // COMPILER_GCC | 
|  |  | 
|  | #define TRAP_SEQUENCE_() \ | 
|  | do {                   \ | 
|  | TRAP_SEQUENCE1_();   \ | 
|  | TRAP_SEQUENCE2_();   \ | 
|  | } while (false) | 
|  |  | 
|  | // CHECK() and the trap sequence can be invoked from a constexpr function. | 
|  | // This could make compilation fail on GCC, as it forbids directly using inline | 
|  | // asm inside a constexpr function. However, it allows calling a lambda | 
|  | // expression including the same asm. | 
|  | // The side effect is that the top of the stacktrace will not point to the | 
|  | // calling function, but to this anonymous lambda. This is still useful as the | 
|  | // full name of the lambda will typically include the name of the function that | 
|  | // calls CHECK() and the debugger will still break at the right line of code. | 
|  | #if !defined(COMPILER_GCC) | 
|  |  | 
|  | #define WRAPPED_TRAP_SEQUENCE_() TRAP_SEQUENCE_() | 
|  |  | 
|  | #else | 
|  |  | 
|  | #define WRAPPED_TRAP_SEQUENCE_() \ | 
|  | do {                           \ | 
|  | [] { TRAP_SEQUENCE_(); }();  \ | 
|  | } while (false) | 
|  |  | 
|  | #endif  // !defined(COMPILER_GCC) | 
|  |  | 
|  | #if defined(__clang__) || defined(COMPILER_GCC) | 
|  |  | 
|  | // __builtin_unreachable() hints to the compiler that this is noreturn and can | 
|  | // be packed in the function epilogue. | 
|  | #define IMMEDIATE_CRASH()     \ | 
|  | ({                          \ | 
|  | WRAPPED_TRAP_SEQUENCE_(); \ | 
|  | __builtin_unreachable();  \ | 
|  | }) | 
|  |  | 
|  | #else | 
|  |  | 
|  | // This is supporting non-chromium user of logging.h to build with MSVC, like | 
|  | // pdfium. On MSVC there is no __builtin_unreachable(). | 
|  | #define IMMEDIATE_CRASH() WRAPPED_TRAP_SEQUENCE_() | 
|  |  | 
|  | #endif  // defined(__clang__) || defined(COMPILER_GCC) | 
|  |  | 
|  | #endif  // THIRD_PARTY_BASE_IMMEDIATE_CRASH_H_ |