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pdfium / pdfium / refs/heads/main / . / core / fxge / dib
tree: 21dd3389edb9015319efdbecfbdb0ae5a7280403 [path history] [tgz]
  1. blend.cpp
  2. blend.h
  3. blend_unittest.cpp
  4. cfx_bitmapstorer.cpp
  5. cfx_bitmapstorer.h
  6. cfx_cmyk_to_srgb.cpp
  7. cfx_cmyk_to_srgb.h
  8. cfx_cmyk_to_srgb_unittest.cpp
  9. cfx_dibbase.cpp
  10. cfx_dibbase.h
  11. cfx_dibbase_unittest.cpp
  12. cfx_dibitmap.cpp
  13. cfx_dibitmap.h
  14. cfx_dibitmap_unittest.cpp
  15. cfx_imagestretcher.cpp
  16. cfx_imagestretcher.h
  17. cfx_imagetransformer.cpp
  18. cfx_imagetransformer.h
  19. cfx_scanlinecompositor.cpp
  20. cfx_scanlinecompositor.h
  21. cfx_scanlinecompositor_unittest.cpp
  22. cstretchengine.cpp
  23. cstretchengine.h
  24. cstretchengine_unittest.cpp
  25. fx_dib.cpp
  26. fx_dib.h
  27. fx_dib_unittest.cpp
  28. README.md
  29. scanlinecomposer_iface.h
core/fxge/dib/README.md

DIB stands for Device-Independent Bitmap.

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